Player Matchup

Sol
Sol
 
Sol
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Adammortician
Tyr
Level 108
God Stats
10W - 8L
1,650 SR
Queue Stats
77W - 80L
1,352 Elo+
Solo
Merlin
Merlin
Baldder
Merlin
Level 101
God Stats
2W - 2L
1,546 SR
Queue Stats
17W - 9L
1,423 Elo+
Solo
Ao Kuang
Ao Kuang
OblivionGamingRS
Ao Kuang
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 173L
1,515 Elo+
Solo
Baba Yaga
Baba Yaga
bilbabz
Baba Yaga
Level 59
God Stats
17W - 16L
1,612 SR
Queue Stats
339W - 332L
1,448 Elo+
Solo
Team Averages
Level 89
1,562 SR
1,448 Elo+

VS

Team Averages
Level 72
1,410 SR
1,415 Elo+
Chernobog
Chernobog
 
Chernobog
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Edward2181
Neith
Level 53
God Stats
6W - 6L
1,156 SR
Queue Stats
8W - 11L
1,195 Elo+
Solo
Zeus
Zeus
KlNGLOVE
Zeus
Level 56
God Stats
81W - 79L
1,385 SR
Queue Stats
477W - 464L
1,406 Elo+
Solo
Nox
Nox
Muagaf
Nox
Level 51
God Stats
124W - 122L
1,510 SR
Queue Stats
401W - 397L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 0 / 1
6,455
922
3,280
1,172
327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

13
1 / 0 / 4
7,046
1,007
1,742
4,215
4,348
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Baldder
Merlin
13
4 / 2 / 2
7,534
1,076
7,382
3,861
1,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 1
6,568
938
3,342
6,270
2,405
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
bilbabz
Baba Yaga
12
2 / 0 / 2
7,099
1,014
5,633
4,921
1,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

398

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
0 / 2 / 4
7,023
1,003
4,633
9,094
3,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
 
Nemesis
11
0 / 0 / 2
6,199
886
1,324
3,700
1,431
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
9
0 / 0 / 0
4,230
604
0
0
0
Zeus
12
3 / 5 / 0
7,149
1,021
7,009
6,687
2,543
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nox
Muagaf
Nox
12
1 / 0 / 2
6,775
968
2,046
4,837
1,752
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
7
Kills
4
4
Deaths
7
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
1
0.5
L
Chernobog
 
Chernobog
0
2
4
1
L
Nemesis
 
Nemesis
0
0
2
1
W
1
0
4
3
W
Merlin
Baldder
Merlin
4
2
2
2.5
L
Neith
0
0
0
0
L
Zeus
3
5
0
0.6
L
Nox
Muagaf
Nox
1
0
2
2
W
0
2
1
0.25
W
Baba Yaga
bilbabz
Baba Yaga
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,379
Damage
15,012
20,439
Taken
24,318
10,400
Mitigated
9,200
4,826
Healing
950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,280
0
0
214
1,172
327
0
84
1,088
18,668
0
L
Chernobog
 
Chernobog
4,633
1,866
0
0
9,094
3,474
0
7,067
2,027
0
20,256
L
Nemesis
 
Nemesis
1,324
267
0
800
3,700
1,431
0
3,472
228
0
4,770
W
1,742
113
0
1,010
4,215
4,348
0
2,137
2,078
0
8,414
W
Merlin
Baldder
Merlin
7,382
1,132
0
0
3,861
1,529
0
2,369
1,492
18,938
0
L
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Zeus
7,009
1,147
0
150
6,687
2,543
0
5,727
960
13,603
0
L
Nox
Muagaf
Nox
2,046
416
0
0
4,837
1,752
0
3,371
1,466
14,625
0
W
3,342
1,122
855
1,303
6,270
2,405
0
1,601
4,669
14,368
0
W
Baba Yaga
bilbabz
Baba Yaga
5,633
324
321
1,123
4,921
1,791
0
2,864
2,057
16,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,702
Gold Earned
31,376
133
Minions Killed
85
8
Camps Cleared
3
662,272
Distance Traveled
401,052
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,455
922
50
7
0
150,817
4
L
Chernobog
7,023
1,003
39
6
1
115,833
1
L
Nemesis
6,199
886
10
1
1
61,103
0
W
Tyr
7,046
1,007
4
1
0
148,496
1
W
Merlin
7,534
1,076
34
5
1
125,295
1
L
Neith
4,230
604
0
0
0
0
0
L
Zeus
7,149
1,021
22
3
0
91,694
0
L
Nox
6,775
968
14
2
1
132,422
0
W
Ao Kuang
6,568
938
17
2
5
113,301
0
W
Baba Yaga
7,099
1,014
28
4
2
124,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role