Player Matchup

Jormungandr
Jormungandr
Eustark
Jormungandr
Level 20
God Stats
4W - 4L
1,500 SR
Queue Stats
247W - 244L
1,435 Elo+
Solo
Serqet
Serqet
MateusKiller
Serqet
Level 26
God Stats
24W - 16L
1,579 SR
Queue Stats
80W - 69L
1,599 Elo+
Solo
Ah Puch
Ah Puch
Reirodrick
Ah Puch
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 51L
1,218 Elo+
Solo
Cupid
Cupid
TheHunterSkill
Cupid
Level 18
God Stats
9W - 2L
1,691 SR
Queue Stats
53W - 31L
1,457 Elo+
Solo
Merlin
Merlin
zCounter02
Merlin
Level 22
God Stats
4W - 1L
1,687 SR
Queue Stats
6W - 4L
1,438 Elo+
Solo
Team Averages
Level 22
1,591 SR
1,429 Elo+

VS

Team Averages
Level 14
1,459 SR
1,509 Elo+
Neith
Neith
Agraykor
Neith
Level 14
God Stats
1W - 2L
1,666 SR
Queue Stats
5W - 7L
1,485 Elo+
Solo
Poseidon
Poseidon
BarerSpider2429
Poseidon
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 26L
1,766 Elo+
Solo
Arachne
Arachne
FLPKAMIK4Z3
Arachne
Level 16
God Stats
4W - 10L
1,392 SR
Queue Stats
10W - 19L
1,406 Elo+
Solo
Vulcan
Vulcan
Hímechan
Vulcan
Level 14
God Stats
0W - 2L
1,301 SR
Queue Stats
76W - 50L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
RatoTulho
Baron Samedi
Level 13
God Stats
4W - 5L
1,435 SR
Queue Stats
99W - 88L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Eustark
Jormungandr
20
3 / 4 / 31
14,883
1,063
19,432
23,121
26,098
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Serqet
20
20 / 6 / 13
16,501
1,179
25,773
18,456
6,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Reirodrick
Ah Puch
20
4 / 3 / 22
13,782
984
17,722
15,275
4,702
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
17 / 9 / 16
17,221
1,230
24,748
23,873
8,519
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
zCounter02
Merlin
20
4 / 6 / 23
13,802
986
15,632
14,388
4,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

86

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Agraykor
Neith
20
3 / 10 / 11
13,187
942
10,582
20,159
7,533
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
20
6 / 9 / 10
14,209
1,015
21,446
22,859
7,690
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
FLPKAMIK4Z3
Arachne
20
11 / 13 / 9
15,750
1,125
16,586
30,391
11,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Hímechan
Vulcan
20
7 / 4 / 14
15,144
1,082
32,466
9,832
3,585
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
RatoTulho
Baron Samedi
20
1 / 12 / 15
13,214
944
10,088
24,272
21,725
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
87
48
Kills
28
28
Deaths
48
105
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Neith
Agraykor
Neith
3
10
11
0.85
L
Poseidon
6
9
10
1.22
W
Jormungandr
Eustark
Jormungandr
3
4
31
4.63
L
Arachne
FLPKAMIK4Z3
Arachne
11
13
9
1.19
L
Vulcan
Hímechan
Vulcan
7
4
14
3.5
W
Serqet
20
6
13
4.42
L
Baron Samedi
RatoTulho
Baron Samedi
1
12
15
0.71
W
Ah Puch
Reirodrick
Ah Puch
4
3
22
5
W
17
9
16
2.78
W
Merlin
zCounter02
Merlin
4
6
23
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,307
Damage
91,168
95,113
Taken
107,513
50,883
Mitigated
52,280
8,855
Healing
11,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Agraykor
Neith
10,582
7,904
203
2,105
20,159
7,533
0
9,844
10,315
0
35,052
L
Poseidon
21,446
1,983
0
1,136
22,859
7,690
0
9,938
12,393
70,003
0
W
Jormungandr
Eustark
Jormungandr
19,432
3,749
0
359
23,121
26,098
0
11,758
11,363
47,671
0
L
Arachne
FLPKAMIK4Z3
Arachne
16,586
10,776
0
2,178
30,391
11,747
0
16,400
12,932
0
28,699
L
Vulcan
Hímechan
Vulcan
32,466
7,052
0
719
9,832
3,585
0
3,469
6,363
62,988
0
W
Serqet
25,773
6,525
0
243
18,456
6,675
0
10,968
7,488
0
31,448
L
Baron Samedi
RatoTulho
Baron Samedi
10,088
1,145
1,607
3,844
24,272
21,725
0
13,135
10,867
24,569
99
W
Ah Puch
Reirodrick
Ah Puch
17,722
1,047
0
804
15,275
4,702
0
13,103
2,172
54,118
0
W
24,748
16,284
1,582
4,946
23,873
8,519
0
16,409
7,464
0
60,620
W
Merlin
zCounter02
Merlin
15,632
980
291
630
14,388
4,889
0
11,663
2,725
47,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,189
Gold Earned
71,504
319
Minions Killed
339
12
Camps Cleared
5
1,182,351
Distance Traveled
1,210,878
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,187
942
72
5
1
186,338
0
L
Poseidon
14,209
1,015
110
8
1
250,720
4
W
Jormungandr
14,883
1,063
48
3
1
229,937
1
L
Arachne
15,750
1,125
35
3
0
281,603
0
L
Vulcan
15,144
1,082
89
6
1
271,938
1
W
Serqet
16,501
1,179
18
1
2
284,529
0
L
Baron Samedi
13,214
944
33
2
2
220,279
0
W
Ah Puch
13,782
984
87
6
0
245,323
1
W
Cupid
17,221
1,230
84
6
8
226,355
0
W
Merlin
13,802
986
82
6
1
196,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role