Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
FraudBible4Sell
Baron Samedi
Level 71
God Stats
1W - 3L
1,113 SR
Queue Stats
57W - 66L
1,366 Elo+
Solo
Loki
Loki
kakarrot4344
Loki
Level 32
God Stats
2W - 4L
1,474 SR
Queue Stats
55W - 66L
1,362 Elo+
Party 2
Team Averages
Level 58
1,362 SR
1,409 Elo+

VS

Team Averages
Level 83
1,436 SR
1,390 Elo+
Ra
Ra
KingofGames35742
Ra
Level 67
God Stats
41W - 29L
1,620 SR
Queue Stats
294W - 299L
1,370 Elo+
Solo
Sun Wukong
Sun Wukong
Light12314
Sun Wukong
Level 97
God Stats
12W - 15L
1,362 SR
Queue Stats
114W - 103L
1,362 Elo+
Party 1
Olorun
Olorun
youngkill3r11234
Olorun
Level 85
God Stats
1W - 2L
1,327 SR
Queue Stats
58W - 56L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
3 / 2 / 5
11,743
652
16,877
17,762
7,639
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
FraudBible4Sell
Baron Samedi
14
5 / 6 / 4
11,836
658
11,894
15,395
7,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
2 / 4 / 7
11,431
635
5,055
13,234
5,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 4
11,899
661
11,985
13,537
7,452
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sun Wukong
Light12314
Sun Wukong
14
4 / 3 / 5
11,245
625
13,140
18,031
17,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
3 / 3 / 8
12,404
689
12,318
11,920
4,124
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
10
Kills
12
12
Deaths
10
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
2
5
2.75
L
Baron Samedi
FraudBible4Sell
Baron Samedi
5
6
4
1.17
W
5
4
4
1.75
W
Sun Wukong
Light12314
Sun Wukong
4
3
5
2.17
L
2
4
7
1.38
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,826
Damage
37,443
46,391
Taken
43,488
20,437
Mitigated
29,218
13,512
Healing
14,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
16,877
9,020
0
9,100
17,762
7,639
888
7,724
10,038
0
81,881
L
Baron Samedi
FraudBible4Sell
Baron Samedi
11,894
650
1,337
2,267
15,395
7,133
653
10,150
5,245
40,732
0
W
11,985
617
3,540
6,476
13,537
7,452
861
4,593
8,944
66,384
0
W
Sun Wukong
Light12314
Sun Wukong
13,140
3,914
480
1,212
18,031
17,642
177
3,302
14,729
0
25,393
L
5,055
2,739
0
808
13,234
5,665
0
6,521
6,713
0
26,456
W
12,318
7,181
810
2,472
11,920
4,124
907
4,058
7,862
66,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,010
Gold Earned
35,548
185
Minions Killed
199
0
Camps Cleared
0
914,602
Distance Traveled
1,067,179
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,743
652
103
6
0
324,662
1
L
Baron Samedi
11,836
658
58
3
0
254,091
4
W
Ra
11,899
661
85
5
0
354,109
6
W
Sun Wukong
11,245
625
29
2
0
364,344
0
L
Loki
11,431
635
24
1
0
335,849
2
W
Olorun
12,404
689
85
5
0
348,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role