Player Matchup

Neith
Neith
Putrid Void
Neith
Level 25
God Stats
23W - 31L
1,560 SR
Queue Stats
116W - 119L
1,484 Elo+
Party 1
He Bo
He Bo
Putrid Vortex
He Bo
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
212W - 203L
1,480 Elo+
Party 1
Susano
Susano
Swift Remorse
Susano
Level 14
God Stats
1W - 1L
1,150 SR
Queue Stats
1W - 1L
814 Elo+
Party 1
Team Averages
Level 41
1,404 SR
1,259 Elo+

VS

Team Averages
Level 16
1,435 SR
1,185 Elo+
King Arthur
King Arthur
 
King Arthur
Level 16
God Stats
3W - 12L
1,321 SR
Queue Stats
6W - 21L
1,079 Elo+
Solo
Zeus
Zeus
byther_vacilou
Zeus
Level 11
God Stats
2W - 3L
1,511 SR
Queue Stats
8W - 17L
1,256 Elo+
Solo
Khepri
Khepri
titanhh_2006
Khepri
Level 20
God Stats
16W - 21L
1,472 SR
Queue Stats
18W - 37L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
17 / 2 / 7
11,342
945
17,915
13,010
5,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
10 / 2 / 8
10,367
864
12,635
8,108
2,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 5 / 11
8,074
673
1,726
5,939
2,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 10 / 6
8,019
668
2,945
13,540
9,623
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 12 / 3
8,087
674
4,555
11,535
2,758
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
11
3 / 6 / 4
8,581
715
1,774
12,999
7,949
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
28
Kills
6
9
Deaths
28
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
10
6
0.4
W
17
2
7
10.25
W
10
2
8
7
W
1
5
11
1.3
L
2
12
3
0.29
L
Khepri
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,276
Damage
9,274
27,057
Taken
38,074
10,112
Mitigated
20,330
8,792
Healing
1,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,945
118
0
374
13,540
9,623
63
3,666
9,874
0
14,900
W
17,915
13,244
390
6,186
13,010
5,047
1,295
2,102
10,908
0
51,796
W
12,635
1,610
214
2,002
8,108
2,565
992
2,753
5,355
49,875
0
W
1,726
420
0
0
5,939
2,500
415
1,602
4,337
0
6,695
L
4,555
1,048
0
712
11,535
2,758
0
5,236
6,299
16,051
0
L
Khepri
1,774
63
111
417
12,999
7,949
0
3,765
9,234
8,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,783
Gold Earned
24,687
125
Minions Killed
58
0
Camps Cleared
0
570,703
Distance Traveled
448,369
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,019
668
22
2
0
177,908
0
W
Neith
11,342
945
58
5
0
198,522
1
W
He Bo
10,367
864
59
5
0
203,892
0
W
Susano
8,074
673
8
1
0
168,289
0
L
Zeus
8,087
674
26
2
0
134,544
2
L
Khepri
8,581
715
10
1
0
135,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role