Player Matchup

Arachne
Arachne
 
Arachne
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Fokfuji
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 52L
1,243 Elo+
Solo
Mercury
Mercury
LinesofRhyme
Mercury
Level 123
God Stats
0W - 5L
1,173 SR
Queue Stats
212W - 198L
1,241 Elo+
Solo
Khepri
Khepri
Zenosin
Khepri
Level 76
God Stats
0W - 4L
1,116 SR
Queue Stats
135W - 131L
1,293 Elo+
Party 1
Sobek
Sobek
lexiangel12
Sobek
Level 63
God Stats
2W - 3L
1,381 SR
Queue Stats
146W - 152L
1,273 Elo+
Party 1
Team Averages
Level 79
1,334 SR
1,310 Elo+

VS

Team Averages
Level 50
1,436 SR
1,186 Elo+
Nu Wa
Nu Wa
AFKxKingxSplat
Nu Wa
Level 44
God Stats
1W - 1L
1,273 SR
Queue Stats
9W - 24L
1,235 Elo+
Party 2
Thor
Thor
Brelant
Thor
Level 47
God Stats
9W - 3L
1,518 SR
Queue Stats
241W - 232L
1,259 Elo+
Solo
Zeus
Zeus
FurTrader7088
Zeus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 31L
976 Elo+
Solo
Jormungandr
Jormungandr
SOULSLYER31
Jormungandr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 70L
1,355 Elo+
Solo
Kuzenbo
Kuzenbo
StevenJMJoker727
Kuzenbo
Level 27
God Stats
1W - 0L
1,390 SR
Queue Stats
4W - 20L
1,105 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
3 / 5 / 6
8,635
664
3,604
16,088
6,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Fokfuji
Da Ji
17
9 / 4 / 8
10,000
769
12,503
11,898
5,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
LinesofRhyme
Mercury
13
3 / 7 / 6
8,227
633
5,894
11,761
4,726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
Zenosin
Khepri
16
2 / 3 / 15
8,945
688
9,882
12,786
12,266
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 5 / 9
8,748
673
8,643
13,456
15,582
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 15
10,538
811
14,933
6,755
2,736
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thor
Brelant
Thor
16
2 / 4 / 14
9,254
712
10,573
15,938
10,500
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 5 / 12
10,317
794
14,149
9,886
3,415
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
SOULSLYER31
Jormungandr
19
10 / 4 / 10
11,269
867
11,032
12,096
12,932
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 5 / 7
9,083
699
6,036
9,844
6,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
82
20
Kills
24
24
Deaths
20
44
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
5
6
1.2
W
4
2
15
5.75
W
Thor
Brelant
Thor
2
4
14
2.25
L
Da Ji
Fokfuji
Da Ji
9
4
8
3.25
W
5
5
12
2.2
L
Mercury
LinesofRhyme
Mercury
3
7
6
0.86
W
Jormungandr
SOULSLYER31
Jormungandr
10
4
10
3.75
W
3
5
7
1.3
L
Khepri
Zenosin
Khepri
2
3
15
3.17
L
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,526
Damage
56,723
65,989
Taken
54,519
44,397
Mitigated
36,058
24,143
Healing
15,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,604
2,878
1,166
6,408
16,088
6,196
25
11,273
4,815
0
15,949
W
14,933
3,674
2,025
976
6,755
2,736
954
1,822
4,933
28,752
0
W
Thor
Brelant
Thor
10,573
2,961
542
5,307
15,938
10,500
870
5,769
10,169
0
16,229
L
Da Ji
Fokfuji
Da Ji
12,503
3,683
3,086
3,096
11,898
5,627
0
8,622
3,276
0
27,698
W
14,149
1,919
776
2,833
9,886
3,415
1,252
3,014
6,872
40,093
0
L
Mercury
LinesofRhyme
Mercury
5,894
1,566
1,080
677
11,761
4,726
0
8,256
3,505
0
14,238
W
Jormungandr
SOULSLYER31
Jormungandr
11,032
1,841
1,210
1,693
12,096
12,932
370
5,183
6,913
25,362
0
W
6,036
2,017
0
390
9,844
6,475
595
2,737
7,107
11,250
0
L
Khepri
Zenosin
Khepri
9,882
525
2,265
3,562
12,786
12,266
0
9,069
3,717
17,974
0
L
8,643
796
1,437
1,366
13,456
15,582
0
8,930
4,526
15,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,555
Gold Earned
50,461
99
Minions Killed
149
0
Camps Cleared
0
1,117,712
Distance Traveled
1,017,253
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,635
664
45
3
0
237,268
0
W
Nu Wa
10,538
811
36
3
0
204,620
1
W
Thor
9,254
712
10
1
0
182,970
0
L
Da Ji
10,000
769
31
2
0
235,398
0
W
Zeus
10,317
794
59
5
0
171,274
0
L
Mercury
8,227
633
9
1
0
200,377
0
W
Jormungandr
11,269
867
35
3
0
225,306
0
W
Kuzenbo
9,083
699
9
1
0
233,083
0
L
Khepri
8,945
688
1
0
0
236,455
0
L
Sobek
8,748
673
13
1
0
208,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role