Player Matchup

Ymir
Ymir
LetMeBeHuman
Ymir
Level 22
God Stats
15W - 19L
1,506 SR
Queue Stats
72W - 100L
1,112 Elo+
Party 2
Hades
Hades
oomjasssterk
Hades
Level 89
God Stats
0W - 1L
1,251 SR
Queue Stats
14W - 19L
1,118 Elo+
Party 2
Pele
Pele
ukiburaz
Pele
Level 18
God Stats
50W - 58L
1,472 SR
Queue Stats
89W - 118L
1,311 Elo+
Solo
Team Averages
Level 43
1,410 SR
1,180 Elo+

VS

Team Averages
Level 15
1,682 SR
1,185 Elo+
Sobek
Sobek
Georgelord213
Sobek
Level 13
God Stats
1W - 0L
1,679 SR
Queue Stats
1W - 1L
1,190 Elo+
Party 1
Neith
Neith
ProkoGR
Neith
Level 6
God Stats
1W - 2L
1,525 SR
Queue Stats
1W - 2L
1,183 Elo+
Party 1
Terra
Terra
sagitarios55
Terra
Level 27
God Stats
1W - 0L
1,844 SR
Queue Stats
1W - 2L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
7,945
611
7,885
13,286
5,568
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
1 / 7 / 1
7,898
608
8,616
12,150
4,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pele
11
1 / 5 / 1
7,774
598
4,854
10,532
4,039
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 13
10,233
787
8,852
13,607
17,987
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
ProkoGR
Neith
14
10 / 0 / 8
10,522
809
18,169
6,438
2,383
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 15
9,142
703
3,683
14,920
12,175
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
3
Kills
18
18
Deaths
3
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
5
2
13
5.75
L
1
6
2
0.33
W
Neith
ProkoGR
Neith
10
0
8
14
L
1
7
1
0.21
W
3
1
15
10.5
L
Pele
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,355
Damage
30,704
35,968
Taken
34,965
14,244
Mitigated
32,545
5,113
Healing
15,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,852
1,309
873
3,240
13,607
17,987
261
5,946
7,661
24,174
0
L
7,885
661
498
2,050
13,286
5,568
0
5,143
8,143
23,233
0
W
Neith
ProkoGR
Neith
18,169
8,068
438
2,919
6,438
2,383
2,360
3,544
2,894
0
55,628
L
8,616
701
613
1,556
12,150
4,637
0
4,581
7,569
27,142
0
W
3,683
1,504
3,244
4,474
14,920
12,175
279
7,011
7,909
8,315
0
L
Pele
4,854
1,019
0
396
10,532
4,039
0
2,901
7,631
0
24,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,617
Gold Earned
29,897
102
Minions Killed
112
0
Camps Cleared
0
577,692
Distance Traveled
636,651
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,233
787
25
2
0
201,698
1
L
Ymir
7,945
611
36
3
0
212,816
3
W
Neith
10,522
809
84
6
0
204,340
2
L
Hades
7,898
608
34
3
0
177,205
0
W
Terra
9,142
703
3
0
0
230,613
2
L
Pele
7,774
598
32
2
0
187,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role