Player Matchup

Erlang Shen
Erlang Shen
A WET WON
Erlang Shen
Level 149
God Stats
2W - 1L
1,523 SR
Queue Stats
228W - 168L
1,751 Elo+
Party 1
Ra
Ra
Dox
Ra
Level 157
God Stats
12W - 13L
1,556 SR
Queue Stats
265W - 218L
1,677 Elo+
Solo
Tyr
Tyr
Dubosaurus
Tyr
Level 148
God Stats
2W - 3L
1,526 SR
Queue Stats
224W - 213L
1,663 Elo+
Solo
Apollo
Apollo
JasonCK
Apollo
Level 129
God Stats
19W - 13L
1,741 SR
Queue Stats
297W - 184L
1,742 Elo+
Party 1
Chang'e
Chang'e
Soggytoast918
Chang'e
Level 122
God Stats
11W - 7L
1,731 SR
Queue Stats
88W - 93L
1,721 Elo+
Solo
Team Averages
Level 141
1,615 SR
1,711 Elo+

VS

Team Averages
Level 156
1,646 SR
1,857 Elo+
Mulan
Mulan
Divulsi
Mulan
Level 143
God Stats
0W - 1L
1,454 SR
Queue Stats
4W - 2L
1,828 Elo+
Party 2
Nemesis
Nemesis
Grewal
Nemesis
Level 160
God Stats
1W - 2L
1,736 SR
Queue Stats
230W - 113L
1,837 Elo+
Party 3
Sylvanus
Sylvanus
H4lfPrince
Sylvanus
Level 160
God Stats
2W - 2L
1,448 SR
Queue Stats
27W - 18L
1,832 Elo+
Party 2
Ra
Ra
KasaiUnravel
Ra
Level 160
God Stats
19W - 16L
1,720 SR
Queue Stats
326W - 225L
1,802 Elo+
Party 3
Apollo
Apollo
Netsuya
Apollo
Level 158
God Stats
17W - 13L
1,871 SR
Queue Stats
215W - 160L
1,987 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
A WET WON
Erlang Shen
20
4 / 3 / 25
20,533
489
16,349
45,619
62,134
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ra
Dox
Ra
20
15 / 4 / 16
24,058
573
48,712
30,250
15,989
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 6 / 23
20,277
483
20,932
44,281
31,509
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
JasonCK
Apollo
20
14 / 7 / 6
22,597
538
43,267
37,729
19,452
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
20
6 / 3 / 15
21,249
506
32,381
40,713
56,948
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Divulsi
Mulan
20
0 / 9 / 8
20,816
496
28,704
43,895
59,781
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
Grewal
Nemesis
20
2 / 10 / 4
21,144
503
20,864
35,487
21,116
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
H4lfPrince
Sylvanus
20
2 / 10 / 12
20,169
480
16,752
52,533
65,786
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
8 / 9 / 2
24,255
578
45,871
34,652
15,526
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Netsuya
Apollo
20
10 / 7 / 7
26,985
643
44,838
37,247
18,947
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
55
45
Kills
22
23
Deaths
45
85
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
A WET WON
Erlang Shen
4
3
25
5.5
L
Mulan
Divulsi
Mulan
0
9
8
0.44
W
Ra
Dox
Ra
15
4
16
5.75
W
6
6
23
2.92
L
Nemesis
Grewal
Nemesis
2
10
4
0.4
L
Sylvanus
H4lfPrince
Sylvanus
2
10
12
0.8
W
Apollo
JasonCK
Apollo
14
7
6
2.43
L
8
9
2
1
L
Apollo
Netsuya
Apollo
10
7
7
1.93
W
Chang'e
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

161,641
Damage
157,029
198,592
Taken
203,814
186,032
Mitigated
181,156
84,996
Healing
65,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
A WET WON
Erlang Shen
16,349
5,996
0
5,904
45,619
62,134
767
12,312
33,307
0
69,236
L
Mulan
Divulsi
Mulan
28,704
3,294
0
11,935
43,895
59,781
1,268
25,237
18,658
572
159,270
W
Ra
Dox
Ra
48,712
2,665
10,605
16,453
30,250
15,989
957
13,462
16,788
236,674
0
W
20,932
2,656
0
13,801
44,281
31,509
825
16,741
27,540
0
157,946
L
Nemesis
Grewal
Nemesis
20,864
6,151
0
8,252
35,487
21,116
2,304
11,939
23,548
0
169,987
L
Sylvanus
H4lfPrince
Sylvanus
16,752
2,812
6,310
8,885
52,533
65,786
859
21,863
30,670
39,647
0
W
Apollo
JasonCK
Apollo
43,267
31,443
0
12,339
37,729
19,452
6,303
11,074
26,655
0
190,433
L
45,871
3,141
5,521
13,085
34,652
15,526
1,526
16,430
18,222
228,903
0
L
Apollo
Netsuya
Apollo
44,838
37,934
0
11,251
37,247
18,947
10,507
8,121
29,126
0
321,244
W
Chang'e
32,381
5,216
4,854
21,040
40,713
56,948
421
10,667
30,046
173,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

108,714
Gold Earned
113,369
1,126
Minions Killed
1,162
0
Camps Cleared
0
4,149,824
Distance Traveled
3,902,453
52
Wards Purchased
53
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
20,533
489
92
2
0
859,024
13
L
Mulan
20,816
496
226
5
0
747,537
11
W
Ra
24,058
573
330
8
0
866,233
12
W
Tyr
20,277
483
172
4
0
934,004
8
L
Nemesis
21,144
503
198
5
0
875,204
3
L
Sylvanus
20,169
480
34
1
0
749,779
10
W
Apollo
22,597
538
271
6
0
766,993
8
L
Ra
24,255
578
339
8
0
740,396
14
L
Apollo
26,985
643
365
9
0
789,537
15
W
Chang'e
21,249
506
261
6
0
723,570
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role