Player Matchup

Discordia
Discordia
Kodzuken
Discordia
Level 28
God Stats
17W - 8L
1,669 SR
Queue Stats
414W - 429L
1,362 Elo+
Solo
Baron Samedi
Baron Samedi
juanmme
Baron Samedi
Level 23
God Stats
10W - 11L
1,256 SR
Queue Stats
165W - 163L
1,087 Elo+
Party 1
Ymir
Ymir
rafa9325
Ymir
Level 15
God Stats
35W - 26L
1,333 SR
Queue Stats
369W - 416L
1,095 Elo+
Party 1
Team Averages
Level 22
1,419 SR
1,182 Elo+

VS

Team Averages
Level 25
1,184 SR
1,153 Elo+
Jing Wei
Jing Wei
Jerabi
Jing Wei
Level 29
God Stats
1W - 6L
1,123 SR
Queue Stats
40W - 56L
1,363 Elo+
Solo
Anubis
Anubis
jagat1294
Anubis
Level 17
God Stats
9W - 8L
1,222 SR
Queue Stats
11W - 18L
1,040 Elo+
Party 2
Fenrir
Fenrir
sasuke1900
Fenrir
Level 30
God Stats
2W - 5L
1,209 SR
Queue Stats
11W - 18L
1,057 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kodzuken
Discordia
12
5 / 5 / 5
8,891
684
9,476
9,780
2,969
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
juanmme
Baron Samedi
12
6 / 4 / 4
9,412
724
8,909
10,050
3,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
10
0 / 5 / 9
8,017
617
2,063
17,080
9,661
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jerabi
Jing Wei
12
2 / 4 / 10
9,412
724
10,357
8,178
2,917
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
jagat1294
Anubis
12
5 / 4 / 4
9,420
725
10,645
9,434
4,555
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
sasuke1900
Fenrir
13
7 / 4 / 5
9,778
752
8,801
10,083
4,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
33
11
Kills
14
14
Deaths
12
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Jerabi
Jing Wei
2
4
10
1.75
L
Discordia
Kodzuken
Discordia
5
5
5
1.5
W
Anubis
jagat1294
Anubis
5
4
4
1.75
L
Baron Samedi
juanmme
Baron Samedi
6
4
4
2
L
Ymir
0
5
9
0.9
W
Fenrir
sasuke1900
Fenrir
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,448
Damage
29,803
36,910
Taken
27,695
16,138
Mitigated
11,509
9,231
Healing
5,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Jerabi
Jing Wei
10,357
7,620
0
0
8,178
2,917
2,029
5,142
3,036
0
26,589
L
Discordia
Kodzuken
Discordia
9,476
471
0
1,504
9,780
2,969
680
1,371
8,409
30,521
0
W
Anubis
jagat1294
Anubis
10,645
657
0
3,279
9,434
4,555
350
7,944
1,490
36,760
0
L
Baron Samedi
juanmme
Baron Samedi
8,909
959
1,358
2,718
10,050
3,508
348
2,843
7,207
34,796
0
L
Ymir
2,063
605
0
3,651
17,080
9,661
56
6,490
10,590
6,699
0
W
Fenrir
sasuke1900
Fenrir
8,801
1,928
0
1,977
10,083
4,037
585
7,396
2,687
0
18,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,320
Gold Earned
28,610
107
Minions Killed
94
0
Camps Cleared
0
570,924
Distance Traveled
639,352
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,412
724
28
2
0
205,450
0
L
Discordia
8,891
684
51
4
0
212,047
0
W
Anubis
9,420
725
53
4
0
179,160
1
L
Baron Samedi
9,412
724
43
3
0
181,451
3
L
Ymir
8,017
617
13
1
0
177,426
2
W
Fenrir
9,778
752
13
1
0
254,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role