Player Matchup

Arachne
Arachne
Annika12321
Arachne
Level 16
God Stats
4W - 4L
1,491 SR
Queue Stats
23W - 29L
1,399 Elo+
Solo
Merlin
Merlin
Lara121801
Merlin
Level 26
God Stats
140W - 126L
1,554 SR
Queue Stats
160W - 162L
1,400 Elo+
Solo
Zeus
Zeus
Pavlor41
Zeus
Level 19
God Stats
47W - 24L
1,574 SR
Queue Stats
83W - 71L
1,366 Elo+
Party 1
Yemoja
Yemoja
RudysBack
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,391 Elo+
Solo
Neith
Neith
domajuzo
Neith
Level 21
God Stats
22W - 25L
1,410 SR
Queue Stats
44W - 53L
1,361 Elo+
Party 1
Team Averages
Level 18
1,506 SR
1,383 Elo+

VS

Team Averages
Level 20
1,511 SR
1,348 Elo+
Bakasura
Bakasura
AtukHavoc
Bakasura
Level 26
God Stats
3W - 3L
1,690 SR
Queue Stats
31W - 35L
1,403 Elo+
Party 2
Fenrir
Fenrir
DragonSlayer320
Fenrir
Level 8
God Stats
6W - 4L
1,299 SR
Queue Stats
8W - 11L
1,200 Elo+
Solo
Heimdallr
Heimdallr
Rafa10poderoso
Heimdallr
Level 29
God Stats
27W - 26L
1,517 SR
Queue Stats
41W - 41L
1,378 Elo+
Solo
Anubis
Anubis
Xenobi14
Anubis
Level 17
God Stats
11W - 5L
1,695 SR
Queue Stats
32W - 43L
1,370 Elo+
Party 2
Zhong Kui
Zhong Kui
acapdon
Zhong Kui
Level 21
God Stats
1W - 6L
1,353 SR
Queue Stats
41W - 56L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Annika12321
Arachne
20
10 / 5 / 19
17,506
1,167
26,257
22,741
11,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Lara121801
Merlin
20
14 / 10 / 21
17,156
1,144
37,275
25,594
15,505
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zeus
20
9 / 5 / 25
15,750
1,050
28,993
12,610
4,673
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
RudysBack
Yemoja
20
6 / 2 / 28
15,341
1,023
10,269
12,564
14,471
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
domajuzo
Neith
20
6 / 12 / 27
15,400
1,027
23,254
29,231
12,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

24

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AtukHavoc
Bakasura
20
5 / 9 / 14
14,896
993
9,243
29,898
15,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
2 / 12 / 8
13,016
868
4,897
22,228
11,277
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
Rafa10poderoso
Heimdallr
20
14 / 3 / 14
18,170
1,211
27,333
19,240
7,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Xenobi14
Anubis
20
9 / 11 / 17
16,433
1,096
26,846
28,119
15,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Zhong Kui
acapdon
Zhong Kui
20
4 / 10 / 19
14,863
991
25,731
33,108
32,452
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
106
45
Kills
34
34
Deaths
45
120
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Arachne
Annika12321
Arachne
10
5
19
3.9
L
Bakasura
AtukHavoc
Bakasura
5
9
14
1.33
L
2
12
8
0.5
W
Merlin
Lara121801
Merlin
14
10
21
2.45
W
Zeus
9
5
25
4.3
L
Heimdallr
Rafa10poderoso
Heimdallr
14
3
14
7
W
Yemoja
RudysBack
Yemoja
6
2
28
10
L
Anubis
Xenobi14
Anubis
9
11
17
1.59
L
Zhong Kui
acapdon
Zhong Kui
4
10
19
1.35
W
Neith
domajuzo
Neith
6
12
27
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,048
Damage
94,050
102,740
Taken
132,593
58,536
Mitigated
82,878
21,196
Healing
14,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Annika12321
Arachne
26,257
18,657
0
5,947
22,741
11,704
0
11,787
10,954
0
57,823
L
Bakasura
AtukHavoc
Bakasura
9,243
8,294
0
1,797
29,898
15,875
0
17,307
12,591
0
22,038
L
4,897
2,161
0
243
22,228
11,277
0
12,947
9,281
0
12,248
W
Merlin
Lara121801
Merlin
37,275
2,411
1,264
1,588
25,594
15,505
0
13,347
12,137
66,110
0
W
Zeus
28,993
487
0
604
12,610
4,673
0
6,934
5,676
47,924
0
L
Heimdallr
Rafa10poderoso
Heimdallr
27,333
13,252
0
965
19,240
7,888
0
12,559
6,681
0
70,434
W
Yemoja
RudysBack
Yemoja
10,269
1,805
6,742
2,156
12,564
14,471
0
6,107
6,457
34,642
0
L
Anubis
Xenobi14
Anubis
26,846
561
558
6,829
28,119
15,386
0
16,951
11,168
71,280
0
L
Zhong Kui
acapdon
Zhong Kui
25,731
2,612
0
3,675
33,108
32,452
0
16,773
16,335
57,727
0
W
Neith
domajuzo
Neith
23,254
17,509
0
2,895
29,231
12,183
0
14,402
14,829
0
50,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,153
Gold Earned
77,378
280
Minions Killed
329
14
Camps Cleared
7
1,274,350
Distance Traveled
1,237,115
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
17,506
1,167
74
5
8
274,337
0
L
Bakasura
14,896
993
32
2
3
299,691
0
L
Fenrir
13,016
868
13
1
2
214,907
0
W
Merlin
17,156
1,144
82
5
2
268,445
0
W
Zeus
15,750
1,050
52
3
1
264,921
0
L
Heimdallr
18,170
1,211
87
6
0
277,284
0
W
Yemoja
15,341
1,023
41
3
1
232,828
1
L
Anubis
16,433
1,096
121
8
0
205,188
0
L
Zhong Kui
14,863
991
76
5
2
240,045
0
W
Neith
15,400
1,027
31
2
2
233,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role