Player Matchup

Jormungandr
Jormungandr
Commorient
Jormungandr
Level 127
God Stats
4W - 7L
1,500 SR
Queue Stats
237W - 242L
1,668 Elo+
Party 2
Merlin
Merlin
DecimatedReaper
Merlin
Level 25
God Stats
1W - 3L
1,493 SR
Queue Stats
26W - 31L
1,492 Elo+
Party 2
Skadi
Skadi
RobinisMIA
Skadi
Level 35
God Stats
14W - 4L
1,788 SR
Queue Stats
99W - 96L
1,574 Elo+
Party 3
Bastet
Bastet
Toishiro001
Bastet
Level 119
God Stats
6W - 5L
1,501 SR
Queue Stats
267W - 235L
1,582 Elo+
Party 3
Odin
Odin
WickdResolution
Odin
Level 63
God Stats
7W - 4L
1,693 SR
Queue Stats
38W - 36L
1,587 Elo+
Party 2
Team Averages
Level 74
1,595 SR
1,580 Elo+

VS

Team Averages
Level 54
1,463 SR
1,528 Elo+
Cupid
Cupid
Clangador
Cupid
Level 69
God Stats
3W - 5L
1,641 SR
Queue Stats
330W - 238L
1,558 Elo+
Party 1
Hun Batz
Hun Batz
FeFers
Hun Batz
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,571 Elo+
Solo
Baron Samedi
Baron Samedi
FoxMcSpark
Baron Samedi
Level 41
God Stats
0W - 2L
1,322 SR
Queue Stats
15W - 24L
1,510 Elo+
Solo
Jormungandr
Jormungandr
HeyImMichael
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 78L
1,414 Elo+
Party 1
Horus
Horus
isonwelfare
Horus
Level 98
God Stats
2W - 4L
1,350 SR
Queue Stats
132W - 108L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Commorient
Jormungandr
20
10 / 8 / 19
20,324
1,016
47,494
32,304
44,141
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 4 / 14
17,527
876
18,096
17,528
9,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
20
5 / 7 / 14
17,799
890
25,954
20,295
13,863
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bastet
20
9 / 7 / 19
19,159
958
51,544
30,822
12,579
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 7 / 21
17,598
880
20,243
33,670
40,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Clangador
Cupid
20
19 / 10 / 14
23,753
1,188
59,698
38,358
16,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
FeFers
Hun Batz
17
0 / 0 / 0
12,060
603
0
0
0
Baron Samedi
FoxMcSpark
Baron Samedi
20
4 / 9 / 17
17,656
883
19,821
34,197
23,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jormungandr
HeyImMichael
Jormungandr
20
7 / 9 / 19
19,247
962
29,415
43,716
29,118
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 4 / 24
18,774
939
20,232
53,576
51,608
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
107
32
Kills
33
33
Deaths
32
87
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Cupid
Clangador
Cupid
19
10
14
2.6
W
Jormungandr
Commorient
Jormungandr
10
8
19
2.44
W
4
4
14
2.75
L
Hun Batz
FeFers
Hun Batz
0
0
0
0
L
Baron Samedi
FoxMcSpark
Baron Samedi
4
9
17
1.39
L
Jormungandr
HeyImMichael
Jormungandr
7
9
19
1.83
W
Skadi
5
7
14
1.71
W
Bastet
9
7
19
2.64
W
4
7
21
2.07
L
3
4
24
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

163,331
Damage
129,166
134,619
Taken
169,847
120,921
Mitigated
120,606
10,555
Healing
49,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Clangador
Cupid
59,698
38,494
1,923
14,284
38,358
16,734
0
15,240
23,118
0
124,150
W
Jormungandr
Commorient
Jormungandr
47,494
6,960
0
1,307
32,304
44,141
0
12,326
19,978
100,512
639
W
18,096
993
1,649
2,287
17,528
9,881
0
6,170
11,358
47,942
346
L
Hun Batz
FeFers
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
FoxMcSpark
Baron Samedi
19,821
1,512
7,467
5,503
34,197
23,146
0
14,990
19,207
59,682
0
L
Jormungandr
HeyImMichael
Jormungandr
29,415
7,162
0
0
43,716
29,118
0
17,096
26,620
59,510
0
W
Skadi
25,954
12,152
0
647
20,295
13,863
0
5,571
14,724
923
64,111
W
Bastet
51,544
14,952
0
462
30,822
12,579
0
14,983
15,839
0
70,321
W
20,243
4,233
545
3,658
33,670
40,457
0
10,186
23,484
2,472
36,636
L
20,232
11,192
5,609
14,905
53,576
51,608
0
20,746
32,830
0
44,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,407
Gold Earned
91,490
355
Minions Killed
385
10
Camps Cleared
14
1,886,866
Distance Traveled
1,470,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
23,753
1,188
153
8
11
347,286
0
W
Jormungandr
20,324
1,016
88
4
3
337,103
0
W
Merlin
17,527
876
68
3
2
345,064
0
L
Hun Batz
12,060
603
0
0
0
0
0
L
Baron Samedi
17,656
883
79
4
0
375,551
0
L
Jormungandr
19,247
962
72
4
1
336,952
0
W
Skadi
17,799
890
98
5
2
342,361
0
W
Bastet
19,159
958
63
3
2
471,575
0
W
Odin
17,598
880
38
2
1
390,763
0
L
Horus
18,774
939
81
4
2
410,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role