Player Matchup

Discordia
Discordia
 
Discordia
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
60W - 77L
1,221 Elo+
Solo
Heimdallr
Heimdallr
Amulligam00
Heimdallr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,190 Elo+
Solo
Merlin
Merlin
DragoonOminous
Merlin
Level 17
God Stats
11W - 15L
1,344 SR
Queue Stats
16W - 26L
1,204 Elo+
Solo
Jing Wei
Jing Wei
StellarPrawn253
Jing Wei
Level 29
God Stats
17W - 16L
1,321 SR
Queue Stats
87W - 94L
1,266 Elo+
Solo
Chang'e
Chang'e
miran_ds
Chang'e
Level 28
God Stats
30W - 18L
1,594 SR
Queue Stats
200W - 199L
1,208 Elo+
Solo
Team Averages
Level 20
1,452 SR
1,218 Elo+

VS

Team Averages
Level 11
1,390 SR
1,172 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 6
God Stats
2W - 5L
1,136 SR
Queue Stats
12W - 18L
928 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 11
God Stats
6W - 11L
1,500 SR
Queue Stats
17W - 22L
1,075 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 1
Ra
Ra
IronWolf-626
Ra
Level 28
God Stats
16W - 29L
1,312 SR
Queue Stats
280W - 268L
1,146 Elo+
Solo
Guan Yu
Guan Yu
dear_can
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
5 / 1 / 13
11,884
914
13,154
8,271
3,077
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Amulligam00
Heimdallr
19
7 / 2 / 17
12,183
937
19,387
8,696
3,895
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

19
3 / 0 / 18
12,187
937
9,441
10,044
4,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
20
14 / 2 / 18
13,771
1,059
27,392
13,779
6,901
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
miran_ds
Chang'e
19
7 / 0 / 22
12,500
962
16,680
7,812
3,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

284

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
1 / 2 / 3
11,855
912
10,469
17,311
15,027
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
 
Fenrir
16
1 / 12 / 2
10,582
814
11,869
29,355
12,110
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
 
King Arthur
15
0 / 6 / 1
9,730
748
1,782
7,567
5,021
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
3 / 1 / 2
12,467
959
13,985
12,180
5,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
dear_can
Guan Yu
16
0 / 17 / 1
10,306
793
4,935
33,673
14,876
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
14
36
Kills
5
5
Deaths
38
88
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
1
13
11.5
L
Jormungandr
 
Jormungandr
1
2
3
1.25
L
Fenrir
 
Fenrir
1
12
2
0.17
L
King Arthur
 
King Arthur
0
6
1
0.08
W
Heimdallr
Amulligam00
Heimdallr
7
2
17
7.75
W
3
0
18
12
L
3
1
2
4
W
Jing Wei
14
2
18
11.5
L
Guan Yu
dear_can
Guan Yu
0
17
1
0.03
W
Chang'e
miran_ds
Chang'e
7
0
22
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,054
Damage
43,040
48,602
Taken
100,086
22,228
Mitigated
52,123
15,293
Healing
5,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,154
1,206
0
0
8,271
3,077
0
4,849
3,422
18,707
0
L
Jormungandr
 
Jormungandr
10,469
2,376
0
0
17,311
15,027
0
6,605
10,706
31,656
0
L
Fenrir
 
Fenrir
11,869
4,555
0
652
29,355
12,110
0
13,000
16,355
0
20,649
L
King Arthur
 
King Arthur
1,782
913
0
575
7,567
5,021
0
2,469
5,098
0
5,285
W
Heimdallr
Amulligam00
Heimdallr
19,387
8,972
0
1,077
8,696
3,895
0
4,575
4,121
0
40,705
W
9,441
1,153
419
1,466
10,044
4,682
0
5,471
4,573
54,835
0
L
13,985
373
1,365
2,391
12,180
5,089
0
5,535
6,645
54,688
0
W
Jing Wei
27,392
18,184
1,585
2,552
13,779
6,901
0
6,463
7,316
0
42,293
L
Guan Yu
dear_can
Guan Yu
4,935
3,054
0
405
33,673
14,876
0
11,666
22,004
0
20,951
W
Chang'e
miran_ds
Chang'e
16,680
2,768
4,749
3,445
7,812
3,673
0
3,096
4,716
23,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,525
Gold Earned
54,940
223
Minions Killed
183
2
Camps Cleared
4
1,164,185
Distance Traveled
1,085,136
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,884
914
12
1
1
244,962
0
L
Jormungandr
11,855
912
35
3
0
265,121
0
L
Fenrir
10,582
814
12
1
0
262,716
5
L
King Arthur
9,730
748
5
0
0
78,532
1
W
Heimdallr
12,183
937
34
3
0
250,080
3
W
Merlin
12,187
937
115
9
0
204,492
1
L
Ra
12,467
959
117
9
0
253,127
0
W
Jing Wei
13,771
1,059
39
3
1
223,965
1
L
Guan Yu
10,306
793
14
1
4
225,640
0
W
Chang'e
12,500
962
23
2
0
240,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role