Player Matchup

Bellona
Bellona
Chromin
Bellona
Level 27
God Stats
12W - 12L
1,632 SR
Queue Stats
159W - 141L
1,581 Elo+
Solo
Anubis
Anubis
GreyFeng
Anubis
Level 28
God Stats
8W - 9L
1,557 SR
Queue Stats
72W - 62L
1,646 Elo+
Solo
Cupid
Cupid
INK094
Cupid
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 54L
1,519 Elo+
Party 2
Discordia
Discordia
ProMotioN11
Discordia
Level 8
God Stats
3W - 4L
1,323 SR
Queue Stats
28W - 36L
1,539 Elo+
Party 2
Sun Wukong
Sun Wukong
Pugil
Sun Wukong
Level 20
God Stats
7W - 6L
1,374 SR
Queue Stats
97W - 63L
1,708 Elo+
Solo
Team Averages
Level 38
1,477 SR
1,599 Elo+

VS

Team Averages
Level 39
1,507 SR
1,608 Elo+
Merlin
Merlin
Banmeda
Merlin
Level 26
God Stats
25W - 29L
1,450 SR
Queue Stats
335W - 260L
1,675 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kriegspfad
Ah Muzen Cab
Level 21
God Stats
1W - 5L
1,383 SR
Queue Stats
208W - 219L
1,566 Elo+
Party 1
Chang'e
Chang'e
RomkaDX
Chang'e
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 32L
1,572 Elo+
Party 3
Nemesis
Nemesis
SolDeMade
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,564 Elo+
Party 3
Zeus
Zeus
iLeeRooY
Zeus
Level 22
God Stats
13W - 9L
1,701 SR
Queue Stats
194W - 156L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chromin
Bellona
20
1 / 3 / 32
13,683
977
11,412
22,028
26,852
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
GreyFeng
Anubis
20
10 / 8 / 19
14,431
1,031
21,142
19,622
9,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
INK094
Cupid
20
13 / 3 / 26
16,143
1,153
26,257
19,559
7,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
ProMotioN11
Discordia
20
8 / 5 / 30
14,955
1,068
27,567
13,092
4,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sun Wukong
Pugil
Sun Wukong
20
20 / 5 / 19
17,414
1,244
29,426
23,833
29,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

120

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Banmeda
Merlin
20
12 / 6 / 9
16,881
1,206
28,358
20,201
6,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Kriegspfad
Ah Muzen Cab
19
1 / 12 / 12
12,491
892
10,963
21,025
6,482
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
RomkaDX
Chang'e
20
6 / 15 / 14
14,375
1,027
21,386
28,353
8,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
SolDeMade
Nemesis
19
1 / 7 / 12
12,569
898
12,313
24,274
9,620
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
20
4 / 12 / 10
13,317
951
19,460
25,969
7,295
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
81
52
Kills
24
24
Deaths
52
126
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Merlin
Banmeda
Merlin
12
6
9
2.75
W
Bellona
Chromin
Bellona
1
3
32
5.67
W
Anubis
GreyFeng
Anubis
10
8
19
2.44
W
Cupid
INK094
Cupid
13
3
26
8.67
L
Ah Muzen Cab
Kriegspfad
Ah Muzen Cab
1
12
12
0.58
W
Discordia
ProMotioN11
Discordia
8
5
30
4.6
W
Sun Wukong
Pugil
Sun Wukong
20
5
19
5.9
L
Chang'e
RomkaDX
Chang'e
6
15
14
0.87
L
Nemesis
SolDeMade
Nemesis
1
7
12
1
L
Zeus
4
12
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,804
Damage
92,480
98,134
Taken
119,822
76,984
Mitigated
37,978
11,153
Healing
15,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Banmeda
Merlin
28,358
1,764
0
0
20,201
6,231
0
9,659
10,542
71,881
0
W
Bellona
Chromin
Bellona
11,412
2,704
0
2,374
22,028
26,852
0
15,030
6,998
0
39,293
W
Anubis
GreyFeng
Anubis
21,142
628
0
3,630
19,622
9,136
0
15,083
4,539
43,365
0
W
Cupid
INK094
Cupid
26,257
17,210
343
3,535
19,559
7,010
0
14,055
5,504
0
62,859
L
Ah Muzen Cab
Kriegspfad
Ah Muzen Cab
10,963
7,044
0
2,099
21,025
6,482
0
9,073
11,952
0
41,794
W
Discordia
ProMotioN11
Discordia
27,567
1,056
0
0
13,092
4,610
0
10,836
2,256
43,702
0
W
Sun Wukong
Pugil
Sun Wukong
29,426
4,562
0
1,271
23,833
29,376
0
14,200
9,633
0
43,060
L
Chang'e
RomkaDX
Chang'e
21,386
2,048
4,485
5,543
28,353
8,350
0
13,273
15,080
36,382
0
L
Nemesis
SolDeMade
Nemesis
12,313
3,246
0
1,496
24,274
9,620
0
7,664
16,610
0
27,505
L
Zeus
19,460
2,405
0
1,698
25,969
7,295
0
9,040
16,929
49,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,626
Gold Earned
69,633
287
Minions Killed
269
12
Camps Cleared
4
1,234,117
Distance Traveled
1,298,802
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
16,881
1,206
85
6
1
276,610
3
W
Bellona
13,683
977
64
5
1
263,922
0
W
Anubis
14,431
1,031
50
4
3
232,862
1
W
Cupid
16,143
1,153
93
7
3
261,031
0
L
Ah Muzen Cab
12,491
892
41
3
1
218,304
0
W
Discordia
14,955
1,068
48
3
0
220,769
2
W
Sun Wukong
17,414
1,244
32
2
5
255,533
0
L
Chang'e
14,375
1,027
63
5
1
265,790
3
L
Nemesis
12,569
898
27
2
1
303,165
3
L
Zeus
13,317
951
53
4
0
234,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role