Player Matchup

Merlin
Merlin
Blod Orn 666
Merlin
Level 61
God Stats
1W - 4L
1,239 SR
Queue Stats
66W - 57L
1,415 Elo+
Party 1
Medusa
Medusa
CoyCoy420
Medusa
Level 69
God Stats
30W - 19L
1,594 SR
Queue Stats
98W - 96L
1,407 Elo+
Party 1
Kukulkan
Kukulkan
FirewallKMF
Kukulkan
Level 16
God Stats
3W - 2L
1,551 SR
Queue Stats
24W - 19L
1,375 Elo+
Party 1
Team Averages
Level 49
1,461 SR
1,399 Elo+

VS

Team Averages
Level 15
1,404 SR
1,304 Elo+
Susano
Susano
Destroyer3punto0
Susano
Level 8
God Stats
0W - 3L
1,242 SR
Queue Stats
2W - 8L
1,405 Elo+
Party 2
Discordia
Discordia
Liimbeerg95
Discordia
Level 28
God Stats
1W - 2L
1,469 SR
Queue Stats
12W - 13L
1,300 Elo+
Solo
Bakasura
Bakasura
nashio_pahmata
Bakasura
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 9L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
12 / 3 / 5
9,700
882
11,200
7,519
2,662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
CoyCoy420
Medusa
12
6 / 2 / 8
8,968
815
7,898
8,077
2,828
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Kukulkan
FirewallKMF
Kukulkan
11
1 / 1 / 13
7,774
707
2,425
5,509
2,211
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 2
6,337
576
3,655
9,900
3,317
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Liimbeerg95
Discordia
12
5 / 4 / 1
8,710
792
8,020
6,112
2,054
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
9
0 / 7 / 3
6,592
599
3,983
10,183
3,862
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
19
Kills
5
6
Deaths
19
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
12
3
5
4.83
W
Medusa
CoyCoy420
Medusa
6
2
8
5
L
0
8
2
0.13
W
Kukulkan
FirewallKMF
Kukulkan
1
1
13
7.5
L
Discordia
Liimbeerg95
Discordia
5
4
1
1.38
L
Bakasura
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,523
Damage
15,658
21,105
Taken
26,195
7,701
Mitigated
9,233
5,954
Healing
3,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
11,200
1,725
0
1,400
7,519
2,662
430
2,302
5,071
25,573
0
W
Medusa
CoyCoy420
Medusa
7,898
4,499
0
3,647
8,077
2,828
1,582
2,671
5,256
0
37,231
L
3,655
267
0
898
9,900
3,317
0
4,371
5,529
0
7,646
W
Kukulkan
FirewallKMF
Kukulkan
2,425
962
0
907
5,509
2,211
376
3,115
2,394
23,614
0
L
Discordia
Liimbeerg95
Discordia
8,020
265
0
489
6,112
2,054
0
3,312
2,800
40,441
0
L
Bakasura
3,983
3,231
62
1,965
10,183
3,862
43
5,966
4,217
0
8,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,442
Gold Earned
21,639
125
Minions Killed
93
0
Camps Cleared
0
554,631
Distance Traveled
529,303
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,700
882
27
2
0
180,340
2
W
Medusa
8,968
815
53
5
0
176,047
0
L
Susano
6,337
576
4
0
0
171,789
0
W
Kukulkan
7,774
707
45
4
0
198,244
0
L
Discordia
8,710
792
58
5
0
183,703
2
L
Bakasura
6,592
599
31
3
0
173,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role