Player Matchup

Fenrir
Fenrir
MoonStuff-
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
983 Elo+
Solo
Cerberus
Cerberus
WoundingSugar
Cerberus
Level 8
God Stats
14W - 15L
1,507 SR
Queue Stats
47W - 40L
1,268 Elo+
Party 1
Da Ji
Da Ji
X-Seppuku
Da Ji
Level 23
God Stats
13W - 13L
1,695 SR
Queue Stats
194W - 183L
1,163 Elo+
Party 1
Sun Wukong
Sun Wukong
XPABSX_23
Sun Wukong
Level 17
God Stats
3W - 1L
1,659 SR
Queue Stats
35W - 38L
1,305 Elo+
Party 1
Bakasura
Bakasura
stickman9513
Bakasura
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 27L
798 Elo+
Solo
Team Averages
Level 15
1,572 SR
1,104 Elo+

VS

Team Averages
Level 22
1,495 SR
1,290 Elo+
Merlin
Merlin
 
Merlin
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 23
God Stats
8W - 6L
1,500 SR
Queue Stats
17W - 18L
1,066 Elo+
Party 2
Neith
Neith
KOH_KINGPEEBLES
Neith
Level 28
God Stats
4W - 6L
1,604 SR
Queue Stats
45W - 65L
1,306 Elo+
Party 2
Anubis
Anubis
Kinghimself717
Anubis
Level 28
God Stats
22W - 27L
1,371 SR
Queue Stats
119W - 137L
1,318 Elo+
Solo
Ah Puch
Ah Puch
ST4GGS 30
Ah Puch
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 100L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MoonStuff-
Fenrir
14
4 / 12 / 4
10,151
363
8,759
20,926
12,750
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
WoundingSugar
Cerberus
18
4 / 9 / 11
12,526
447
15,852
30,290
9,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Da Ji
X-Seppuku
Da Ji
20
10 / 6 / 7
14,488
517
13,586
18,134
12,379
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
XPABSX_23
Sun Wukong
14
1 / 9 / 4
10,635
380
10,148
24,845
10,671
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
stickman9513
Bakasura
19
6 / 10 / 4
12,018
429
10,496
22,291
14,043
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
5 / 5 / 9
13,130
469
17,228
12,545
8,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
 
Thanatos
19
8 / 8 / 14
12,575
449
13,992
22,728
8,984
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
21 / 6 / 8
15,239
544
28,277
15,252
5,670
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
12 / 6 / 13
13,950
498
26,011
20,404
9,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
ST4GGS 30
Ah Puch
3
0 / 0 / 0
6,180
221
0
0
0

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
90
25
Kills
46
46
Deaths
25
30
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
5
9
1.9
W
Thanatos
 
Thanatos
8
8
14
1.88
W
21
6
8
4.17
W
12
6
13
3.08
L
Fenrir
MoonStuff-
Fenrir
4
12
4
0.5
W
Ah Puch
ST4GGS 30
Ah Puch
0
0
0
0
L
Cerberus
WoundingSugar
Cerberus
4
9
11
1.06
L
Da Ji
X-Seppuku
Da Ji
10
6
7
2.25
L
Sun Wukong
XPABSX_23
Sun Wukong
1
9
4
0.33
L
Bakasura
stickman9513
Bakasura
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,841
Damage
85,508
116,486
Taken
70,929
59,306
Mitigated
33,375
21,155
Healing
23,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
17,228
2,232
133
1,130
12,545
8,944
870
904
11,259
76,706
0
W
Thanatos
 
Thanatos
13,992
5,747
0
12,562
22,728
8,984
1,455
7,625
15,054
0
56,040
W
28,277
17,774
0
2,681
15,252
5,670
3,525
4,475
10,777
0
77,466
W
26,011
2,255
0
7,048
20,404
9,777
1,774
2,848
17,128
89,731
0
L
Fenrir
MoonStuff-
Fenrir
8,759
4,120
0
1,530
20,926
12,750
0
4,160
16,647
0
30,625
W
Ah Puch
ST4GGS 30
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
WoundingSugar
Cerberus
15,852
1,756
0
5,497
30,290
9,463
396
9,852
20,153
60,799
0
L
Da Ji
X-Seppuku
Da Ji
13,586
3,361
233
4,241
18,134
12,379
102
6,898
11,236
0
70,765
L
Sun Wukong
XPABSX_23
Sun Wukong
10,148
2,130
0
4,570
24,845
10,671
666
15,921
8,924
0
51,920
L
Bakasura
stickman9513
Bakasura
10,496
5,935
255
4,829
22,291
14,043
1,080
10,151
12,140
0
45,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,818
Gold Earned
61,074
409
Minions Killed
394
0
Camps Cleared
0
2,158,295
Distance Traveled
1,634,968
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,130
469
115
4
0
421,905
7
W
Thanatos
12,575
449
57
2
0
461,185
0
W
Neith
15,239
544
110
4
0
385,027
1
W
Anubis
13,950
498
112
4
0
366,851
2
L
Fenrir
10,151
363
33
1
0
387,943
1
W
Ah Puch
6,180
221
0
0
0
0
0
L
Cerberus
12,526
447
117
4
0
468,470
0
L
Da Ji
14,488
517
98
4
0
501,504
6
L
Sun Wukong
10,635
380
78
3
0
405,927
4
L
Bakasura
12,018
429
83
3
0
394,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role