Player Matchup

Neith
Neith
S8shock17
Neith
Level 22
God Stats
10W - 6L
1,392 SR
Queue Stats
63W - 37L
1,165 Elo+
Party 1
Arachne
Arachne
gallardo_2017
Arachne
Level 26
God Stats
9W - 9L
1,213 SR
Queue Stats
109W - 114L
1,116 Elo+
Party 3
Sun Wukong
Sun Wukong
hugomen03
Sun Wukong
Level 22
God Stats
6W - 6L
1,359 SR
Queue Stats
47W - 47L
1,205 Elo+
Party 3
Medusa
Medusa
lupuliyo
Medusa
Level 26
God Stats
1W - 2L
1,090 SR
Queue Stats
36W - 38L
1,147 Elo+
Party 3
Ra
Ra
yksell99
Ra
Level 16
God Stats
9W - 2L
1,184 SR
Queue Stats
47W - 18L
1,208 Elo+
Party 1
Team Averages
Level 22
1,248 SR
1,168 Elo+

VS

Team Averages
Level 15
1,449 SR
1,351 Elo+
Anubis
Anubis
 
Anubis
Level 12
God Stats
6W - 8L
1,585 SR
Queue Stats
180W - 175L
1,590 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 24
God Stats
5W - 8L
1,438 SR
Queue Stats
16W - 37L
1,110 Elo+
Solo
Jormungandr
Jormungandr
FURIO17
Jormungandr
Level 17
God Stats
22W - 13L
1,389 SR
Queue Stats
58W - 47L
1,277 Elo+
Party 2
Hades
Hades
Javi9183
Hades
Level 14
God Stats
38W - 24L
1,391 SR
Queue Stats
148W - 131L
1,277 Elo+
Party 2
Discordia
Discordia
ivangar15
Discordia
Level 6
God Stats
1W - 1L
1,440 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
S8shock17
Neith
16
2 / 2 / 7
10,983
523
8,352
10,836
4,151
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
17
11 / 5 / 10
12,046
574
13,075
14,114
4,876
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
hugomen03
Sun Wukong
18
10 / 1 / 3
12,034
573
11,185
12,073
5,766
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
lupuliyo
Medusa
17
13 / 3 / 9
12,151
579
22,445
14,712
5,172
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
9 / 5 / 7
12,228
582
14,127
11,440
4,453
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 14 / 4
9,229
439
7,773
19,952
4,864
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
 
Scylla
9
1 / 5 / 2
7,167
341
2,218
5,852
1,297
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
FURIO17
Jormungandr
14
1 / 6 / 4
8,539
407
6,113
18,412
17,184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hades
Javi9183
Hades
17
11 / 9 / 3
11,816
563
22,114
21,900
8,356
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Discordia
ivangar15
Discordia
13
1 / 11 / 4
8,635
411
6,172
14,604
2,438
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
33
45
Kills
16
16
Deaths
45
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
14
4
0.29
L
Scylla
 
Scylla
1
5
2
0.4
L
Jormungandr
FURIO17
Jormungandr
1
6
4
0.5
L
Hades
Javi9183
Hades
11
9
3
1.39
W
Neith
S8shock17
Neith
2
2
7
2.75
W
Arachne
11
5
10
3.2
W
Sun Wukong
hugomen03
Sun Wukong
10
1
3
11.5
L
Discordia
ivangar15
Discordia
1
11
4
0.27
W
Medusa
lupuliyo
Medusa
13
3
9
5.83
W
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,184
Damage
44,390
63,175
Taken
80,720
24,418
Mitigated
34,139
24,923
Healing
9,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,773
1,263
0
1,098
19,952
4,864
447
2,419
17,533
34,005
0
L
Scylla
 
Scylla
2,218
277
0
0
5,852
1,297
412
1,325
4,527
16,188
0
L
Jormungandr
FURIO17
Jormungandr
6,113
960
0
134
18,412
17,184
499
4,177
14,235
35,855
0
L
Hades
Javi9183
Hades
22,114
3,274
205
7,179
21,900
8,356
1,968
4,548
17,352
74,624
0
W
Neith
S8shock17
Neith
8,352
3,540
0
4,019
10,836
4,151
2,793
6,934
3,902
0
58,715
W
Arachne
13,075
10,901
0
5,055
14,114
4,876
694
9,997
4,117
0
44,850
W
Sun Wukong
hugomen03
Sun Wukong
11,185
3,459
0
1,202
12,073
5,766
541
7,642
4,431
0
63,846
L
Discordia
ivangar15
Discordia
6,172
578
96
921
14,604
2,438
699
1,658
12,946
32,509
0
W
Medusa
lupuliyo
Medusa
22,445
13,996
0
6,088
14,712
5,172
5,064
11,300
3,412
0
72,616
W
14,127
1,264
3,355
5,204
11,440
4,453
1,864
8,517
2,923
77,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,442
Gold Earned
45,386
460
Minions Killed
282
0
Camps Cleared
0
1,887,219
Distance Traveled
1,372,682
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,229
439
42
2
0
265,773
0
L
Scylla
7,167
341
25
1
0
168,623
0
L
Jormungandr
8,539
407
65
3
0
355,202
4
L
Hades
11,816
563
109
5
0
283,378
0
W
Neith
10,983
523
94
4
0
338,436
0
W
Arachne
12,046
574
53
3
0
410,217
0
W
Sun Wukong
12,034
573
95
5
0
389,702
11
L
Discordia
8,635
411
41
2
0
299,706
0
W
Medusa
12,151
579
98
5
0
341,973
2
W
Ra
12,228
582
120
6
0
406,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role