Player Matchup

Heimdallr
Heimdallr
Akranium
Heimdallr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,448 Elo+
Party 1
Hera
Hera
FaIIenMellody
Hera
Level 21
God Stats
1W - 0L
1,470 SR
Queue Stats
2W - 4L
1,029 Elo+
Solo
Sun Wukong
Sun Wukong
sKzNoNamE
Sun Wukong
Level 63
God Stats
1W - 0L
1,814 SR
Queue Stats
20W - 14L
1,448 Elo+
Party 1
Team Averages
Level 31
1,595 SR
1,308 Elo+

VS

Team Averages
Level 32
1,579 SR
1,235 Elo+
Hou Yi
Hou Yi
Hitman7418000
Hou Yi
Level 20
God Stats
6W - 15L
1,682 SR
Queue Stats
29W - 65L
1,164 Elo+
Party 2
Hachiman
Hachiman
Hunteri17
Hachiman
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 215L
1,313 Elo+
Solo
Cerberus
Cerberus
InagamiDerWilde
Cerberus
Level 47
God Stats
6W - 8L
1,555 SR
Queue Stats
17W - 23L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Akranium
Heimdallr
16
2 / 9 / 13
12,461
656
13,307
16,768
6,013
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
8 / 4 / 13
14,077
741
18,459
12,119
5,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
sKzNoNamE
Sun Wukong
17
14 / 6 / 9
15,256
803
22,006
20,054
20,552
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 9
12,421
654
8,741
15,049
7,184
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Hunteri17
Hachiman
17
10 / 11 / 7
14,368
756
14,960
24,019
8,602
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
16
5 / 7 / 11
12,847
676
13,679
27,386
11,307
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
45
24
Kills
18
19
Deaths
24
35
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Akranium
Heimdallr
2
9
13
0.94
W
8
4
13
3.63
L
3
6
9
1.25
L
Hachiman
Hunteri17
Hachiman
10
11
7
1.23
L
Cerberus
5
7
11
1.5
W
Sun Wukong
sKzNoNamE
Sun Wukong
14
6
9
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,772
Damage
37,380
48,941
Taken
66,454
31,784
Mitigated
27,093
10,901
Healing
18,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Akranium
Heimdallr
13,307
7,191
207
1,926
16,768
6,013
1,362
4,605
12,163
0
57,989
W
18,459
5,498
1,243
1,547
12,119
5,219
760
3,332
8,787
55,648
0
L
8,741
3,443
1,057
1,614
15,049
7,184
0
3,574
11,475
0
50,509
L
Hachiman
Hunteri17
Hachiman
14,960
6,724
0
3,289
24,019
8,602
740
5,949
18,070
0
62,843
L
Cerberus
13,679
501
728
11,895
27,386
11,307
0
9,016
18,370
57,203
0
W
Sun Wukong
sKzNoNamE
Sun Wukong
22,006
5,070
1,120
4,858
20,054
20,552
1,040
5,760
14,294
0
53,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,794
Gold Earned
39,636
170
Minions Killed
266
0
Camps Cleared
0
934,708
Distance Traveled
890,472
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,461
656
76
4
0
273,309
4
W
Hera
14,077
741
58
3
0
325,273
6
L
Hou Yi
12,421
654
65
3
0
325,117
5
L
Hachiman
14,368
756
77
4
0
256,966
5
L
Cerberus
12,847
676
124
7
0
308,389
0
W
Sun Wukong
15,256
803
36
2
0
336,126
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role