Player Matchup

Arachne
Arachne
 
Arachne
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
104W - 113L
1,348 Elo+
Solo
Sol
Sol
Astronomy_Nerd27
Sol
Level 25
God Stats
2W - 1L
1,700 SR
Queue Stats
15W - 12L
1,236 Elo+
Party 1
Pele
Pele
polanszky01
Pele
Level 16
God Stats
3W - 2L
1,709 SR
Queue Stats
16W - 11L
1,300 Elo+
Party 1
Team Averages
Level 22
1,636 SR
1,295 Elo+

VS

Team Averages
Level 10
1,425 SR
1,212 Elo+
Chaac
Chaac
EZ4_SENJU
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
940 Elo+
Party 2
Mercury
Mercury
gemelosmugicarra
Mercury
Level 17
God Stats
0W - 1L
1,275 SR
Queue Stats
11W - 13L
1,197 Elo+
Solo
Fenrir
Fenrir
ssege32
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
6 / 3 / 5
8,069
807
5,911
7,522
2,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
4 / 0 / 8
7,914
791
7,315
5,448
1,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 3 / 6
7,160
716
3,296
4,608
4,085
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EZ4_SENJU
Chaac
10
1 / 4 / 4
6,630
663
5,384
8,997
7,118
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
1 / 2 / 2
6,160
616
1,043
4,509
1,434
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
ssege32
Fenrir
9
4 / 7 / 2
7,489
749
4,759
7,989
3,017
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
13
Kills
6
6
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
3
5
2.83
W
4
0
8
8
L
Chaac
EZ4_SENJU
Chaac
1
4
4
0.75
L
1
2
2
1
W
3
3
6
2
L
Fenrir
ssege32
Fenrir
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,522
Damage
11,186
17,578
Taken
21,495
7,832
Mitigated
11,569
5,382
Healing
3,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,911
3,690
0
1,653
7,522
2,426
0
32
7,490
0
22,869
W
7,315
2,333
0
3,003
5,448
1,321
1,347
0
5,448
25,001
0
L
Chaac
EZ4_SENJU
Chaac
5,384
1,012
0
1,801
8,997
7,118
0
3,469
5,528
0
19,444
L
1,043
283
0
1,374
4,509
1,434
0
1,200
3,309
0
12,232
W
3,296
327
270
456
4,608
4,085
188
0
4,608
0
10,214
L
Fenrir
ssege32
Fenrir
4,759
1,863
0
245
7,989
3,017
0
2,682
5,307
0
12,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,143
Gold Earned
20,279
96
Minions Killed
84
0
Camps Cleared
0
532,444
Distance Traveled
475,826
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,069
807
38
4
0
207,431
0
W
Sol
7,914
791
46
5
0
171,087
0
L
Chaac
6,630
663
35
4
0
178,904
0
L
Mercury
6,160
616
24
2
0
138,917
2
W
Pele
7,160
716
12
1
0
153,926
4
L
Fenrir
7,489
749
25
3
0
158,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role