Player Matchup

Fenrir
Fenrir
Apexhardhead
Fenrir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,624 Elo+
Party 1
Jormungandr
Jormungandr
Blck1121
Jormungandr
Level 13
God Stats
8W - 5L
1,273 SR
Queue Stats
93W - 82L
1,210 Elo+
Solo
Kukulkan
Kukulkan
EzekielHBennetts
Kukulkan
Level 28
God Stats
16W - 22L
1,419 SR
Queue Stats
47W - 60L
1,382 Elo+
Solo
Thanatos
Thanatos
TREVNASTY94
Thanatos
Level 28
God Stats
6W - 11L
1,243 SR
Queue Stats
100W - 85L
1,347 Elo+
Solo
Nemesis
Nemesis
Zettic
Nemesis
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 24L
1,624 Elo+
Party 1
Team Averages
Level 27
1,387 SR
1,437 Elo+

VS

Team Averages
Level 22
1,405 SR
1,373 Elo+
Chronos
Chronos
Alleaya
Chronos
Level 29
God Stats
3W - 13L
1,189 SR
Queue Stats
24W - 36L
1,306 Elo+
Solo
Sylvanus
Sylvanus
BadW0lf922
Sylvanus
Level 29
God Stats
4W - 5L
1,515 SR
Queue Stats
84W - 83L
1,342 Elo+
Solo
Apollo
Apollo
FisTorres
Apollo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,479 Elo+
Solo
Hera
Hera
FlyWolf94
Hera
Level 29
God Stats
4W - 3L
1,588 SR
Queue Stats
109W - 62L
1,464 Elo+
Solo
Neith
Neith
Nala13nym
Neith
Level 8
God Stats
2W - 5L
1,233 SR
Queue Stats
12W - 13L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
8 / 11 / 11
16,179
952
15,771
26,137
13,031
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
Blck1121
Jormungandr
20
1 / 2 / 20
15,449
909
8,250
19,544
19,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 2 / 17
15,442
908
31,781
12,175
4,583
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
TREVNASTY94
Thanatos
20
2 / 7 / 9
14,328
843
10,567
19,281
7,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Zettic
Nemesis
20
18 / 3 / 8
18,554
1,091
29,019
16,891
7,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

120

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Alleaya
Chronos
20
3 / 4 / 12
15,045
885
13,313
21,082
8,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
BadW0lf922
Sylvanus
20
1 / 6 / 11
15,433
908
6,138
27,421
39,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
FisTorres
Apollo
17
0 / 7 / 4
12,310
724
1,899
9,086
2,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
20
13 / 5 / 8
18,115
1,066
37,401
23,743
8,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Neith
Nala13nym
Neith
20
8 / 9 / 13
16,585
976
24,566
23,907
9,940
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
73
31
Kills
25
25
Deaths
31
65
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Chronos
Alleaya
Chronos
3
4
12
2.25
W
Fenrir
8
11
11
1.23
L
Sylvanus
BadW0lf922
Sylvanus
1
6
11
1.08
W
Jormungandr
Blck1121
Jormungandr
1
2
20
5.5
W
2
2
17
5.25
L
Apollo
FisTorres
Apollo
0
7
4
0.29
L
Hera
13
5
8
3.4
L
Neith
Nala13nym
Neith
8
9
13
1.61
W
Thanatos
TREVNASTY94
Thanatos
2
7
9
0.93
W
Nemesis
Zettic
Nemesis
18
3
8
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,388
Damage
83,317
94,028
Taken
105,239
51,423
Mitigated
69,589
17,462
Healing
11,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Alleaya
Chronos
13,313
3,097
0
2,299
21,082
8,175
0
8,290
12,792
38,874
0
W
Fenrir
15,771
4,569
0
482
26,137
13,031
0
14,700
9,768
0
24,398
L
Sylvanus
BadW0lf922
Sylvanus
6,138
3,552
3,564
2,736
27,421
39,529
0
8,772
18,649
34,915
0
W
Jormungandr
Blck1121
Jormungandr
8,250
2,057
419
1,056
19,544
19,098
0
10,942
8,602
49,758
0
W
31,781
1,090
1,886
1,489
12,175
4,583
0
9,500
2,675
79,398
0
L
Apollo
FisTorres
Apollo
1,899
1,513
0
0
9,086
2,991
0
2,376
6,710
0
5,825
L
Hera
37,401
8,283
0
0
23,743
8,954
0
11,148
12,595
61,217
0
L
Neith
Nala13nym
Neith
24,566
11,255
0
3,355
23,907
9,940
0
9,445
14,462
0
56,265
W
Thanatos
TREVNASTY94
Thanatos
10,567
2,697
1,522
8,490
19,281
7,398
0
11,269
8,012
0
47,343
W
Nemesis
Zettic
Nemesis
29,019
15,563
0
2,118
16,891
7,313
0
10,441
6,450
0
46,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,952
Gold Earned
77,488
340
Minions Killed
256
9
Camps Cleared
1
1,478,697
Distance Traveled
1,331,079
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
15,045
885
66
4
1
321,157
0
W
Fenrir
16,179
952
13
1
0
302,974
2
L
Sylvanus
15,433
908
44
3
0
265,066
1
W
Jormungandr
15,449
909
97
6
0
253,443
0
W
Kukulkan
15,442
908
114
7
4
278,685
0
L
Apollo
12,310
724
6
0
0
108,208
0
L
Hera
18,115
1,066
68
4
0
340,684
2
L
Neith
16,585
976
72
4
0
295,964
0
W
Thanatos
14,328
843
67
4
2
299,058
3
W
Nemesis
18,554
1,091
49
3
3
344,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role