Player Matchup

Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
NoxTres
Chaac
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
96W - 78L
1,500 Elo+
Party 1
Nox
Nox
TwiNea
Nox
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
136W - 140L
1,500 Elo+
Party 1
Janus
Janus
l_4RTiiST3_76
Janus
Level 88
God Stats
4W - 1L
1,687 SR
Queue Stats
190W - 209L
1,491 Elo+
Solo
Team Averages
Level 121
1,537 SR
1,498 Elo+

VS

Team Averages
Level 87
1,520 SR
1,404 Elo+
Nemesis
Nemesis
 
Nemesis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
AuTo3ahn
Hachiman
Level 80
God Stats
1W - 2L
1,499 SR
Queue Stats
83W - 78L
1,405 Elo+
Solo
Nox
Nox
Ferodog_
Nox
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,307 Elo+
Party 2
Bellona
Bellona
cdces
Bellona
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,202 Elo+
Solo
Ne Zha
Ne Zha
Арсетамон
Ne Zha
Level 109
God Stats
1W - 2L
1,600 SR
Queue Stats
57W - 51L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
7 / 3 / 22
11,533
824
13,621
14,094
7,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
 
Ne Zha
17
6 / 6 / 15
10,939
781
14,411
16,224
9,186
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
NoxTres
Chaac
20
14 / 3 / 19
12,845
918
15,079
22,962
25,511
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nox
TwiNea
Nox
18
11 / 3 / 14
12,170
869
12,896
11,892
5,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 5 / 26
10,800
771
12,408
13,088
5,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
1 / 10 / 6
9,360
669
7,930
19,688
8,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
AuTo3ahn
Hachiman
17
2 / 6 / 9
9,701
693
13,783
13,449
5,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 7 / 6
11,290
806
12,356
12,710
5,547
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
cdces
Bellona
17
4 / 9 / 3
11,276
805
10,079
13,719
9,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
7 / 7 / 6
11,014
787
16,221
17,675
9,864
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
50
39
Kills
20
20
Deaths
39
96
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
3
22
6
W
Ne Zha
 
Ne Zha
6
6
15
2.25
L
Nemesis
 
Nemesis
1
10
6
0.4
L
Hachiman
AuTo3ahn
Hachiman
2
6
9
1.08
L
6
7
6
1.29
W
Chaac
NoxTres
Chaac
14
3
19
7.83
W
Nox
TwiNea
Nox
11
3
14
6
L
Bellona
cdces
Bellona
4
9
3
0.61
W
1
5
26
2.8
L
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,415
Damage
60,369
78,260
Taken
77,241
53,160
Mitigated
39,092
25,325
Healing
17,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,621
1,249
2,679
3,602
14,094
7,113
1,379
2,990
11,104
32,882
0
W
Ne Zha
 
Ne Zha
14,411
3,308
1,377
3,108
16,224
9,186
1,248
749
15,475
0
21,693
L
Nemesis
 
Nemesis
7,930
2,430
1,512
5,071
19,688
8,647
354
11,372
8,316
0
14,671
L
Hachiman
AuTo3ahn
Hachiman
13,783
4,915
658
2,768
13,449
5,426
1,789
8,103
5,346
0
24,447
L
12,356
73
1,223
1,484
12,710
5,547
212
4,939
7,771
24,185
0
W
Chaac
NoxTres
Chaac
15,079
3,682
1,084
7,207
22,962
25,511
956
3,780
17,418
0
26,068
W
Nox
TwiNea
Nox
12,896
888
2,324
2,872
11,892
5,977
879
2,337
9,555
31,552
0
L
Bellona
cdces
Bellona
10,079
3,032
267
265
13,719
9,608
879
6,733
6,986
0
15,102
W
12,408
1,055
462
610
13,088
5,373
869
2,500
10,588
22,623
0
L
16,221
2,172
279
4,028
17,675
9,864
180
7,778
9,897
0
34,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,287
Gold Earned
52,641
128
Minions Killed
107
0
Camps Cleared
0
1,290,728
Distance Traveled
1,065,558
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,533
824
27
2
0
237,983
0
W
Ne Zha
10,939
781
18
1
0
236,252
1
L
Nemesis
9,360
669
16
1
0
234,040
4
L
Hachiman
9,701
693
23
2
0
226,568
0
L
Nox
11,290
806
33
2
0
192,976
2
W
Chaac
12,845
918
23
2
0
274,148
2
W
Nox
12,170
869
46
3
0
275,862
1
L
Bellona
11,276
805
11
1
0
203,767
0
W
Janus
10,800
771
14
1
0
266,483
1
L
Ne Zha
11,014
787
24
2
0
208,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role