Player Matchup

Anhur
Anhur
Bronze I
 
Anhur
Bronze I
Level 86
God Stats
1W - 2L
1,575 SR
Queue Stats
76W - 76L
1,105 MMR
Solo
Sol
Sol
Silver III
Alexjparra
Sol
Silver III
Level 46
God Stats
35W - 36L
1,244 SR
Queue Stats
286W - 291L
1,061 MMR
Party 1
Athena
Athena
Bronze III
JumpedOrpheus97
Athena
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,124 MMR
Solo
Camazotz
Camazotz
Silver II
PowerPoleExtends
Camazotz
Silver II
Level 123
God Stats
6W - 6L
1,542 SR
Queue Stats
176W - 174L
1,140 MMR
Solo
Arachne
Arachne
Silver III
xXRENES1996Xx
Arachne
Silver III
Level 80
God Stats
1W - 4L
1,402 SR
Queue Stats
18W - 26L
1,095 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 77
1,452 SR
1,105 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,493 SR
1,170 MMR
Guan Yu
Guan Yu
Silver III
 
Guan Yu
Silver III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver IV
PugNextDoor
Skadi
Silver IV
Level 88
God Stats
12W - 14L
1,366 SR
Queue Stats
158W - 142L
1,041 MMR
Solo
Fenrir
Fenrir
Bronze I
Rex_Beni06
Fenrir
Bronze I
Level 68
God Stats
3W - 0L
1,367 SR
Queue Stats
28W - 41L
1,044 MMR
Solo
Aphrodite
Aphrodite
Silver I
Veeiinn
Aphrodite
Silver I
Level 106
God Stats
1W - 2L
1,610 SR
Queue Stats
12W - 25L
1,164 MMR
Solo
Scylla
Scylla
Bronze II
dtk-bball13
Scylla
Bronze II
Level 92
God Stats
6W - 3L
1,621 SR
Queue Stats
42W - 24L
1,103 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
5 / 9 / 5
14,711
507
19,543
21,887
6,984
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 7 / 4
15,468
533
18,691
21,958
6,748
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 5 / 8
13,514
466
4,674
27,173
25,219
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
3 / 10 / 7
12,793
441
18,075
35,227
48,381
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
20
2 / 12 / 6
14,404
497
12,162
30,360
10,541
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
PeleZeusHou YiKukulkanKing Arthur

VS

Bans
OsirisPersephoneXing TianMerlinYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
5 / 3 / 17
15,875
547
26,474
36,529
46,660
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
13 / 4 / 9
17,691
610
32,090
21,972
8,371
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Rex_Beni06
Fenrir
20
8 / 4 / 7
15,541
536
13,774
18,913
8,655
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Veeiinn
Aphrodite
20
4 / 4 / 14
14,663
506
15,676
22,952
17,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
20
13 / 4 / 8
17,295
596
23,238
11,622
4,080
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
98
19
Kills
43
43
Deaths
19
30
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
9
5
0.83
W
Guan Yu
 
Guan Yu
5
3
17
4.5
L
8
7
4
1.43
L
1
5
8
1
L
3
10
7
0.65
W
13
4
9
4.38
W
Fenrir
Rex_Beni06
Fenrir
8
4
7
2.88
W
Aphrodite
Veeiinn
Aphrodite
4
4
14
2.75
W
Scylla
13
4
8
4.25
L
Arachne
2
12
6
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,145
Damage
111,252
136,605
Taken
111,988
97,873
Mitigated
84,860
37,366
Healing
54,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
19,543
7,268
0
1,742
21,887
6,984
0
6,356
15,531
0
88,576
W
Guan Yu
 
Guan Yu
26,474
6,955
4,014
14,968
36,529
46,660
1,401
4,927
31,602
0
106,479
L
18,691
7,557
0
6,387
21,958
6,748
3,181
8,823
13,135
104,686
0
L
4,674
1,870
740
4,520
27,173
25,219
50
8,542
18,631
31,626
0
L
18,075
6,020
0
13,164
35,227
48,381
0
8,529
26,698
0
77,479
W
32,090
16,005
0
5,062
21,972
8,371
6,865
5,728
16,244
0
133,181
W
Fenrir
Rex_Beni06
Fenrir
13,774
2,558
0
6,780
18,913
8,655
1,281
3,731
15,182
0
102,963
W
Aphrodite
Veeiinn
Aphrodite
15,676
703
10,187
12,445
22,952
17,094
1,283
6,668
16,284
74,059
0
W
Scylla
23,238
3,218
0
1,237
11,622
4,080
2,267
2,775
8,847
123,959
0
L
Arachne
12,162
9,266
548
10,265
30,360
10,541
138
9,510
20,850
0
130,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,890
Gold Earned
81,065
572
Minions Killed
763
0
Camps Cleared
0
2,529,321
Distance Traveled
2,740,016
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
14,711
507
142
5
0
450,359
12
W
Guan Yu
15,875
547
141
5
0
606,678
4
L
Sol
15,468
533
144
5
0
486,891
0
L
Athena
13,514
466
41
1
0
601,352
1
L
Camazotz
12,793
441
97
3
0
451,971
1
W
Skadi
17,691
610
172
6
0
511,724
3
W
Fenrir
15,541
536
125
4
0
582,909
9
W
Aphrodite
14,663
506
120
4
0
508,084
0
W
Scylla
17,295
596
205
7
0
530,621
5
L
Arachne
14,404
497
148
5
0
538,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role