Player Matchup

Olorun
Olorun
JoJoTheDripGod
Olorun
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 47L
1,354 Elo+
Solo
Chiron
Chiron
Just A Chris
Chiron
Level 80
God Stats
28W - 24L
1,625 SR
Queue Stats
272W - 314L
1,555 Elo+
Solo
Chaac
Chaac
LuNe x MoDzZ
Chaac
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 44L
1,482 Elo+
Solo
Kukulkan
Kukulkan
QuEiJo--
Kukulkan
Level 125
God Stats
57W - 67L
1,478 SR
Queue Stats
59W - 73L
1,451 Elo+
Solo
Achilles
Achilles
progamerlegend
Achilles
Level 104
God Stats
7W - 5L
1,667 SR
Queue Stats
153W - 120L
1,489 Elo+
Solo
Team Averages
Level 108
1,554 SR
1,466 Elo+

VS

Team Averages
Level 140
1,515 SR
1,502 Elo+
Jormungandr
Jormungandr
Hunter RecKs
Jormungandr
Level 132
God Stats
1W - 0L
1,297 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 1
Odin
Odin
Savage Moves
Odin
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,500 Elo+
Party 1
Thanatos
Thanatos
SkillzPwn
Thanatos
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,500 Elo+
Party 1
Ra
Ra
St0L3DaB00Ty
Ra
Level 147
God Stats
16W - 19L
1,462 SR
Queue Stats
209W - 202L
1,509 Elo+
Solo
Rama
Rama
TheYouthX
Rama
Level 128
God Stats
1W - 0L
1,815 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 12
14,812
617
22,335
21,579
23,385
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chiron
20
6 / 1 / 10
16,142
673
20,690
15,617
7,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 1 / 12
16,161
673
20,282
31,837
36,286
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
QuEiJo--
Kukulkan
20
2 / 3 / 9
14,778
616
17,908
18,148
8,001
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
20
9 / 5 / 7
16,430
685
22,470
29,993
44,679
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hunter RecKs
Jormungandr
20
1 / 4 / 8
15,720
655
19,587
33,254
46,300
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 4 / 6
14,570
607
15,957
31,019
32,645
Breastplate

Breastplate

+20
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
SkillzPwn
Thanatos
20
4 / 7 / 6
15,095
629
12,722
21,447
15,607
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 4 / 2
16,809
700
25,118
21,356
12,814
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
20
0 / 3 / 8
13,809
575
14,328
16,488
7,992
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
43
22
Kills
13
13
Deaths
22
50
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Hunter RecKs
Jormungandr
1
4
8
1.25
L
2
3
12
2.67
L
Chiron
6
1
10
11
L
3
1
12
9
L
Kukulkan
QuEiJo--
Kukulkan
2
3
9
2.17
W
2
4
6
1.25
W
Thanatos
SkillzPwn
Thanatos
4
7
6
1
W
6
4
2
1.75
W
Rama
0
3
8
1.33
L
Achilles
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,685
Damage
87,712
117,174
Taken
123,564
119,638
Mitigated
115,358
52,230
Healing
36,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Hunter RecKs
Jormungandr
19,587
3,590
0
500
33,254
46,300
336
11,385
21,211
57,707
0
L
22,335
9,088
4,374
7,862
21,579
23,385
2,564
10,062
11,517
64,130
0
L
Chiron
20,690
6,920
3,098
7,255
15,617
7,287
1,616
5,494
10,123
0
70,648
L
20,282
4,452
0
15,972
31,837
36,286
864
11,561
20,276
0
71,254
L
Kukulkan
QuEiJo--
Kukulkan
17,908
713
2,299
2,856
18,148
8,001
486
8,057
10,091
67,226
0
W
15,957
2,349
0
500
31,019
32,645
757
10,858
19,622
0
50,136
W
Thanatos
SkillzPwn
Thanatos
12,722
3,112
0
12,460
21,447
15,607
710
8,121
13,286
0
44,952
W
25,118
1,757
10,707
10,004
21,356
12,814
974
4,059
17,145
101,849
0
W
Rama
14,328
7,602
0
2,779
16,488
7,992
1,865
5,446
10,925
0
56,525
L
Achilles
22,470
7,599
0
8,514
29,993
44,679
761
10,843
19,150
0
57,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,323
Gold Earned
76,003
509
Minions Killed
505
7
Camps Cleared
8
2,297,252
Distance Traveled
2,142,366
23
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,720
655
78
3
0
430,263
0
L
Olorun
14,812
617
94
4
2
437,419
4
L
Chiron
16,142
673
100
4
0
432,446
1
L
Chaac
16,161
673
122
5
2
501,548
4
L
Kukulkan
14,778
616
122
5
1
444,563
12
W
Odin
14,570
607
77
3
0
466,399
0
W
Thanatos
15,095
629
70
3
4
420,801
0
W
Ra
16,809
700
167
7
3
443,335
0
W
Rama
13,809
575
113
5
1
381,568
3
L
Achilles
16,430
685
71
3
2
481,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role