Player Matchup

Xing Tian
Xing Tian
Gold II
Alzheir
Xing Tian
Gold II
Level 137
God Stats
44W - 25L
1,768 SR
Queue Stats
217W - 235L
1,582 MMR
Solo
Raijin
Raijin
Gold II
War Eagle AU
Raijin
Gold II
Level 149
God Stats
6W - 2L
1,875 SR
Queue Stats
89W - 102L
1,504 MMR
Solo
Ah Puch
Ah Puch
Silver II
youngin265
Ah Puch
Silver II
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,547 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,714 SR
1,544 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,634 SR
1,618 MMR
Baron Samedi
Baron Samedi
Gold II
DeadlyVengeance7
Baron Samedi
Gold II
Level 134
God Stats
31W - 18L
1,674 SR
Queue Stats
148W - 105L
1,529 MMR
Solo
Bacchus
Bacchus
Gold I
LoSt My RuTH
Bacchus
Gold I
Level 123
God Stats
17W - 21L
1,587 SR
Queue Stats
177W - 201L
1,579 MMR
Solo
Da Ji
Da Ji
Platinum III
Pregal14
Da Ji
Platinum III
Level 125
God Stats
4W - 3L
1,643 SR
Queue Stats
42W - 27L
1,746 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Alzheir
Xing Tian
19
4 / 8 / 8
15,588
600
14,731
37,417
47,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Raijin
19
8 / 8 / 3
16,737
644
19,520
19,953
7,240
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
youngin265
Ah Puch
17
1 / 11 / 6
14,582
561
15,395
22,237
7,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AchillesAphroditeCerberusKumbhakarnaChaac

VS

Bans
PersephoneScyllaHeimdallrHadesNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeadlyVengeance7
Baron Samedi
20
8 / 0 / 18
17,532
674
22,756
25,443
37,195
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
LoSt My RuTH
Bacchus
18
11 / 7 / 11
18,036
694
22,182
32,176
45,101
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Da Ji
Pregal14
Da Ji
19
8 / 7 / 15
17,614
677
26,131
26,122
11,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
71
13
Kills
27
27
Deaths
14
17
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Alzheir
Xing Tian
4
8
8
1
W
Baron Samedi
DeadlyVengeance7
Baron Samedi
8
0
18
17
W
Bacchus
LoSt My RuTH
Bacchus
11
7
11
2.36
W
Da Ji
Pregal14
Da Ji
8
7
15
2.21
L
Raijin
8
8
3
1.19
L
Ah Puch
youngin265
Ah Puch
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,646
Damage
71,069
79,607
Taken
83,741
61,845
Mitigated
93,679
8,459
Healing
32,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Alzheir
Xing Tian
14,731
1,298
554
1,523
37,417
47,499
388
20,039
17,378
56,346
0
W
Baron Samedi
DeadlyVengeance7
Baron Samedi
22,756
1,947
4,794
17,750
25,443
37,195
1,431
16,688
8,755
101,214
0
W
Bacchus
LoSt My RuTH
Bacchus
22,182
898
1,215
4,847
32,176
45,101
464
16,068
15,510
52,241
0
W
Da Ji
Pregal14
Da Ji
26,131
9,413
0
3,889
26,122
11,383
1,176
17,370
8,224
0
122,997
L
Raijin
19,520
1,523
0
2,765
19,953
7,240
0
11,890
8,063
88,746
0
L
Ah Puch
youngin265
Ah Puch
15,395
530
0
3,617
22,237
7,106
0
13,097
9,140
71,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,907
Gold Earned
53,182
274
Minions Killed
288
0
Camps Cleared
0
1,138,466
Distance Traveled
1,306,683
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
15,588
600
54
2
0
414,636
2
W
Baron Samedi
17,532
674
121
5
0
440,200
5
W
Bacchus
18,036
694
50
2
0
439,362
8
W
Da Ji
17,614
677
117
5
0
427,121
5
L
Raijin
16,737
644
114
4
0
335,210
1
L
Ah Puch
14,582
561
106
4
0
388,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role