Player Matchup

Hel
Hel
BigDaddyDeaks-
Hel
Level 74
God Stats
4W - 1L
1,500 SR
Queue Stats
229W - 209L
1,518 Elo+
Party 2
Chang'e
Chang'e
IMGODLIKE24
Chang'e
Level 44
God Stats
24W - 11L
1,540 SR
Queue Stats
92W - 81L
1,367 Elo+
Party 2
Nemesis
Nemesis
WildMooseChase
Nemesis
Level 38
God Stats
2W - 2L
1,542 SR
Queue Stats
161W - 143L
1,531 Elo+
Party 2
Team Averages
Level 52
1,527 SR
1,472 Elo+

VS

Team Averages
Level 86
1,553 SR
1,490 Elo+
Jormungandr
Jormungandr
Ghoulmeister
Jormungandr
Level 85
God Stats
7W - 6L
1,814 SR
Queue Stats
265W - 232L
1,521 Elo+
Party 1
Merlin
Merlin
Haruuki-
Merlin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,425 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sixty rounds
Ah Muzen Cab
Level 89
God Stats
6W - 9L
1,346 SR
Queue Stats
231W - 193L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 8
7,804
650
6,770
7,730
2,927
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chang'e
IMGODLIKE24
Chang'e
13
5 / 0 / 7
8,915
743
7,402
8,046
2,958
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
7 / 1 / 5
9,298
775
6,877
7,802
3,117
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ghoulmeister
Jormungandr
10
1 / 5 / 2
7,922
660
6,397
10,191
6,418
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Haruuki-
Merlin
10
1 / 3 / 1
7,570
631
4,862
6,673
2,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
sixty rounds
Ah Muzen Cab
10
1 / 5 / 1
7,123
594
4,240
8,879
2,546
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
13
Kills
3
3
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
L
Jormungandr
Ghoulmeister
Jormungandr
1
5
2
0.4
L
Merlin
Haruuki-
Merlin
1
3
1
0.5
W
Chang'e
IMGODLIKE24
Chang'e
5
0
7
8.5
W
7
1
5
9.5
L
Ah Muzen Cab
sixty rounds
Ah Muzen Cab
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,049
Damage
15,499
23,578
Taken
25,743
9,002
Mitigated
10,978
16,027
Healing
4,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,770
383
2,990
3,486
7,730
2,927
625
4,759
2,971
25,643
0
L
Jormungandr
Ghoulmeister
Jormungandr
6,397
1,094
0
450
10,191
6,418
60
5,468
4,723
20,657
0
L
Merlin
Haruuki-
Merlin
4,862
411
0
1,576
6,673
2,014
0
4,675
1,998
29,020
0
W
Chang'e
IMGODLIKE24
Chang'e
7,402
451
1,443
4,134
8,046
2,958
642
3,671
4,375
30,757
0
W
6,877
3,067
629
3,345
7,802
3,117
0
2,893
4,909
0
43,053
L
Ah Muzen Cab
sixty rounds
Ah Muzen Cab
4,240
2,240
0
2,883
8,879
2,546
144
4,069
4,810
0
15,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,017
Gold Earned
22,615
182
Minions Killed
106
0
Camps Cleared
0
668,795
Distance Traveled
593,553
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,804
650
53
4
0
199,447
0
L
Jormungandr
7,922
660
29
2
0
204,329
2
L
Merlin
7,570
631
54
5
0
185,906
3
W
Chang'e
8,915
743
57
5
0
223,643
3
W
Nemesis
9,298
775
72
6
0
245,705
4
L
Ah Muzen Cab
7,123
594
23
2
0
203,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role