Player Matchup

Bellona
Bellona
BadLuckChungus
Bellona
Level 102
God Stats
7W - 3L
1,625 SR
Queue Stats
61W - 58L
1,543 Elo+
Party 1
Hun Batz
Hun Batz
Crack Champ
Hun Batz
Level 60
God Stats
3W - 2L
1,425 SR
Queue Stats
28W - 39L
1,455 Elo+
Party 1
Janus
Janus
Raace
Janus
Level 147
God Stats
1W - 0L
1,502 SR
Queue Stats
55W - 43L
1,539 Elo+
Party 1
Artio
Artio
yolvahkiin
Artio
Level 55
God Stats
4W - 3L
1,670 SR
Queue Stats
22W - 32L
1,318 Elo+
Party 1
Team Averages
Level 91
1,555 SR
1,464 Elo+

VS

Team Averages
Level 93
1,439 SR
1,558 Elo+
Zeus
Zeus
CaretakerRen
Zeus
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,537 Elo+
Party 2
Chang'e
Chang'e
Enchanter 82
Chang'e
Level 44
God Stats
0W - 2L
1,424 SR
Queue Stats
1W - 3L
1,537 Elo+
Party 2
Medusa
Medusa
JetRhino6057533
Medusa
Level 124
God Stats
119W - 162L
1,555 SR
Queue Stats
147W - 198L
1,382 Elo+
Solo
Bellona
Bellona
SaltyFawn788985
Bellona
Level 132
God Stats
0W - 1L
1,275 SR
Queue Stats
5W - 6L
1,776 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 4
10,387
944
7,711
7,829
4,787
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Crack Champ
Hun Batz
14
2 / 3 / 7
8,796
800
6,787
9,210
3,835
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Janus
Raace
Janus
18
7 / 0 / 8
10,667
970
9,802
7,376
3,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
13
2 / 3 / 7
8,695
790
3,006
10,740
9,375
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
8,166
742
5,830
8,048
2,427
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Enchanter 82
Chang'e
10
0 / 3 / 0
6,605
600
1,232
3,824
992
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 5 / 1
8,358
760
9,260
9,485
3,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 5 / 0
7,349
668
6,725
11,997
5,986
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
20
Kills
7
7
Deaths
20
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
L
1
7
3
0.36
W
Hun Batz
Crack Champ
Hun Batz
2
3
7
1.83
L
Chang'e
Enchanter 82
Chang'e
0
3
0
0
L
4
5
1
0.9
W
Janus
Raace
Janus
7
0
8
11
L
2
5
0
0.4
W
Artio
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,306
Damage
23,047
35,155
Taken
33,354
21,055
Mitigated
12,730
8,409
Healing
5,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,711
1,858
0
425
7,829
4,787
2,450
1,279
6,550
0
28,738
L
5,830
255
123
123
8,048
2,427
650
2,759
5,289
26,582
0
W
Hun Batz
Crack Champ
Hun Batz
6,787
2,449
0
2,131
9,210
3,835
924
2,709
6,501
0
18,086
L
Chang'e
Enchanter 82
Chang'e
1,232
0
0
735
3,824
992
0
2,089
1,735
8,833
0
L
9,260
5,718
159
1,379
9,485
3,325
0
3,031
6,454
0
29,020
W
Janus
Raace
Janus
9,802
1,131
146
2,476
7,376
3,058
1,427
670
6,706
49,055
0
L
6,725
1,213
0
2,994
11,997
5,986
0
5,428
6,569
0
18,204
W
Artio
3,006
208
469
2,762
10,740
9,375
406
2,780
7,960
11,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,545
Gold Earned
30,478
209
Minions Killed
133
9
Camps Cleared
7
904,197
Distance Traveled
525,877
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,387
944
50
5
3
253,308
0
L
Zeus
8,166
742
50
5
1
148,838
0
W
Hun Batz
8,796
800
35
3
0
210,777
0
L
Chang'e
6,605
600
14
1
0
34,661
0
L
Medusa
8,358
760
44
4
3
167,194
1
W
Janus
10,667
970
105
10
4
222,259
1
L
Bellona
7,349
668
25
2
3
175,184
0
W
Artio
8,695
790
19
2
2
217,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role