Player Matchup

Sol
Sol
AgentFoxfire136
Sol
Level 18
God Stats
17W - 13L
1,481 SR
Queue Stats
121W - 117L
1,267 Elo+
Solo
Ymir
Ymir
Laggy-Loki
Ymir
Level 22
God Stats
5W - 0L
1,888 SR
Queue Stats
74W - 52L
1,369 Elo+
Solo
Artemis
Artemis
NightPlays208
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,153 Elo+
Solo
Cernunnos
Cernunnos
classicguy2000
Cernunnos
Level 28
God Stats
20W - 13L
1,596 SR
Queue Stats
128W - 125L
1,484 Elo+
Solo
Hun Batz
Hun Batz
lazylandon8
Hun Batz
Level 20
God Stats
14W - 3L
1,500 SR
Queue Stats
134W - 119L
1,362 Elo+
Solo
Team Averages
Level 23
1,593 SR
1,327 Elo+

VS

Team Averages
Level 21
1,395 SR
1,273 Elo+
Osiris
Osiris
 
Osiris
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,322 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 27
God Stats
0W - 4L
1,315 SR
Queue Stats
204W - 222L
1,316 Elo+
Solo
Merlin
Merlin
Celtichattrick
Merlin
Level 18
God Stats
6W - 8L
1,423 SR
Queue Stats
15W - 18L
1,236 Elo+
Party 1
Nemesis
Nemesis
DeathBlind
Nemesis
Level 34
God Stats
1W - 2L
1,236 SR
Queue Stats
53W - 60L
1,376 Elo+
Party 1
Thoth
Thoth
natelax1890
Thoth
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 15
13,955
1,073
27,108
12,140
5,576
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
6 / 0 / 28
15,065
1,159
16,456
15,459
19,554
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
20
9 / 2 / 15
13,620
1,048
19,962
11,759
6,049
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cernunnos
classicguy2000
Cernunnos
20
5 / 3 / 20
13,165
1,013
16,756
13,498
6,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
lazylandon8
Hun Batz
19
10 / 3 / 11
13,259
1,020
14,578
10,084
5,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
1 / 11 / 6
11,358
874
8,892
32,560
36,298
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
 
Kukulkan
17
3 / 3 / 2
11,912
916
14,334
10,949
4,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 9 / 4
11,658
897
7,570
14,667
8,474
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
DeathBlind
Nemesis
18
5 / 8 / 3
13,179
1,014
20,541
28,417
12,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 9 / 6
11,379
875
7,147
15,462
5,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
31
40
Kills
10
10
Deaths
40
89
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
11
6
0.36
L
Kukulkan
 
Kukulkan
3
3
2
1.33
W
10
2
15
8.75
L
0
9
4
0.22
L
Nemesis
DeathBlind
Nemesis
5
8
3
0.81
W
6
0
28
20
W
Artemis
9
2
15
8.25
W
Cernunnos
classicguy2000
Cernunnos
5
3
20
5
W
Hun Batz
lazylandon8
Hun Batz
10
3
11
5.17
L
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,860
Damage
58,484
62,940
Taken
102,055
42,918
Mitigated
66,690
7,513
Healing
5,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,892
2,296
0
2,201
32,560
36,298
0
13,500
19,060
319
18,045
L
Kukulkan
 
Kukulkan
14,334
1,936
0
152
10,949
4,619
0
4,871
6,078
37,361
0
W
27,108
9,486
0
3,489
12,140
5,576
0
5,804
6,336
43,602
0
L
7,570
1,115
0
0
14,667
8,474
0
5,767
8,900
37,896
0
L
Nemesis
DeathBlind
Nemesis
20,541
9,114
222
2,783
28,417
12,208
0
14,915
13,502
0
36,740
W
16,456
1,444
423
1,904
15,459
19,554
0
6,895
8,564
30,995
0
W
Artemis
19,962
10,404
0
144
11,759
6,049
0
6,443
5,316
0
43,484
W
Cernunnos
classicguy2000
Cernunnos
16,756
10,545
0
1,553
13,498
6,282
0
5,735
7,763
0
47,589
W
Hun Batz
lazylandon8
Hun Batz
14,578
2,212
0
0
10,084
5,457
0
4,493
5,591
0
24,486
L
7,147
1,051
0
0
15,462
5,091
0
4,511
10,951
17,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,064
Gold Earned
59,486
237
Minions Killed
208
6
Camps Cleared
5
1,109,695
Distance Traveled
1,083,080
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,358
874
19
1
1
236,450
0
L
Kukulkan
11,912
916
59
5
1
216,188
0
W
Sol
13,955
1,073
50
4
2
215,054
0
L
Merlin
11,658
897
81
6
0
164,099
2
L
Nemesis
13,179
1,014
30
2
2
279,253
0
W
Ymir
15,065
1,159
45
3
1
250,687
0
W
Artemis
13,620
1,048
51
4
1
202,708
0
W
Cernunnos
13,165
1,013
74
6
2
215,049
0
W
Hun Batz
13,259
1,020
17
1
0
226,197
0
L
Thoth
11,379
875
19
1
1
187,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role