Player Matchup

Bellona
Bellona
KingJhack
Bellona
Level 16
God Stats
2W - 3L
1,443 SR
Queue Stats
11W - 18L
1,247 Elo+
Party 1
Discordia
Discordia
Lollitta
Discordia
Level 17
God Stats
2W - 2L
1,567 SR
Queue Stats
13W - 22L
1,250 Elo+
Party 1
Izanami
Izanami
MrNesout
Izanami
Level 28
God Stats
9W - 10L
1,574 SR
Queue Stats
51W - 61L
1,438 Elo+
Party 2
Set
Set
Suavex6
Set
Level 27
God Stats
4W - 8L
1,197 SR
Queue Stats
44W - 48L
1,463 Elo+
Party 2
Ymir
Ymir
lobo441viajero
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 219L
1,352 Elo+
Solo
Team Averages
Level 22
1,456 SR
1,350 Elo+

VS

Team Averages
Level 25
1,298 SR
1,356 Elo+
Merlin
Merlin
Caduuy
Merlin
Level 25
God Stats
7W - 5L
1,312 SR
Queue Stats
96W - 117L
1,276 Elo+
Solo
Bakasura
Bakasura
Duforcheto_1023
Bakasura
Level 29
God Stats
4W - 14L
1,191 SR
Queue Stats
229W - 253L
1,335 Elo+
Solo
Fafnir
Fafnir
Hosneky
Fafnir
Level 18
God Stats
1W - 4L
1,187 SR
Queue Stats
7W - 13L
1,310 Elo+
Solo
Zeus
Zeus
RAMPANT__TITAN
Zeus
Level 24
God Stats
4W - 9L
1,302 SR
Queue Stats
97W - 100L
1,335 Elo+
Solo
Neith
Neith
SxStrong
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 117L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KingJhack
Bellona
14
1 / 9 / 1
8,840
402
6,084
21,944
9,747
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Lollitta
Discordia
13
0 / 11 / 0
8,093
368
7,426
16,036
5,019
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
MrNesout
Izanami
15
3 / 7 / 1
9,756
443
10,095
13,363
4,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
16
5 / 7 / 3
10,357
471
14,533
18,551
7,447
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
1 / 4 / 4
10,267
467
3,210
16,462
9,994
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Caduuy
Merlin
17
2 / 4 / 5
11,572
526
13,051
10,049
4,191
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
20
6 / 1 / 4
14,083
640
9,488
14,990
6,879
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
Hosneky
Fafnir
16
3 / 3 / 11
12,231
556
7,535
12,734
15,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
17 / 1 / 1
14,306
650
25,681
13,174
5,076
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
SxStrong
Neith
19
10 / 1 / 4
12,766
580
14,368
15,152
5,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
10
Kills
38
38
Deaths
10
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
Caduuy
Merlin
2
4
5
1.13
W
Bakasura
6
1
4
8
W
Fafnir
Hosneky
Fafnir
3
3
11
2.83
L
Bellona
KingJhack
Bellona
1
9
1
0.17
L
Discordia
Lollitta
Discordia
0
11
0
0
L
Izanami
MrNesout
Izanami
3
7
1
0.5
W
17
1
1
17.5
L
Set
5
7
3
0.93
W
Neith
SxStrong
Neith
10
1
4
12
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,348
Damage
70,123
86,356
Taken
66,099
36,629
Mitigated
37,194
10,949
Healing
22,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Caduuy
Merlin
13,051
2,298
309
1,074
10,049
4,191
1,826
332
9,717
69,271
0
W
Bakasura
9,488
7,386
0
8,130
14,990
6,879
2,723
1,503
13,487
0
112,582
W
Fafnir
Hosneky
Fafnir
7,535
1,781
378
3,285
12,734
15,089
773
1,802
10,932
22,368
0
L
Bellona
KingJhack
Bellona
6,084
1,364
0
3,115
21,944
9,747
743
15,045
6,899
0
41,739
L
Discordia
Lollitta
Discordia
7,426
1,122
0
1,660
16,036
5,019
629
9,618
5,977
40,962
0
L
Izanami
MrNesout
Izanami
10,095
6,343
0
980
13,363
4,422
1,009
6,389
6,834
0
54,674
W
25,681
2,422
0
3,491
13,174
5,076
1,000
4,209
8,965
98,375
0
L
Set
14,533
5,815
0
3,806
18,551
7,447
0
10,072
7,949
0
73,413
W
Neith
SxStrong
Neith
14,368
3,429
0
6,167
15,152
5,959
6,661
2,790
12,362
0
87,349
L
3,210
312
0
1,388
16,462
9,994
240
5,143
11,219
36,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,313
Gold Earned
64,958
397
Minions Killed
607
0
Camps Cleared
0
1,773,411
Distance Traveled
1,990,515
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,572
526
109
5
0
339,774
1
W
Bakasura
14,083
640
190
9
0
504,962
4
W
Fafnir
12,231
556
32
1
0
393,434
4
L
Bellona
8,840
402
73
3
0
334,113
0
L
Discordia
8,093
368
59
3
0
323,425
1
L
Izanami
9,756
443
99
5
0
335,668
2
W
Zeus
14,306
650
154
7
0
374,868
2
L
Set
10,357
471
106
5
0
386,332
0
W
Neith
12,766
580
122
6
0
377,477
6
L
Ymir
10,267
467
60
3
0
393,873
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role