Player Matchup

Izanami
Izanami
Hematemesiss
Izanami
Level 129
God Stats
1W - 3L
1,289 SR
Queue Stats
66W - 72L
1,664 Elo+
Party 1
Ra
Ra
poejoe4536
Ra
Level 113
God Stats
3W - 3L
1,437 SR
Queue Stats
72W - 76L
1,496 Elo+
Solo
Jormungandr
Jormungandr
zantusken
Jormungandr
Level 120
God Stats
3W - 1L
1,808 SR
Queue Stats
40W - 41L
1,692 Elo+
Party 1
Team Averages
Level 121
1,512 SR
1,618 Elo+

VS

Team Averages
Level 142
1,537 SR
1,666 Elo+
Raijin
Raijin
 
Raijin
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Me Harmony
Ravana
Level 148
God Stats
1W - 2L
1,377 SR
Queue Stats
66W - 47L
1,737 Elo+
Party 2
Horus
Horus
TvM D Carmine
Horus
Level 139
God Stats
0W - 2L
1,733 SR
Queue Stats
82W - 62L
1,760 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hematemesiss
Izanami
12
1 / 2 / 9
8,730
728
10,362
11,424
4,033
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 2 / 7
9,475
790
7,640
7,147
2,376
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
zantusken
Jormungandr
12
7 / 1 / 7
9,427
786
9,293
12,307
13,177
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
3 / 6 / 1
8,593
716
10,301
10,016
3,442
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
Me Harmony
Ravana
10
2 / 6 / 2
8,127
677
9,369
12,094
4,034
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 0
6,839
570
3,354
11,687
6,119
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
13
Kills
5
5
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
6
1
0.58
W
Izanami
Hematemesiss
Izanami
1
2
9
2.75
L
Ravana
Me Harmony
Ravana
2
6
2
0.5
L
0
2
0
0
W
5
2
7
4.25
W
Jormungandr
zantusken
Jormungandr
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,295
Damage
23,024
30,878
Taken
33,797
19,586
Mitigated
13,595
12,865
Healing
5,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
10,301
637
0
670
10,016
3,442
0
4,443
5,573
41,311
0
W
Izanami
Hematemesiss
Izanami
10,362
6,532
0
3,169
11,424
4,033
2,516
3,806
7,618
0
41,939
L
Ravana
Me Harmony
Ravana
9,369
2,610
0
1,609
12,094
4,034
0
5,192
6,902
0
26,463
L
3,354
1,765
812
2,678
11,687
6,119
0
7,358
4,329
0
14,256
W
7,640
367
3,588
2,510
7,147
2,376
249
3,326
3,821
40,905
0
W
Jormungandr
zantusken
Jormungandr
9,293
1,808
0
3,598
12,307
13,177
226
3,214
9,093
23,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,632
Gold Earned
23,559
161
Minions Killed
124
0
Camps Cleared
0
662,986
Distance Traveled
641,489
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,593
716
71
6
0
197,068
5
W
Izanami
8,730
728
62
5
0
205,412
2
L
Ravana
8,127
677
41
3
0
219,498
5
L
Horus
6,839
570
12
1
0
224,923
1
W
Ra
9,475
790
84
7
0
217,065
3
W
Jormungandr
9,427
786
15
1
0
240,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role