Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Sir Augie Farks
Vamana
Level 158
God Stats
9W - 4L
1,659 SR
Queue Stats
84W - 96L
1,479 Elo+
Solo
Discordia
Discordia
del-k12
Discordia
Level 120
God Stats
7W - 4L
1,694 SR
Queue Stats
175W - 168L
1,575 Elo+
Solo
Merlin
Merlin
sebasgar95
Merlin
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,213 Elo+
Solo
Team Averages
Level 129
1,571 SR
1,453 Elo+

VS

Team Averages
Level 118
1,652 SR
1,525 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Acid dab
Bacchus
Level 54
God Stats
6W - 5L
1,772 SR
Queue Stats
9W - 10L
1,505 Elo+
Party 1
Vulcan
Vulcan
Hacktu
Vulcan
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 135L
1,596 Elo+
Party 1
Ymir
Ymir
HeckingWoke
Ymir
Level 109
God Stats
3W - 2L
1,827 SR
Queue Stats
50W - 48L
1,487 Elo+
Solo
Chaac
Chaac
ventiscapoderoso
Chaac
Level 145
God Stats
5W - 2L
1,663 SR
Queue Stats
201W - 167L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
4 / 0 / 6
8,181
818
3,876
11,472
5,420
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
 
Neith
12
0 / 3 / 13
7,269
727
5,888
7,489
2,854
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
9 / 0 / 9
9,820
982
8,476
9,362
9,386
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
del-k12
Discordia
14
3 / 0 / 7
8,184
818
5,939
3,739
1,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
sebasgar95
Merlin
16
2 / 0 / 7
8,658
866
4,636
3,701
1,453
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 3 / 0
6,024
602
4,331
6,920
2,690
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Acid dab
Bacchus
8
0 / 1 / 0
5,219
522
168
1,396
593
Vulcan
Hacktu
Vulcan
10
0 / 3 / 0
5,671
567
2,062
3,064
1,023
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 4 / 0
5,861
586
924
7,047
3,202
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
2 / 7 / 0
7,223
722
6,617
14,381
7,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
2
18
Kills
2
3
Deaths
18
42
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
0
6
7
W
Neith
 
Neith
0
3
13
2.17
L
Kukulkan
 
Kukulkan
0
3
0
0
L
Bacchus
Acid dab
Bacchus
0
1
0
0
L
Vulcan
Hacktu
Vulcan
0
3
0
0
L
0
4
0
0
W
9
0
9
13.5
W
Discordia
del-k12
Discordia
3
0
7
6.5
W
Merlin
sebasgar95
Merlin
2
0
7
5.5
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,815
Damage
14,102
35,763
Taken
32,808
20,378
Mitigated
15,044
9,529
Healing
4,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,876
981
366
3,226
11,472
5,420
218
2,258
9,214
0
16,159
W
Neith
 
Neith
5,888
2,320
0
1,191
7,489
2,854
1,270
763
6,726
0
17,554
L
Kukulkan
 
Kukulkan
4,331
168
219
720
6,920
2,690
1
2,540
4,380
22,028
0
L
Bacchus
Acid dab
Bacchus
168
0
0
0
1,396
593
0
848
548
168
0
L
Vulcan
Hacktu
Vulcan
2,062
908
0
160
3,064
1,023
0
788
2,276
9,847
0
L
924
129
0
247
7,047
3,202
0
3,291
3,756
10,787
0
W
8,476
3,413
0
3,239
9,362
9,386
1,307
2,427
6,935
0
19,894
W
Discordia
del-k12
Discordia
5,939
159
0
580
3,739
1,265
787
1,185
2,554
33,555
0
W
Merlin
sebasgar95
Merlin
4,636
213
0
927
3,701
1,453
1,707
1,311
2,390
44,164
0
L
6,617
857
0
3,423
14,381
7,536
0
3,370
11,011
0
29,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,112
Gold Earned
29,998
262
Minions Killed
156
15
Camps Cleared
3
960,973
Distance Traveled
570,266
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,181
818
36
4
4
206,067
0
W
Neith
7,269
727
27
3
3
171,180
2
L
Kukulkan
6,024
602
43
4
0
166,202
0
L
Bacchus
5,219
522
0
0
0
46,086
0
L
Vulcan
5,671
567
29
3
0
68,643
1
L
Ymir
5,861
586
26
3
1
131,833
0
W
Vamana
9,820
982
33
3
1
218,605
0
W
Discordia
8,184
818
62
6
4
185,177
0
W
Merlin
8,658
866
104
10
3
179,944
4
L
Chaac
7,223
722
58
6
2
157,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role