Player Matchup

Discordia
Discordia
LordSeaFire
Discordia
Level 105
God Stats
23W - 23L
1,434 SR
Queue Stats
189W - 200L
1,368 Elo+
Party 1
Neith
Neith
ScumLordYams
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,452 Elo+
Party 1
Horus
Horus
Suede Vader
Horus
Level 55
God Stats
10W - 10L
1,442 SR
Queue Stats
13W - 13L
1,352 Elo+
Party 1
Team Averages
Level 55
1,459 SR
1,390 Elo+

VS

Team Averages
Level 37
1,408 SR
1,369 Elo+
He Bo
He Bo
 
He Bo
Level 28
God Stats
2W - 2L
1,548 SR
Queue Stats
75W - 79L
1,403 Elo+
Party 2
Ra
Ra
LaOsaMalosa5000
Ra
Level 14
God Stats
4W - 2L
1,398 SR
Queue Stats
22W - 25L
1,297 Elo+
Solo
Janus
Janus
vCINORHCv
Janus
Level 69
God Stats
4W - 5L
1,278 SR
Queue Stats
199W - 212L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LordSeaFire
Discordia
15
7 / 6 / 9
11,966
704
15,619
12,865
5,254
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
6 / 5 / 8
11,674
687
5,120
13,694
5,798
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
7 / 6 / 7
11,499
676
10,427
15,006
8,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
12 / 8 / 4
14,085
829
18,258
15,626
4,478
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 5 / 7
10,709
630
4,947
11,396
3,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Janus
vCINORHCv
Janus
15
3 / 7 / 10
11,751
691
11,590
14,473
3,872
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
38
20
Kills
17
17
Deaths
20
24
Assists
21
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
12
8
4
1.75
W
2
5
7
1.1
L
Discordia
LordSeaFire
Discordia
7
6
9
1.92
L
6
5
8
2
L
7
6
7
1.75
W
Janus
vCINORHCv
Janus
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,166
Damage
34,795
41,565
Taken
41,495
19,840
Mitigated
11,652
6,843
Healing
13,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
18,258
1,473
836
5,102
15,626
4,478
1,098
5,543
10,083
58,761
0
W
4,947
109
1,184
1,500
11,396
3,302
315
5,066
6,330
38,230
0
L
Discordia
LordSeaFire
Discordia
15,619
823
0
0
12,865
5,254
594
10,698
2,167
50,786
0
L
5,120
1,680
576
1,848
13,694
5,798
576
12,409
1,285
0
25,439
L
10,427
4,831
1,652
2,767
15,006
8,788
215
11,712
3,294
0
26,398
W
Janus
vCINORHCv
Janus
11,590
992
712
4,029
14,473
3,872
1,110
5,086
9,387
43,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,139
Gold Earned
36,545
133
Minions Killed
166
0
Camps Cleared
0
808,347
Distance Traveled
872,691
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
14,085
829
61
4
0
266,983
1
W
Ra
10,709
630
48
3
0
328,262
0
L
Discordia
11,966
704
67
4
0
286,576
0
L
Neith
11,674
687
38
2
0
220,723
0
L
Horus
11,499
676
28
2
0
301,048
0
W
Janus
11,751
691
57
3
0
277,446
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role