Player Matchup

Rama
Rama
Bronze I
iluvou2001
Rama
Bronze I
Level 127
God Stats
10W - 3L
1,745 SR
Queue Stats
17W - 25L
800 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 127
1,745 SR
800 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,500 SR
555 MMR
Arachne
Arachne
Bronze III
Fredferno
Arachne
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 0
11,952
797
9,298
12,516
5,835
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
IzanamiTyrBakasuraBaron SamediKali

VS

Bans
AnubisOdinChronosHeraAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fredferno
Arachne
16
1 / 3 / 0
10,493
700
6,340
13,227
4,486
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
Fredferno
Arachne
1
3
0
0.33
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,298
Damage
6,340
12,516
Taken
13,227
5,835
Mitigated
4,486
6,326
Healing
2,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Fredferno
Arachne
6,340
3,375
0
2,292
13,227
4,486
1,326
73
13,154
0
57,679
W
9,298
7,827
0
6,326
12,516
5,835
2,288
72
12,444
0
95,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,952
Gold Earned
10,493
156
Minions Killed
94
0
Camps Cleared
0
261,715
Distance Traveled
285,123
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,493
700
94
6
0
285,123
1
W
Rama
11,952
797
156
10
0
261,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role