Player Matchup

Xbalanque
Xbalanque
Gold V
DaRiuS MVP
Xbalanque
Gold V
Level 89
God Stats
10W - 6L
1,660 SR
Queue Stats
154W - 133L
1,296 MMR
Solo
Anubis
Anubis
Gold IV
MerkzxiEvil
Anubis
Gold IV
Level 70
God Stats
21W - 13L
1,602 SR
Queue Stats
282W - 296L
1,299 MMR
Solo
Mercury
Mercury
Gold III
Mythic Freeze
Mercury
Gold III
Level 85
God Stats
63W - 30L
1,454 SR
Queue Stats
620W - 569L
1,429 MMR
Party 3
Hercules
Hercules
Silver V
Tranquill-Hope
Hercules
Silver V
Level 146
God Stats
4W - 1L
1,536 SR
Queue Stats
37W - 32L
1,290 MMR
Solo
Sobek
Sobek
Silver II
l100-31l
Sobek
Silver II
Level 65
God Stats
28W - 22L
1,651 SR
Queue Stats
358W - 329L
1,180 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 91
1,581 SR
1,299 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 94
1,550 SR
1,258 MMR
Awilix
Awilix
Silver II
KinG-WaDe1
Awilix
Silver II
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,140 MMR
Party 1
Cernunnos
Cernunnos
Silver IV
Lurk-King-Lee
Cernunnos
Silver IV
Level 72
God Stats
4W - 4L
1,420 SR
Queue Stats
11W - 16L
1,287 MMR
Party 1
Raijin
Raijin
Silver II
Paeroll-
Raijin
Silver II
Level 102
God Stats
3W - 5L
1,736 SR
Queue Stats
219W - 198L
1,265 MMR
Solo
Fafnir
Fafnir
Bronze III
fetecini
Fafnir
Bronze III
Level 107
God Stats
3W - 1L
1,475 SR
Queue Stats
25W - 21L
1,300 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
kookoftheyear
Kuzenbo
Bronze III
Level 81
God Stats
2W - 1L
1,617 SR
Queue Stats
17W - 14L
1,300 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DaRiuS MVP
Xbalanque
20
8 / 7 / 13
20,008
527
38,709
31,857
13,492
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
20
15 / 9 / 12
22,470
591
44,077
43,592
21,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
20
8 / 6 / 13
22,059
581
19,674
30,690
12,689
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
20
4 / 2 / 10
20,487
539
19,762
30,223
38,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
l100-31l
Sobek
20
1 / 8 / 20
18,420
485
20,142
40,040
53,147
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bans
ThorHeimdallrHun BatzAphroditeYemoja

VS

Bans
Da JiKumbhakarnaPeleKing ArthurBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
KinG-WaDe1
Awilix
20
4 / 7 / 8
18,278
481
11,308
29,141
18,012
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Lurk-King-Lee
Cernunnos
20
6 / 9 / 11
17,593
463
32,634
33,487
13,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
Paeroll-
Raijin
20
12 / 15 / 6
20,250
533
40,543
38,133
14,769
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
fetecini
Fafnir
20
7 / 2 / 13
20,319
535
26,086
38,893
55,969
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kuzenbo
20
3 / 3 / 6
18,493
487
21,466
31,454
59,801
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
76
36
Kills
32
32
Deaths
36
68
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
DaRiuS MVP
Xbalanque
8
7
13
2.07
L
Awilix
KinG-WaDe1
Awilix
4
7
8
1.14
L
Cernunnos
Lurk-King-Lee
Cernunnos
6
9
11
1.28
W
Anubis
15
9
12
2.33
W
Mercury
8
6
13
2.42
L
Raijin
Paeroll-
Raijin
12
15
6
1
W
Hercules
4
2
10
4.5
L
Fafnir
fetecini
Fafnir
7
2
13
6.75
L
Kuzenbo
3
3
6
2
W
Sobek
l100-31l
Sobek
1
8
20
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,364
Damage
132,037
176,402
Taken
171,108
139,224
Mitigated
162,449
75,304
Healing
50,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
DaRiuS MVP
Xbalanque
38,709
23,714
0
11,178
31,857
13,492
2,966
15,871
15,986
0
165,623
L
Awilix
KinG-WaDe1
Awilix
11,308
3,920
0
7,353
29,141
18,012
4,358
9,959
19,182
0
146,417
L
Cernunnos
Lurk-King-Lee
Cernunnos
32,634
20,595
816
9,302
33,487
13,898
4,929
14,620
18,867
0
135,198
W
Anubis
44,077
1,013
0
26,422
43,592
21,880
1,179
26,394
17,198
199,400
0
W
Mercury
19,674
7,059
0
9,443
30,690
12,689
0
14,957
15,733
0
185,933
L
Raijin
Paeroll-
Raijin
40,543
4,096
0
13,011
38,133
14,769
355
18,351
19,782
150,008
0
W
Hercules
19,762
7,605
0
16,255
30,223
38,016
1,325
15,864
14,359
0
131,117
L
Fafnir
fetecini
Fafnir
26,086
9,258
2,438
12,214
38,893
55,969
666
12,223
26,670
93,298
0
L
Kuzenbo
21,466
4,613
582
4,894
31,454
59,801
313
9,686
21,768
111,705
0
W
Sobek
l100-31l
Sobek
20,142
1,055
0
12,006
40,040
53,147
163
16,552
23,488
78,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

103,444
Gold Earned
94,933
956
Minions Killed
833
0
Camps Cleared
0
3,471,534
Distance Traveled
3,228,421
32
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
20,008
527
207
5
0
663,065
2
L
Awilix
18,278
481
205
5
0
795,322
6
L
Cernunnos
17,593
463
215
6
0
574,735
3
W
Anubis
22,470
591
224
6
0
563,685
3
W
Mercury
22,059
581
219
6
0
828,557
11
L
Raijin
20,250
533
195
5
0
443,427
6
W
Hercules
20,487
539
221
6
0
717,513
8
L
Fafnir
20,319
535
60
2
0
719,371
15
L
Kuzenbo
18,493
487
158
4
0
695,566
9
W
Sobek
18,420
485
85
2
0
698,714
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role