Player Matchup

Sol
Sol
SaladeDeBonneQu
Sol
Level 131
God Stats
6W - 0L
2,103 SR
Queue Stats
321W - 35L
2,072 Elo+
Party 1
Medusa
Medusa
V_Amelie_V
Medusa
Level 156
God Stats
12W - 2L
1,820 SR
Queue Stats
182W - 19L
2,076 Elo+
Party 1
Khepri
Khepri
justin0901200166
Khepri
Level 159
God Stats
54W - 18L
1,735 SR
Queue Stats
510W - 288L
1,765 Elo+
Party 1
Team Averages
Level 149
1,886 SR
1,971 Elo+

VS

Team Averages
Level 119
1,478 SR
1,709 Elo+
Yemoja
Yemoja
GEBr0ken
Yemoja
Level 157
God Stats
13W - 8L
1,691 SR
Queue Stats
453W - 323L
1,748 Elo+
Party 2
Ra
Ra
PoseidonOnCrack
Ra
Level 152
God Stats
21W - 10L
1,585 SR
Queue Stats
466W - 314L
1,720 Elo+
Party 2
Horus
Horus
Z4538
Horus
Level 47
God Stats
1W - 6L
1,157 SR
Queue Stats
47W - 44L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 4
14,424
656
17,946
16,030
7,023
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Medusa
V_Amelie_V
Medusa
18
5 / 1 / 4
13,674
622
20,165
13,112
5,670
Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 3 / 10
14,080
640
6,821
22,855
30,890
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GEBr0ken
Yemoja
15
1 / 4 / 2
12,260
557
14,485
22,545
17,950
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
4 / 4 / 0
14,175
644
18,972
15,753
7,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
Z4538
Horus
13
0 / 2 / 2
12,771
581
8,289
16,948
11,134
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
10
Kills
5
5
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
GEBr0ken
Yemoja
1
4
2
0.5
L
4
4
0
1
W
5
1
4
7
W
Medusa
V_Amelie_V
Medusa
5
1
4
7
L
Horus
Z4538
Horus
0
2
2
0.5
W
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,932
Damage
41,746
51,997
Taken
55,246
43,583
Mitigated
36,140
13,520
Healing
19,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
GEBr0ken
Yemoja
14,485
517
1,079
1,100
22,545
17,950
462
9,350
13,195
45,374
0
L
18,972
1,280
3,732
5,219
15,753
7,056
448
7,722
8,031
137,220
0
W
17,946
6,466
0
10,037
16,030
7,023
1,743
10,950
5,080
102,820
0
W
Medusa
V_Amelie_V
Medusa
20,165
9,929
0
2,008
13,112
5,670
1,908
8,290
4,822
0
94,137
L
Horus
Z4538
Horus
8,289
3,625
2,863
5,120
16,948
11,134
44
7,844
9,104
0
22,364
W
6,821
408
0
1,475
22,855
30,890
320
14,337
8,518
22,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,178
Gold Earned
39,206
272
Minions Killed
257
0
Camps Cleared
0
1,190,167
Distance Traveled
1,156,053
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,260
557
41
2
0
385,827
4
L
Ra
14,175
644
191
9
0
408,159
2
W
Sol
14,424
656
131
6
0
363,176
1
W
Medusa
13,674
622
105
5
0
408,336
4
L
Horus
12,771
581
25
1
0
362,067
8
W
Khepri
14,080
640
36
2
0
418,655
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role