Player Matchup

Apollo
Apollo
 
Apollo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,327 Elo+
Solo
Cernunnos
Cernunnos
AleSousa
Cernunnos
Level 20
God Stats
10W - 17L
1,285 SR
Queue Stats
148W - 152L
1,500 Elo+
Solo
Jing Wei
Jing Wei
NoVuelvenMas
Jing Wei
Level 32
God Stats
12W - 17L
1,170 SR
Queue Stats
108W - 127L
1,407 Elo+
Party 1
Vulcan
Vulcan
SirElft
Vulcan
Level 29
God Stats
1W - 2L
1,258 SR
Queue Stats
22W - 17L
1,506 Elo+
Party 1
Thanatos
Thanatos
bemrap
Thanatos
Level 13
God Stats
3W - 8L
1,050 SR
Queue Stats
36W - 36L
1,199 Elo+
Solo
Team Averages
Level 20
1,252 SR
1,388 Elo+

VS

Team Averages
Level 18
1,521 SR
1,412 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FiveComic588106
Fenrir
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 43L
1,301 Elo+
Solo
Nox
Nox
LucenaDriz
Nox
Level 26
God Stats
12W - 11L
1,500 SR
Queue Stats
340W - 355L
1,403 Elo+
Solo
Sun Wukong
Sun Wukong
MissTetovich
Sun Wukong
Level 16
God Stats
1W - 2L
1,607 SR
Queue Stats
47W - 43L
1,678 Elo+
Solo
Skadi
Skadi
kauanecaionatyde
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
3
0 / 1 / 0
8,041
277
204
561
108
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Cernunnos
AleSousa
Cernunnos
17
2 / 7 / 5
12,767
440
8,937
16,746
5,376
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
NoVuelvenMas
Jing Wei
20
6 / 2 / 4
16,600
572
13,753
16,030
6,706
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
SirElft
Vulcan
20
15 / 3 / 8
17,398
600
29,563
14,664
6,703
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
bemrap
Thanatos
19
8 / 10 / 4
14,264
492
11,653
25,987
9,243
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
13 / 5 / 3
17,491
603
30,687
25,595
12,275
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

9
0 / 4 / 1
9,207
317
984
6,463
2,024
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
7 / 4 / 5
13,937
481
14,765
18,324
8,905
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
MissTetovich
Sun Wukong
18
2 / 6 / 1
12,307
424
7,494
23,558
17,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

9
0 / 12 / 3
9,287
320
1,600
11,326
7,136
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
35
31
Kills
22
23
Deaths
31
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
1
0
0
L
Ah Muzen Cab
 
Ah Muzen Cab
13
5
3
2.9
W
Cernunnos
AleSousa
Cernunnos
2
7
5
0.64
L
0
4
1
0.13
L
7
4
5
2.38
L
Sun Wukong
MissTetovich
Sun Wukong
2
6
1
0.42
W
Jing Wei
NoVuelvenMas
Jing Wei
6
2
4
4
W
Vulcan
SirElft
Vulcan
15
3
8
6.33
W
Thanatos
bemrap
Thanatos
8
10
4
1
L
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,110
Damage
55,530
73,988
Taken
85,266
28,136
Mitigated
47,983
26,230
Healing
13,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
204
204
0
0
561
108
0
58
503
0
204
L
Ah Muzen Cab
 
Ah Muzen Cab
30,687
16,626
0
4,690
25,595
12,275
697
7,177
18,418
0
172,008
W
Cernunnos
AleSousa
Cernunnos
8,937
6,627
0
1,904
16,746
5,376
1,091
7,951
8,795
0
38,847
L
984
350
0
1,155
6,463
2,024
675
1,954
4,509
0
20,892
L
14,765
2,057
202
3,018
18,324
8,905
43
5,938
12,386
69,717
0
L
Sun Wukong
MissTetovich
Sun Wukong
7,494
681
0
4,058
23,558
17,643
1,082
9,894
13,664
0
64,955
W
Jing Wei
NoVuelvenMas
Jing Wei
13,753
11,595
0
4,886
16,030
6,706
8,774
2,069
13,961
0
104,594
W
Vulcan
SirElft
Vulcan
29,563
7,864
189
1,122
14,664
6,703
2,975
2,486
12,178
130,630
0
W
Thanatos
bemrap
Thanatos
11,653
4,726
0
18,129
25,987
9,243
377
2,201
23,786
0
113,297
L
1,600
983
0
0
11,326
7,136
167
4,600
6,726
0
11,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,070
Gold Earned
62,229
652
Minions Killed
548
0
Camps Cleared
0
1,891,506
Distance Traveled
1,947,088
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,041
277
0
0
0
19,272
0
L
Ah Muzen Cab
17,491
603
230
8
0
514,271
4
W
Cernunnos
12,767
440
67
2
0
357,007
0
L
Fenrir
9,207
317
42
1
0
186,237
2
L
Nox
13,937
481
122
4
0
482,964
5
L
Sun Wukong
12,307
424
133
5
0
503,704
5
W
Jing Wei
16,600
572
244
8
0
542,583
3
W
Vulcan
17,398
600
210
7
0
557,355
5
W
Thanatos
14,264
492
131
5
0
415,289
3
L
Skadi
9,287
320
21
1
0
259,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role