Player Matchup

Ares
Ares
Fabs32
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Serqet
Serqet
IPR03I
Serqet
Level 17
God Stats
3W - 3L
1,539 SR
Queue Stats
8W - 13L
1,132 Elo+
Solo
Artemis
Artemis
ItsRoggieBaby
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,068 Elo+
Solo
Skadi
Skadi
Swaggycat72
Skadi
Level 22
God Stats
27W - 16L
1,547 SR
Queue Stats
195W - 186L
1,340 Elo+
Solo
Mulan
Mulan
davidpolcar
Mulan
Level 9
God Stats
11W - 12L
1,305 SR
Queue Stats
54W - 71L
1,108 Elo+
Solo
Team Averages
Level 17
1,478 SR
1,229 Elo+

VS

Team Averages
Level 15
1,354 SR
1,263 Elo+
Mulan
Mulan
 
Mulan
Level 16
God Stats
12W - 20L
1,203 SR
Queue Stats
16W - 24L
1,115 Elo+
Solo
Heimdallr
Heimdallr
Bark4UrMaster00
Heimdallr
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
84W - 104L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Cheesyguy1209
Cabrakan
Level 15
God Stats
2W - 7L
1,260 SR
Queue Stats
3W - 13L
1,104 Elo+
Solo
Jormungandr
Jormungandr
ImMickDon
Jormungandr
Level 14
God Stats
9W - 7L
1,329 SR
Queue Stats
83W - 85L
1,440 Elo+
Party 1
Ah Puch
Ah Puch
XxSirKillaxX
Ah Puch
Level 24
God Stats
3W - 2L
1,480 SR
Queue Stats
54W - 60L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Fabs32
Ares
6
0 / 8 / 0
5,831
292
1,420
7,599
2,610
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
IPR03I
Serqet
9
4 / 1 / 0
7,613
381
1,611
4,255
1,260
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Artemis
6
0 / 5 / 1
6,123
306
2,406
8,873
2,317
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 2 / 1
8,897
445
10,117
10,297
4,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 11 / 1
8,585
429
10,016
18,751
10,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
17 / 1 / 0
12,310
616
19,005
12,124
19,187
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
Bark4UrMaster00
Heimdallr
15
4 / 2 / 5
10,532
527
5,180
8,020
5,456
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
Cheesyguy1209
Cabrakan
12
0 / 5 / 1
8,082
404
1,533
11,381
9,903
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
ImMickDon
Jormungandr
14
3 / 4 / 3
10,360
518
7,343
11,665
5,718
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
XxSirKillaxX
Ah Puch
14
2 / 1 / 6
9,499
475
4,762
5,051
1,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
13
Kills
26
27
Deaths
13
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
17
1
0
17
W
Heimdallr
Bark4UrMaster00
Heimdallr
4
2
5
3.25
W
Cabrakan
Cheesyguy1209
Cabrakan
0
5
1
0.1
L
Ares
Fabs32
Ares
0
8
0
0
L
Serqet
IPR03I
Serqet
4
1
0
4
W
Jormungandr
ImMickDon
Jormungandr
3
4
3
1.13
L
Artemis
0
5
1
0.1
L
6
2
1
3.25
W
Ah Puch
XxSirKillaxX
Ah Puch
2
1
6
5
L
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,570
Damage
37,823
49,775
Taken
48,241
20,870
Mitigated
41,801
3,763
Healing
11,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
19,005
5,058
0
5,517
12,124
19,187
3,851
776
11,190
0
55,946
W
Heimdallr
Bark4UrMaster00
Heimdallr
5,180
2,095
493
2,059
8,020
5,456
2,274
483
7,437
0
53,467
W
Cabrakan
Cheesyguy1209
Cabrakan
1,533
270
137
1,041
11,381
9,903
1,183
65
11,316
15,889
0
L
Ares
Fabs32
Ares
1,420
414
0
250
7,599
2,610
225
613
6,986
7,117
0
L
Serqet
IPR03I
Serqet
1,611
733
0
1,955
4,255
1,260
0
256
3,999
0
27,305
W
Jormungandr
ImMickDon
Jormungandr
7,343
1,787
231
1,347
11,665
5,718
1,224
96
11,569
43,824
0
L
Artemis
2,406
1,071
0
0
8,873
2,317
0
76
8,797
0
12,707
L
10,117
4,182
0
500
10,297
4,056
563
2,333
7,964
0
49,648
W
Ah Puch
XxSirKillaxX
Ah Puch
4,762
699
0
519
5,051
1,537
1,893
0
5,051
43,886
0
L
10,016
3,765
0
1,058
18,751
10,627
477
10,360
8,391
0
46,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,049
Gold Earned
50,783
242
Minions Killed
353
0
Camps Cleared
0
1,188,218
Distance Traveled
1,592,047
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,310
616
84
4
0
375,658
0
W
Heimdallr
10,532
527
107
5
0
284,087
1
W
Cabrakan
8,082
404
29
1
0
297,625
0
L
Ares
5,831
292
9
0
0
213,983
0
L
Serqet
7,613
381
60
3
0
178,570
1
W
Jormungandr
10,360
518
59
3
0
308,023
3
L
Artemis
6,123
306
17
1
0
112,629
1
L
Skadi
8,897
445
83
4
0
332,305
1
W
Ah Puch
9,499
475
74
4
0
326,654
1
L
Mulan
8,585
429
73
4
0
350,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role