Player Matchup

Da Ji
Da Ji
Boss Dot
Da Ji
Level 136
God Stats
1W - 1L
1,762 SR
Queue Stats
103W - 100L
1,515 Elo+
Party 1
Kuzenbo
Kuzenbo
FatherHorn
Kuzenbo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,553 Elo+
Solo
Sylvanus
Sylvanus
HOLLA PAPZILLA
Sylvanus
Level 160
God Stats
5W - 2L
1,812 SR
Queue Stats
268W - 255L
1,508 Elo+
Solo
Persephone
Persephone
I MUNCH I
Persephone
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
80W - 93L
1,377 Elo+
Party 1
Hun Batz
Hun Batz
janraptor47
Hun Batz
Level 117
God Stats
4W - 5L
1,408 SR
Queue Stats
267W - 267L
1,479 Elo+
Solo
Team Averages
Level 117
1,597 SR
1,486 Elo+

VS

Team Averages
Level 105
1,409 SR
1,497 Elo+
Horus
Horus
Berserker650
Horus
Level 151
God Stats
4W - 6L
1,133 SR
Queue Stats
500W - 509L
1,502 Elo+
Solo
Raijin
Raijin
Levil Knievel
Raijin
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 65L
1,477 Elo+
Solo
Merlin
Merlin
Thefenixkiler
Merlin
Level 130
God Stats
4W - 3L
1,291 SR
Queue Stats
102W - 75L
1,508 Elo+
Solo
Heimdallr
Heimdallr
UncommonNonsens
Heimdallr
Level 102
God Stats
2W - 0L
1,492 SR
Queue Stats
19W - 25L
1,466 Elo+
Solo
Ganesha
Ganesha
W45A
Ganesha
Level 79
God Stats
3W - 2L
1,630 SR
Queue Stats
252W - 248L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Boss Dot
Da Ji
16
5 / 5 / 4
10,626
625
14,958
15,639
6,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
FatherHorn
Kuzenbo
15
0 / 5 / 8
9,003
530
17,829
18,958
23,936
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
17
2 / 4 / 7
10,906
642
12,405
24,772
23,637
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
I MUNCH I
Persephone
18
1 / 3 / 6
10,388
611
22,042
13,026
5,621
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hun Batz
janraptor47
Hun Batz
16
2 / 4 / 5
9,754
574
15,552
13,200
5,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 9
10,936
643
6,031
26,689
17,556
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
7 / 5 / 11
12,103
712
28,444
15,591
6,844
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 1 / 9
11,840
696
14,273
10,158
4,421
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
UncommonNonsens
Heimdallr
18
4 / 2 / 10
11,288
664
14,154
15,773
7,591
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
W45A
Ganesha
18
0 / 2 / 18
11,829
696
12,699
24,662
23,817
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
78
10
Kills
21
21
Deaths
11
30
Assists
57
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
Da Ji
Boss Dot
Da Ji
5
5
4
1.4
L
Kuzenbo
FatherHorn
Kuzenbo
0
5
8
0.8
L
Sylvanus
2
4
7
1.38
L
Persephone
I MUNCH I
Persephone
1
3
6
1.33
W
7
5
11
2.5
W
6
1
9
10.5
W
Heimdallr
UncommonNonsens
Heimdallr
4
2
10
4.5
W
Ganesha
W45A
Ganesha
0
2
18
4.5
L
Hun Batz
janraptor47
Hun Batz
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,786
Damage
75,601
85,595
Taken
92,873
64,967
Mitigated
60,229
38,310
Healing
45,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,031
3,233
13,425
14,474
26,689
17,556
892
15,839
10,850
0
13,441
L
Da Ji
Boss Dot
Da Ji
14,958
3,284
1,005
3,035
15,639
6,546
0
9,834
5,805
0
22,324
L
Kuzenbo
FatherHorn
Kuzenbo
17,829
4,447
0
1,304
18,958
23,936
0
10,270
8,688
24,328
0
L
Sylvanus
12,405
1,160
13,998
11,394
24,772
23,637
32
17,472
7,300
18,977
0
L
Persephone
I MUNCH I
Persephone
22,042
2,886
1,746
1,953
13,026
5,621
0
9,412
3,614
45,374
0
W
28,444
2,955
1,764
1,416
15,591
6,844
558
9,349
6,242
58,771
0
W
14,273
601
1,873
932
10,158
4,421
1,125
5,912
4,246
37,273
0
W
Heimdallr
UncommonNonsens
Heimdallr
14,154
4,237
1,761
2,958
15,773
7,591
2,311
8,516
7,257
0
34,394
W
Ganesha
W45A
Ganesha
12,699
831
3,585
2,824
24,662
23,817
900
12,660
12,002
25,536
0
L
Hun Batz
janraptor47
Hun Batz
15,552
5,364
1,977
1,898
13,200
5,227
0
8,428
4,772
0
37,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,677
Gold Earned
57,996
133
Minions Killed
223
0
Camps Cleared
0
1,557,171
Distance Traveled
1,493,947
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,936
643
29
2
0
299,941
5
L
Da Ji
10,626
625
15
1
0
332,330
0
L
Kuzenbo
9,003
530
11
1
0
329,619
0
L
Sylvanus
10,906
642
19
1
0
251,912
0
L
Persephone
10,388
611
54
3
0
328,142
0
W
Raijin
12,103
712
87
5
0
275,950
1
W
Merlin
11,840
696
57
3
0
300,952
0
W
Heimdallr
11,288
664
50
3
0
290,154
0
W
Ganesha
11,829
696
0
0
0
326,950
4
L
Hun Batz
9,754
574
34
2
0
315,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role