Player Matchup

Neith
Neith
DaddyDeoxys
Neith
Level 25
God Stats
78W - 70L
1,295 SR
Queue Stats
188W - 210L
1,119 Elo+
Solo
Janus
Janus
GRACEFUL NOLE
Janus
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Huaidan123
Jing Wei
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 106L
1,224 Elo+
Solo
Team Averages
Level 56
1,432 SR
1,281 Elo+

VS

Team Averages
Level 31
1,719 SR
1,106 Elo+
Heimdallr
Heimdallr
ObsidianDarkWolf
Heimdallr
Level 17
God Stats
3W - 2L
1,730 SR
Queue Stats
21W - 35L
1,058 Elo+
Party 1
Chang'e
Chang'e
TitianPheonix
Chang'e
Level 60
God Stats
2W - 1L
1,741 SR
Queue Stats
135W - 148L
1,244 Elo+
Party 1
Loki
Loki
hairy_rednec2
Loki
Level 17
God Stats
9W - 4L
1,686 SR
Queue Stats
98W - 129L
1,015 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
9,827
614
6,337
9,500
3,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 7 / 2
9,339
584
6,744
12,526
3,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
Huaidan123
Jing Wei
13
4 / 8 / 3
10,535
658
5,260
13,317
4,648
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
13
6 / 4 / 7
10,889
681
8,942
9,881
3,983
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
15
6 / 3 / 9
11,050
691
10,375
12,094
4,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
7 / 1 / 10
11,419
714
8,826
7,521
2,662
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
8
Kills
19
20
Deaths
8
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
2
7
2
0.43
L
Jing Wei
Huaidan123
Jing Wei
4
8
3
0.69
W
Heimdallr
6
4
7
2.38
W
Chang'e
6
3
9
3.5
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,341
Damage
28,143
35,343
Taken
29,496
11,607
Mitigated
10,841
5,967
Healing
10,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,337
2,372
0
1,980
9,500
3,238
655
3,760
5,740
0
33,504
L
6,744
561
894
2,272
12,526
3,721
327
3,035
9,491
31,150
0
L
Jing Wei
Huaidan123
Jing Wei
5,260
3,512
0
821
13,317
4,648
926
3,949
9,368
0
34,980
W
Heimdallr
8,942
4,675
395
1,454
9,881
3,983
563
3,326
6,555
0
28,096
W
Chang'e
10,375
378
2,289
5,098
12,094
4,196
784
2,050
10,044
52,328
0
W
8,826
4,533
135
1,426
7,521
2,662
1,977
1,765
5,756
0
26,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,701
Gold Earned
33,358
141
Minions Killed
121
0
Camps Cleared
0
677,556
Distance Traveled
781,849
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,827
614
55
3
0
202,993
0
L
Janus
9,339
584
31
2
0
212,501
1
L
Jing Wei
10,535
658
55
3
0
262,062
0
W
Heimdallr
10,889
681
37
2
0
232,861
0
W
Chang'e
11,050
691
62
4
0
278,719
0
W
Loki
11,419
714
22
1
0
270,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role