Player Matchup

Arachne
Arachne
Azimanime
Arachne
Level 20
God Stats
10W - 8L
1,629 SR
Queue Stats
39W - 32L
1,515 Elo+
Party 3
Merlin
Merlin
BadJes
Merlin
Level 10
God Stats
1W - 5L
1,400 SR
Queue Stats
13W - 12L
1,501 Elo+
Solo
Hel
Hel
Duwke
Hel
Level 8
God Stats
13W - 6L
1,635 SR
Queue Stats
29W - 25L
1,695 Elo+
Party 1
Izanami
Izanami
reXteSR
Izanami
Level 22
God Stats
2W - 3L
1,409 SR
Queue Stats
35W - 25L
1,570 Elo+
Party 3
Nemesis
Nemesis
shauplex
Nemesis
Level 24
God Stats
5W - 6L
1,727 SR
Queue Stats
64W - 48L
1,587 Elo+
Party 1
Team Averages
Level 17
1,560 SR
1,574 Elo+

VS

Team Averages
Level 17
1,511 SR
1,581 Elo+
Eset
Eset
 
Eset
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Loki
Loki
Ashiburger
Loki
Level 13
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 9L
1,542 Elo+
Solo
Pele
Pele
Fleikevi
Pele
Level 22
God Stats
8W - 3L
1,720 SR
Queue Stats
9W - 7L
1,530 Elo+
Party 4
Jing Wei
Jing Wei
GiBaL14
Jing Wei
Level 22
God Stats
1W - 1L
1,558 SR
Queue Stats
6W - 4L
1,667 Elo+
Party 2
Ymir
Ymir
OlinhosAzuis123
Ymir
Level 14
God Stats
4W - 3L
1,278 SR
Queue Stats
7W - 6L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Azimanime
Arachne
19
10 / 8 / 8
13,678
526
16,932
28,065
12,378
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
BadJes
Merlin
18
1 / 6 / 9
12,060
464
8,413
15,510
9,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hel
Duwke
Hel
18
6 / 11 / 7
12,021
462
8,453
15,271
10,384
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
reXteSR
Izanami
16
3 / 10 / 6
11,756
452
10,026
18,778
6,643
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
shauplex
Nemesis
20
7 / 3 / 10
13,061
502
20,261
19,561
14,306
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
10 / 5 / 11
14,212
547
25,135
18,278
10,961
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

18
3 / 7 / 10
12,355
475
10,912
18,364
7,278
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
18
2 / 8 / 7
12,517
481
11,516
19,040
7,627
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
GiBaL14
Jing Wei
20
17 / 4 / 8
16,127
620
19,494
13,004
6,386
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 3 / 19
14,322
551
13,666
18,317
19,562
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
93
27
Kills
38
38
Deaths
27
40
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
10
5
11
3.1
W
3
7
10
1.14
L
Arachne
Azimanime
Arachne
10
8
8
1.75
L
Merlin
BadJes
Merlin
1
6
9
0.92
L
Hel
Duwke
Hel
6
11
7
0.86
W
Pele
2
8
7
0.69
W
Jing Wei
GiBaL14
Jing Wei
17
4
8
5.25
W
6
3
19
5.17
L
Izanami
reXteSR
Izanami
3
10
6
0.6
L
Nemesis
shauplex
Nemesis
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,085
Damage
80,723
97,185
Taken
87,003
53,245
Mitigated
51,814
27,799
Healing
24,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
25,135
1,337
475
7,344
18,278
10,961
1,840
2,887
15,391
81,655
0
W
10,912
4,830
0
4,294
18,364
7,278
0
4,325
14,039
0
52,908
L
Arachne
Azimanime
Arachne
16,932
11,613
0
8,282
28,065
12,378
0
10,897
17,168
0
88,433
L
Merlin
BadJes
Merlin
8,413
667
0
4,380
15,510
9,534
196
7,954
7,556
68,497
0
L
Hel
Duwke
Hel
8,453
657
7,783
2,910
15,271
10,384
30
6,308
8,963
36,786
0
W
Pele
11,516
3,080
1,071
3,838
19,040
7,627
2,543
2,408
16,632
0
72,717
W
Jing Wei
GiBaL14
Jing Wei
19,494
15,098
0
2,679
13,004
6,386
6,409
3,171
9,833
0
130,661
W
13,666
2,284
267
4,079
18,317
19,562
427
5,887
12,430
47,402
0
L
Izanami
reXteSR
Izanami
10,026
7,010
0
500
18,778
6,643
2,353
8,378
10,400
0
79,853
L
Nemesis
shauplex
Nemesis
20,261
8,703
0
3,944
19,561
14,306
545
5,264
14,297
0
78,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,576
Gold Earned
69,533
543
Minions Killed
569
0
Camps Cleared
0
2,288,490
Distance Traveled
2,403,677
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
14,212
547
125
5
0
463,844
4
W
Loki
12,355
475
63
2
0
462,522
5
L
Arachne
13,678
526
115
4
0
474,758
3
L
Merlin
12,060
464
119
5
0
422,036
0
L
Hel
12,021
462
63
2
0
463,929
4
W
Pele
12,517
481
141
5
0
469,705
1
W
Jing Wei
16,127
620
188
7
0
502,814
1
W
Ymir
14,322
551
52
2
0
504,792
3
L
Izanami
11,756
452
133
5
0
412,516
6
L
Nemesis
13,061
502
113
4
0
515,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role