Player Matchup

Discordia
Discordia
ElementarZ2
Discordia
Level 49
God Stats
5W - 4L
1,838 SR
Queue Stats
42W - 61L
1,396 Elo+
Solo
Izanami
Izanami
GJS666
Izanami
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,367 Elo+
Solo
King Arthur
King Arthur
pelegrintoock
King Arthur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 22L
1,237 Elo+
Solo
Team Averages
Level 29
1,613 SR
1,333 Elo+

VS

Team Averages
Level 15
1,556 SR
1,286 Elo+
Ymir
Ymir
IERJr3
Ymir
Level 9
God Stats
9W - 24L
1,500 SR
Queue Stats
15W - 38L
1,168 Elo+
Party 1
Medusa
Medusa
LilSourCandy
Medusa
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 71L
1,317 Elo+
Party 1
Merlin
Merlin
sogekingLe
Merlin
Level 7
God Stats
0W - 1L
1,669 SR
Queue Stats
2W - 2L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ElementarZ2
Discordia
17
6 / 1 / 9
12,726
707
22,394
5,264
1,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
GJS666
Izanami
16
7 / 8 / 6
12,301
683
14,697
14,992
5,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
pelegrintoock
King Arthur
13
2 / 6 / 10
10,838
602
3,982
13,953
12,769
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Boots

Boots

+6%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
IERJr3
Ymir
13
2 / 3 / 9
11,254
625
3,995
20,856
22,294
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
14
4 / 5 / 7
10,717
595
12,261
14,656
5,230
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
sogekingLe
Merlin
15
9 / 7 / 3
11,979
666
10,788
11,389
4,217
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
34
15
Kills
15
15
Deaths
15
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
ElementarZ2
Discordia
6
1
9
10.5
W
Izanami
GJS666
Izanami
7
8
6
1.25
L
Ymir
IERJr3
Ymir
2
3
9
2.17
L
Medusa
4
5
7
1.5
W
King Arthur
pelegrintoock
King Arthur
2
6
10
1.17
L
Merlin
sogekingLe
Merlin
9
7
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,073
Damage
27,044
34,209
Taken
46,901
19,979
Mitigated
31,741
1,806
Healing
1,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ElementarZ2
Discordia
22,394
164
0
208
5,264
1,751
865
2,377
2,887
67,004
0
W
Izanami
GJS666
Izanami
14,697
9,744
0
0
14,992
5,459
1,257
6,402
8,590
0
50,912
L
Ymir
IERJr3
Ymir
3,995
1,364
0
0
20,856
22,294
0
9,133
11,387
13,363
0
L
Medusa
12,261
5,332
0
1,189
14,656
5,230
0
6,664
7,992
0
34,478
W
King Arthur
pelegrintoock
King Arthur
3,982
307
0
1,598
13,953
12,769
0
6,044
7,909
0
9,634
L
Merlin
sogekingLe
Merlin
10,788
585
0
400
11,389
4,217
680
6,661
4,728
58,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,865
Gold Earned
33,950
174
Minions Killed
144
0
Camps Cleared
0
856,660
Distance Traveled
824,286
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,726
707
96
5
0
301,530
3
W
Izanami
12,301
683
66
4
0
270,285
1
L
Ymir
11,254
625
19
1
0
296,058
0
L
Medusa
10,717
595
34
2
0
285,322
0
W
King Arthur
10,838
602
12
1
0
284,845
0
L
Merlin
11,979
666
91
5
0
242,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role