Player Matchup

Chaac
Chaac
BruhSlayer
Chaac
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Thor
Thor
KingFlayer
Thor
Level 11
God Stats
4W - 3L
1,862 SR
Queue Stats
14W - 21L
1,539 Elo+
Solo
Ullr
Ullr
OffMetaOrThrow
Ullr
Level 29
God Stats
6W - 5L
1,734 SR
Queue Stats
41W - 47L
1,543 Elo+
Solo
Baron Samedi
Baron Samedi
TheRAckJohnson
Baron Samedi
Level 20
God Stats
1W - 2L
1,295 SR
Queue Stats
26W - 28L
1,542 Elo+
Solo
Hachiman
Hachiman
manjacker
Hachiman
Level 28
God Stats
11W - 14L
1,538 SR
Queue Stats
88W - 43L
1,679 Elo+
Solo
Team Averages
Level 19
1,586 SR
1,561 Elo+

VS

Team Averages
Level 28
1,578 SR
1,636 Elo+
Anubis
Anubis
 
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ISyrixI
Raijin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 39L
1,756 Elo+
Solo
Cabrakan
Cabrakan
LilPhoenix01
Cabrakan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 39L
1,611 Elo+
Solo
Skadi
Skadi
rayleooty
Skadi
Level 26
God Stats
132W - 117L
1,611 SR
Queue Stats
199W - 192L
1,613 Elo+
Solo
Nemesis
Nemesis
vonkent
Nemesis
Level 29
God Stats
2W - 0L
1,777 SR
Queue Stats
16W - 7L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
3
0 / 1 / 0
2,950
492
451
1,179
628
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 1 / 1
3,525
588
382
3,387
758
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

4
0 / 1 / 0
3,237
540
876
2,569
712
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
TheRAckJohnson
Baron Samedi
5
0 / 1 / 0
3,406
568
914
2,388
1,003
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
manjacker
Hachiman
6
1 / 1 / 0
3,748
625
2,280
2,650
566
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
1 / 0 / 1
4,093
682
514
1,969
557
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Raijin
ISyrixI
Raijin
8
2 / 0 / 0
4,466
744
1,875
1,598
365
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
LilPhoenix01
Cabrakan
6
1 / 0 / 1
3,715
619
617
2,920
1,648
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes

Shoes

+6%
Movement Speed

Skadi
rayleooty
Skadi
5
0 / 1 / 1
3,312
552
1,624
2,765
614
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
vonkent
Nemesis
7
1 / 0 / 0
4,348
725
1,756
2,232
1,600
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
5
5
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
1
1.5
L
Chaac
0
1
0
0
W
Raijin
ISyrixI
Raijin
2
0
0
2
L
0
1
1
0.5
W
Cabrakan
LilPhoenix01
Cabrakan
1
0
1
1.5
L
0
1
0
0
L
Baron Samedi
TheRAckJohnson
Baron Samedi
0
1
0
0
L
Hachiman
manjacker
Hachiman
1
1
0
1
W
Skadi
rayleooty
Skadi
0
1
1
0.5
W
Nemesis
vonkent
Nemesis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,903
Damage
6,386
12,173
Taken
11,484
3,667
Mitigated
4,784
4,985
Healing
3,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
514
70
0
1,380
1,969
557
279
0
1,969
18,844
0
L
Chaac
451
179
0
316
1,179
628
0
0
1,179
0
4,732
W
Raijin
ISyrixI
Raijin
1,875
115
0
525
1,598
365
0
0
1,598
21,480
0
L
382
84
0
1,443
3,387
758
0
248
3,139
0
12,581
W
Cabrakan
LilPhoenix01
Cabrakan
617
68
87
212
2,920
1,648
0
203
2,717
4,816
0
L
876
280
0
948
2,569
712
0
1,733
836
0
8,958
L
Baron Samedi
TheRAckJohnson
Baron Samedi
914
332
80
1,023
2,388
1,003
0
357
2,031
11,184
0
L
Hachiman
manjacker
Hachiman
2,280
1,011
0
1,175
2,650
566
0
668
1,982
0
16,244
W
Skadi
rayleooty
Skadi
1,624
939
0
350
2,765
614
0
386
2,379
0
12,806
W
Nemesis
vonkent
Nemesis
1,756
698
0
1,314
2,232
1,600
369
325
1,907
0
16,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,866
Gold Earned
19,934
110
Minions Killed
154
0
Camps Cleared
0
400,140
Distance Traveled
567,866
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,093
682
41
7
0
99,888
3
L
Chaac
2,950
492
11
2
0
37,572
0
W
Raijin
4,466
744
46
8
0
114,371
2
L
Thor
3,525
588
28
5
0
97,542
1
W
Cabrakan
3,715
619
7
1
0
117,796
3
L
Ullr
3,237
540
17
3
0
73,869
2
L
Baron Samedi
3,406
568
24
4
0
97,491
1
L
Hachiman
3,748
625
30
5
0
93,666
1
W
Skadi
3,312
552
23
4
0
112,833
0
W
Nemesis
4,348
725
37
6
0
122,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role