Player Matchup

Pele
Pele
 
Pele
Level 25
God Stats
6W - 9L
1,063 SR
Queue Stats
57W - 79L
1,161 Elo+
Party 1
Mulan
Mulan
ArcGabriel01
Mulan
Level 66
God Stats
16W - 15L
1,511 SR
Queue Stats
194W - 217L
1,308 Elo+
Party 1
Ganesha
Ganesha
relentlesmurder
Ganesha
Level 86
God Stats
0W - 3L
1,335 SR
Queue Stats
80W - 99L
1,204 Elo+
Party 1
Team Averages
Level 59
1,303 SR
1,224 Elo+

VS

Team Averages
Level 43
1,401 SR
1,225 Elo+
He Bo
He Bo
MyDarkShadow
He Bo
Level 84
God Stats
2W - 0L
1,418 SR
Queue Stats
29W - 26L
1,317 Elo+
Party 2
Neith
Neith
Rezzonance
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,226 Elo+
Party 2
Ymir
Ymir
dwatts337
Ymir
Level 27
God Stats
12W - 18L
1,284 SR
Queue Stats
32W - 48L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
1 / 12 / 4
9,856
616
6,146
17,970
6,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 6 / 0
10,754
672
15,314
19,365
26,189
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 10 / 6
10,390
649
8,485
20,489
21,063
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 5 / 9
13,560
848
21,890
18,657
6,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
16
7 / 2 / 16
11,875
742
12,954
9,191
3,227
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
15
6 / 1 / 17
11,531
721
10,032
13,969
17,734
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
70
8
Kills
28
28
Deaths
8
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
12
4
0.25
L
6
6
0
1
W
15
5
9
3.9
W
Neith
7
2
16
7.5
W
Ymir
6
1
17
14.5
L
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,945
Damage
44,876
57,824
Taken
41,817
53,870
Mitigated
27,067
8,528
Healing
16,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,146
1,378
258
1,802
17,970
6,618
0
9,042
8,928
0
41,252
L
15,314
3,140
642
5,826
19,365
26,189
0
9,824
9,541
0
35,060
W
21,890
2,944
0
10,884
18,657
6,106
0
3,428
15,229
73,560
0
W
Neith
12,954
6,908
0
3,561
9,191
3,227
2,552
2,586
6,605
0
45,237
W
Ymir
10,032
1,630
0
1,982
13,969
17,734
210
2,515
11,454
25,365
0
L
8,485
1,043
0
0
20,489
21,063
0
13,072
7,417
20,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,000
Gold Earned
36,966
123
Minions Killed
166
0
Camps Cleared
0
749,893
Distance Traveled
843,526
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,856
616
67
4
0
252,047
3
L
Mulan
10,754
672
53
3
0
253,961
2
W
He Bo
13,560
848
90
6
0
286,174
2
W
Neith
11,875
742
48
3
0
263,301
2
W
Ymir
11,531
721
28
2
0
294,051
2
L
Ganesha
10,390
649
3
0
0
243,885
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role