Player Matchup

Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Emreoztrk28385
Neith
Level 26
God Stats
4W - 12L
1,471 SR
Queue Stats
196W - 194L
1,032 Elo+
Party 2
Nemesis
Nemesis
Wulfyy8
Nemesis
Level 16
God Stats
1W - 3L
1,567 SR
Queue Stats
38W - 54L
962 Elo+
Party 2
Team Averages
Level 24
1,513 SR
1,165 Elo+

VS

Team Averages
Level 17
1,532 SR
1,225 Elo+
Vamana
Vamana
INGBROCK16
Vamana
Level 10
God Stats
0W - 2L
1,522 SR
Queue Stats
72W - 79L
1,284 Elo+
Party 1
Ra
Ra
Nytemist2113
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,355 Elo+
Solo
Pele
Pele
monodestroyer97
Pele
Level 16
God Stats
0W - 1L
1,574 SR
Queue Stats
11W - 16L
1,038 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
7 / 0 / 10
11,148
743
15,387
7,131
2,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
5 / 1 / 14
10,763
718
12,229
8,797
2,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Wulfyy8
Nemesis
16
14 / 1 / 11
12,230
815
14,901
13,320
9,608
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
INGBROCK16
Vamana
12
0 / 6 / 1
8,118
541
4,797
17,057
10,576
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 10 / 1
8,342
556
7,628
13,280
3,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
2 / 10 / 0
8,233
549
6,400
21,498
6,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
4
26
Kills
2
2
Deaths
26
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
0
10
12
W
5
1
14
12
L
Vamana
INGBROCK16
Vamana
0
6
1
0.08
L
0
10
1
0.05
W
Nemesis
Wulfyy8
Nemesis
14
1
11
19.5
L
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,517
Damage
18,825
29,248
Taken
51,835
15,006
Mitigated
20,513
8,688
Healing
7,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,387
1,383
108
2,346
7,131
2,530
353
1,425
5,706
61,779
0
W
12,229
6,246
0
1,671
8,797
2,868
2,120
3,531
5,266
0
39,168
L
Vamana
INGBROCK16
Vamana
4,797
1,972
0
3,312
17,057
10,576
0
5,900
11,157
0
28,779
L
7,628
1,218
1,697
1,298
13,280
3,891
0
2,435
10,845
38,154
0
W
Nemesis
Wulfyy8
Nemesis
14,901
8,002
0
4,563
13,320
9,608
259
2,688
10,632
0
29,377
L
6,400
2,525
0
756
21,498
6,046
0
7,160
14,338
0
14,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,141
Gold Earned
24,693
153
Minions Killed
106
0
Camps Cleared
0
794,841
Distance Traveled
700,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,148
743
85
6
0
277,209
0
W
Neith
10,763
718
47
3
0
235,935
0
L
Vamana
8,118
541
30
2
0
254,365
0
L
Ra
8,342
556
60
4
0
194,542
0
W
Nemesis
12,230
815
21
1
0
281,697
0
L
Pele
8,233
549
16
1
0
251,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role