Player Matchup

Bastet
Bastet
 
Bastet
Level 10
God Stats
11W - 18L
1,545 SR
Queue Stats
23W - 31L
1,466 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 8
God Stats
0W - 1L
1,176 SR
Queue Stats
0W - 4L
1,106 Elo+
Solo
Anubis
Anubis
JORGEDESTROYE952
Anubis
Level 8
God Stats
12W - 12L
1,334 SR
Queue Stats
18W - 19L
1,304 Elo+
Party 1
Nemesis
Nemesis
Sebitas_1003
Nemesis
Level 9
God Stats
8W - 14L
1,271 SR
Queue Stats
27W - 29L
1,142 Elo+
Party 1
Rama
Rama
solprana
Rama
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
964 Elo+
Solo
Team Averages
Level 8
1,365 SR
1,196 Elo+

VS

Team Averages
Level 17
1,533 SR
1,362 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 14
God Stats
2W - 0L
1,782 SR
Queue Stats
8W - 9L
1,277 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 25
God Stats
35W - 45L
1,399 SR
Queue Stats
137W - 157L
1,310 Elo+
Solo
Anhur
Anhur
DoctorGanjaNo1
Anhur
Level 22
God Stats
43W - 42L
1,461 SR
Queue Stats
53W - 57L
1,346 Elo+
Solo
Zeus
Zeus
NS3Shadows
Zeus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Medusa
Medusa
kill wonka
Medusa
Level 17
God Stats
130W - 129L
1,522 SR
Queue Stats
456W - 457L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
3 / 9 / 10
14,325
955
12,502
18,795
7,058
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
 
Kukulkan
15
0 / 3 / 2
10,961
731
695
2,555
737
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
6 / 14 / 9
15,087
1,006
28,785
29,184
11,659
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Sebitas_1003
Nemesis
20
5 / 7 / 12
15,617
1,041
18,643
33,710
12,617
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
20
11 / 7 / 8
16,253
1,084
31,835
28,118
11,101
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
5 / 3 / 21
16,036
1,069
12,645
21,498
24,901
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
 
Fenrir
20
14 / 3 / 13
16,563
1,104
21,291
17,960
9,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
11 / 4 / 16
15,612
1,041
27,468
18,227
6,715
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 12 / 12
14,786
986
22,122
19,424
6,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
kill wonka
Medusa
20
3 / 3 / 19
15,267
1,018
19,982
22,117
13,179
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
121
25
Kills
40
40
Deaths
25
41
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
9
10
0.89
L
Kukulkan
 
Kukulkan
0
3
2
0.33
W
Jormungandr
 
Jormungandr
5
3
21
5.17
W
Fenrir
 
Fenrir
14
3
13
6.83
W
11
4
16
4.75
L
6
14
9
0.75
W
7
12
12
1.08
L
Nemesis
Sebitas_1003
Nemesis
5
7
12
1.57
W
Medusa
kill wonka
Medusa
3
3
19
4.17
L
Rama
11
7
8
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,460
Damage
103,508
112,362
Taken
99,226
43,172
Mitigated
61,157
11,033
Healing
10,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
12,502
1,410
0
65
18,795
7,058
0
6,919
11,876
0
22,734
L
Kukulkan
 
Kukulkan
695
0
0
0
2,555
737
0
741
1,814
2,307
0
W
Jormungandr
 
Jormungandr
12,645
3,234
1,714
1,605
21,498
24,901
0
5,002
16,496
33,212
0
W
Fenrir
 
Fenrir
21,291
10,624
0
2,864
17,960
9,849
0
3,111
14,849
0
35,975
W
27,468
17,824
0
4,458
18,227
6,715
0
7,056
11,171
0
51,793
L
28,785
1,832
0
2,648
29,184
11,659
0
8,136
21,048
60,990
0
W
22,122
3,553
0
0
19,424
6,513
0
5,832
13,592
37,993
0
L
Nemesis
Sebitas_1003
Nemesis
18,643
7,690
0
3,720
33,710
12,617
0
8,261
25,449
0
50,326
W
Medusa
kill wonka
Medusa
19,982
9,137
0
0
22,117
13,179
0
8,479
13,638
0
69,012
L
Rama
31,835
18,056
0
4,600
28,118
11,101
0
10,710
17,408
0
66,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,243
Gold Earned
78,264
240
Minions Killed
287
4
Camps Cleared
10
1,067,617
Distance Traveled
1,284,074
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
14,325
955
24
2
0
284,449
0
L
Kukulkan
10,961
731
1
0
0
38,105
0
W
Jormungandr
16,036
1,069
49
3
0
256,568
0
W
Fenrir
16,563
1,104
28
2
7
291,092
0
W
Anhur
15,612
1,041
69
5
1
237,952
0
L
Anubis
15,087
1,006
85
6
0
189,211
0
W
Zeus
14,786
986
38
3
2
189,194
2
L
Nemesis
15,617
1,041
69
5
2
306,912
0
W
Medusa
15,267
1,018
103
7
0
309,268
0
L
Rama
16,253
1,084
61
4
2
248,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role