Player Matchup

Medusa
Medusa
ElsaNait
Medusa
Level 146
God Stats
8W - 8L
1,393 SR
Queue Stats
73W - 84L
1,650 Elo+
Solo
Scylla
Scylla
SubCora
Scylla
Level 89
God Stats
66W - 35L
1,821 SR
Queue Stats
329W - 260L
1,628 Elo+
Party 2
Athena
Athena
Theodane
Athena
Level 109
God Stats
38W - 13L
1,729 SR
Queue Stats
240W - 176L
1,611 Elo+
Party 2
He Bo
He Bo
Wesgrad
He Bo
Level 74
God Stats
35W - 56L
1,611 SR
Queue Stats
287W - 221L
1,617 Elo+
Party 2
Fenrir
Fenrir
alibastorm
Fenrir
Level 123
God Stats
12W - 6L
1,567 SR
Queue Stats
343W - 265L
1,635 Elo+
Party 2
Team Averages
Level 108
1,624 SR
1,628 Elo+

VS

Team Averages
Level 105
1,646 SR
1,575 Elo+
Discordia
Discordia
Anako
Discordia
Level 128
God Stats
22W - 25L
1,505 SR
Queue Stats
168W - 161L
1,631 Elo+
Solo
Arachne
Arachne
Cyoby
Arachne
Level 109
God Stats
0W - 1L
1,689 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
King Arthur
King Arthur
Estenengira
King Arthur
Level 69
God Stats
2W - 3L
1,470 SR
Queue Stats
9W - 7L
1,584 Elo+
Party 1
Achilles
Achilles
Pflanu
Achilles
Level 88
God Stats
1W - 2L
1,628 SR
Queue Stats
8W - 9L
1,519 Elo+
Party 1
Fafnir
Fafnir
Tiidjer
Fafnir
Level 129
God Stats
20W - 15L
1,936 SR
Queue Stats
303W - 289L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ElsaNait
Medusa
20
6 / 5 / 8
14,905
745
23,414
16,557
8,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
SubCora
Scylla
20
4 / 3 / 14
14,676
734
32,662
18,183
7,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Theodane
Athena
19
1 / 7 / 19
14,016
701
7,093
29,493
34,673
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
Wesgrad
He Bo
20
5 / 1 / 11
14,460
723
19,749
13,466
6,659
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
alibastorm
Fenrir
20
10 / 8 / 11
16,538
827
18,875
29,960
21,065
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Anako
Discordia
20
4 / 4 / 12
14,243
712
30,376
17,478
7,739
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Cyoby
Arachne
20
10 / 6 / 8
15,056
753
16,746
20,635
10,045
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Estenengira
King Arthur
19
3 / 8 / 15
13,286
664
18,479
30,433
41,643
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
Pflanu
Achilles
20
4 / 6 / 11
14,236
712
15,521
28,238
40,802
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fafnir
Tiidjer
Fafnir
20
3 / 2 / 12
15,043
752
14,670
29,554
54,858
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
82
26
Kills
24
24
Deaths
26
63
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Discordia
Anako
Discordia
4
4
12
2.5
L
Arachne
Cyoby
Arachne
10
6
8
2.33
W
Medusa
ElsaNait
Medusa
6
5
8
2
L
King Arthur
Estenengira
King Arthur
3
8
15
1.31
L
Achilles
Pflanu
Achilles
4
6
11
1.58
W
Scylla
SubCora
Scylla
4
3
14
3.67
W
Athena
Theodane
Athena
1
7
19
1.5
L
Fafnir
Tiidjer
Fafnir
3
2
12
4.5
W
He Bo
Wesgrad
He Bo
5
1
11
10.5
W
Fenrir
alibastorm
Fenrir
10
8
11
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,793
Damage
95,792
107,659
Taken
126,338
78,628
Mitigated
155,087
18,013
Healing
31,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Anako
Discordia
30,376
921
148
4,743
17,478
7,739
337
7,672
9,806
98,110
0
L
Arachne
Cyoby
Arachne
16,746
10,239
0
4,496
20,635
10,045
0
10,634
10,001
0
47,327
W
Medusa
ElsaNait
Medusa
23,414
9,917
0
2,345
16,557
8,270
1,631
6,499
9,938
0
83,663
L
King Arthur
Estenengira
King Arthur
18,479
2,531
0
5,845
30,433
41,643
35
17,059
13,374
463
50,980
L
Achilles
Pflanu
Achilles
15,521
3,768
0
9,620
28,238
40,802
1,062
12,723
15,515
0
28,357
W
Scylla
SubCora
Scylla
32,662
2,953
0
5,187
18,183
7,961
863
8,319
9,729
79,386
0
W
Athena
Theodane
Athena
7,093
2,250
0
530
29,493
34,673
106
11,732
17,146
19,956
0
L
Fafnir
Tiidjer
Fafnir
14,670
3,048
0
6,706
29,554
54,858
529
13,066
16,488
32,479
0
W
He Bo
Wesgrad
He Bo
19,749
517
0
3,044
13,466
6,659
503
7,421
5,864
62,644
0
W
Fenrir
alibastorm
Fenrir
18,875
4,875
0
6,907
29,960
21,065
927
11,083
18,277
2,641
36,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,595
Gold Earned
71,864
457
Minions Killed
380
8
Camps Cleared
9
1,935,398
Distance Traveled
1,927,443
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
14,243
712
169
8
3
374,647
3
L
Arachne
15,056
753
60
3
5
398,011
3
W
Medusa
14,905
745
139
7
1
383,821
1
L
King Arthur
13,286
664
79
4
0
341,669
2
L
Achilles
14,236
712
25
1
1
412,888
3
W
Scylla
14,676
734
123
6
5
387,149
3
W
Athena
14,016
701
22
1
0
391,484
0
L
Fafnir
15,043
752
47
2
0
400,228
4
W
He Bo
14,460
723
124
6
1
394,961
2
W
Fenrir
16,538
827
49
2
1
377,983
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role