Player Matchup

Pele
Pele
Gael-NNC
Pele
Level 15
God Stats
0W - 2L
1,246 SR
Queue Stats
0W - 12L
938 Elo+
Party 1
Nemesis
Nemesis
Moltsky
Nemesis
Level 4
God Stats
0W - 2L
1,079 SR
Queue Stats
0W - 6L
1,251 Elo+
Party 1
Ymir
Ymir
murilo04112007
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
940 Elo+
Party 1
Team Averages
Level 11
1,275 SR
1,043 Elo+

VS

Team Averages
Level 18
1,425 SR
1,441 Elo+
Horus
Horus
GauchoVegano
Horus
Level 12
God Stats
4W - 0L
1,238 SR
Queue Stats
131W - 137L
1,322 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tullinn
Ah Muzen Cab
Level 18
God Stats
6W - 4L
1,473 SR
Queue Stats
38W - 33L
1,517 Elo+
Solo
Merlin
Merlin
ilouser
Merlin
Level 24
God Stats
17W - 9L
1,563 SR
Queue Stats
216W - 174L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
2 / 6 / 0
6,933
693
2,931
7,841
2,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Moltsky
Nemesis
9
1 / 4 / 1
6,275
628
2,109
10,891
5,899
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 9 / 3
6,408
641
932
13,135
7,165
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 6
8,457
846
4,225
6,257
3,746
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
Tullinn
Ah Muzen Cab
12
9 / 0 / 9
8,780
878
11,163
5,523
1,738
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Merlin
ilouser
Merlin
12
3 / 2 / 14
8,179
818
9,251
5,424
1,531
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
3
Kills
19
19
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Pele
2
6
0
0.33
W
7
2
6
5
L
Nemesis
Moltsky
Nemesis
1
4
1
0.38
W
Ah Muzen Cab
Tullinn
Ah Muzen Cab
9
0
9
13.5
W
Merlin
ilouser
Merlin
3
2
14
5
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,972
Damage
24,639
31,867
Taken
17,204
15,471
Mitigated
7,015
2,064
Healing
4,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
2,931
468
0
289
7,841
2,407
0
2,860
4,981
0
22,339
W
4,225
1,632
156
1,249
6,257
3,746
448
319
5,938
0
23,092
L
Nemesis
Moltsky
Nemesis
2,109
568
0
878
10,891
5,899
0
2,961
7,930
0
11,342
W
Ah Muzen Cab
Tullinn
Ah Muzen Cab
11,163
5,946
405
1,907
5,523
1,738
1,695
379
5,144
0
35,472
W
Merlin
ilouser
Merlin
9,251
1,049
0
375
5,424
1,531
947
250
5,174
33,599
0
L
932
328
516
381
13,135
7,165
0
3,462
9,673
9,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,616
Gold Earned
25,416
65
Minions Killed
124
0
Camps Cleared
0
406,228
Distance Traveled
512,394
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,933
693
35
4
0
139,609
1
W
Horus
8,457
846
33
3
0
187,125
0
L
Nemesis
6,275
628
21
2
0
142,791
4
W
Ah Muzen Cab
8,780
878
46
5
0
176,027
0
W
Merlin
8,179
818
45
5
0
149,242
0
L
Ymir
6,408
641
9
1
0
123,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role