Player Matchup

Neith
Neith
 
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Tyr
Tyr
 
Tyr
Level 18
God Stats
4W - 3L
1,606 SR
Queue Stats
22W - 28L
1,222 Elo+
Party 4
King Arthur
King Arthur
Arno405
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
908 Elo+
Party 1
Ra
Ra
Fuzzy_1814
Ra
Level 5
God Stats
0W - 2L
1,311 SR
Queue Stats
1W - 3L
952 Elo+
Party 1
Set
Set
MiloTheBest_
Set
Level 5
God Stats
10W - 10L
1,311 SR
Queue Stats
15W - 21L
908 Elo+
Party 1
Team Averages
Level 8
1,445 SR
1,098 Elo+

VS

Team Averages
Level 29
1,408 SR
1,153 Elo+
Cerberus
Cerberus
ChrisedChris
Cerberus
Level 26
God Stats
10W - 7L
1,427 SR
Queue Stats
148W - 194L
1,132 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Jayandthebeasty
Cu Chulainn
Level 23
God Stats
4W - 1L
1,778 SR
Queue Stats
16W - 22L
1,180 Elo+
Solo
Rama
Rama
UtilisateurMail
Rama
Level 16
God Stats
1W - 6L
955 SR
Queue Stats
9W - 20L
1,095 Elo+
Party 2
Nemesis
Nemesis
Vilkatha
Nemesis
Level 35
God Stats
3W - 4L
1,309 SR
Queue Stats
178W - 264L
1,050 Elo+
Party 3
Ganesha
Ganesha
wars3345
Ganesha
Level 45
God Stats
5W - 5L
1,569 SR
Queue Stats
46W - 50L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 13 / 6
10,600
424
13,367
17,667
5,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
 
Tyr
15
6 / 10 / 3
11,117
445
16,395
25,572
26,351
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Arno405
King Arthur
13
0 / 13 / 6
8,998
360
5,048
23,780
18,030
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
4 / 11 / 3
10,274
411
16,196
19,868
6,704
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 13 / 3
9,934
397
6,150
17,665
10,598
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChrisedChris
Cerberus
19
18 / 4 / 12
14,436
577
17,940
22,404
19,295
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cu Chulainn
Jayandthebeasty
Cu Chulainn
20
12 / 0 / 14
14,388
576
16,132
9,670
14,461
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
16 / 1 / 4
13,850
554
13,350
14,346
7,571
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
Vilkatha
Nemesis
18
14 / 7 / 15
13,678
547
18,733
21,105
9,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
wars3345
Ganesha
18
0 / 2 / 27
14,016
561
17,601
22,200
27,766
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
132
14
Kills
60
60
Deaths
14
21
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
13
6
0.23
L
Tyr
 
Tyr
6
10
3
0.75
L
King Arthur
Arno405
King Arthur
0
13
6
0.23
W
Cerberus
ChrisedChris
Cerberus
18
4
12
6
L
4
11
3
0.5
W
Cu Chulainn
Jayandthebeasty
Cu Chulainn
12
0
14
19
L
4
13
3
0.42
W
16
1
4
18
W
Nemesis
Vilkatha
Nemesis
14
7
15
3.07
W
Ganesha
wars3345
Ganesha
0
2
27
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,156
Damage
83,756
104,552
Taken
89,725
67,597
Mitigated
78,867
16,702
Healing
24,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,367
6,195
0
1,246
17,667
5,914
2,101
7,676
9,991
0
49,703
L
Tyr
 
Tyr
16,395
3,670
255
6,686
25,572
26,351
866
8,903
16,669
880
53,668
L
King Arthur
Arno405
King Arthur
5,048
2,325
0
67
23,780
18,030
776
4,787
18,993
0
17,908
W
Cerberus
ChrisedChris
Cerberus
17,940
3,565
1,410
6,803
22,404
19,295
466
2,400
20,004
81,856
0
L
16,196
3,998
2,584
5,570
19,868
6,704
149
8,735
11,133
54,450
0
W
Cu Chulainn
Jayandthebeasty
Cu Chulainn
16,132
5,486
0
2,947
9,670
14,461
379
408
9,262
0
68,039
L
6,150
4,500
0
294
17,665
10,598
234
5,440
12,225
0
16,855
W
13,350
12,648
831
4,930
14,346
7,571
7,889
5,777
8,569
0
67,918
W
Nemesis
Vilkatha
Nemesis
18,733
10,671
0
3,959
21,105
9,774
1,625
1,854
19,251
0
66,287
W
Ganesha
wars3345
Ganesha
17,601
1,863
1,193
2,056
22,200
27,766
1,095
6,385
15,815
61,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,923
Gold Earned
70,368
272
Minions Killed
508
0
Camps Cleared
0
1,940,618
Distance Traveled
2,283,340
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,600
424
78
3
0
339,293
1
L
Tyr
11,117
445
77
3
0
468,810
0
L
King Arthur
8,998
360
31
1
0
376,806
0
W
Cerberus
14,436
577
175
7
0
417,481
0
L
Ra
10,274
411
67
3
0
353,707
2
W
Cu Chulainn
14,388
576
119
5
0
487,152
0
L
Set
9,934
397
19
1
0
402,002
0
W
Rama
13,850
554
136
5
0
444,406
0
W
Nemesis
13,678
547
52
2
0
485,055
0
W
Ganesha
14,016
561
26
1
0
449,246
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role