Player Matchup

Erlang Shen
Erlang Shen
Silver II
Les sourcils
Erlang Shen
Silver II
Level 62
God Stats
5W - 7L
1,528 SR
Queue Stats
232W - 238L
1,196 MMR
Solo
Scylla
Scylla
Silver II
Poppa East
Scylla
Silver II
Level 68
God Stats
55W - 42L
1,606 SR
Queue Stats
69W - 63L
1,223 MMR
Party 1
Hun Batz
Hun Batz
Silver II
TAC_CRUSHERR
Hun Batz
Silver II
Level 87
God Stats
1W - 4L
1,428 SR
Queue Stats
375W - 293L
1,082 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 72
1,521 SR
1,167 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,515 SR
1,208 MMR
Sun Wukong
Sun Wukong
Bronze I
Meraki-JH
Sun Wukong
Bronze I
Level 52
God Stats
1W - 1L
1,365 SR
Queue Stats
39W - 30L
1,151 MMR
Solo
Hel
Hel
Silver IV
krimsonnight485
Hel
Silver IV
Level 107
God Stats
18W - 13L
1,422 SR
Queue Stats
132W - 132L
1,086 MMR
Solo
Ne Zha
Ne Zha
Gold V
tragy66
Ne Zha
Gold V
Level 129
God Stats
2W - 0L
1,757 SR
Queue Stats
38W - 43L
1,387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Les sourcils
Erlang Shen
18
3 / 6 / 6
15,461
595
16,805
34,318
41,137
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
Poppa East
Scylla
20
6 / 8 / 4
15,941
613
31,280
22,631
6,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hun Batz
TAC_CRUSHERR
Hun Batz
18
4 / 8 / 5
15,421
593
15,381
24,592
8,940
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ZeusRaijinBacchusKumbhakarnaPersephone

VS

Bans
Hou YiMedusaHeimdallrHeraXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Meraki-JH
Sun Wukong
20
3 / 0 / 17
16,444
632
21,240
28,001
32,551
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 9 / 6
15,986
615
18,960
21,279
7,525
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
tragy66
Ne Zha
20
13 / 4 / 5
17,987
692
28,857
26,843
18,130
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
13
Kills
22
22
Deaths
13
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Les sourcils
Erlang Shen
3
6
6
1
W
Sun Wukong
Meraki-JH
Sun Wukong
3
0
17
11.5
L
Scylla
Poppa East
Scylla
6
8
4
1
L
Hun Batz
TAC_CRUSHERR
Hun Batz
4
8
5
0.81
W
6
9
6
1
W
Ne Zha
tragy66
Ne Zha
13
4
5
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,466
Damage
69,057
81,541
Taken
76,123
56,692
Mitigated
58,206
20,830
Healing
31,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Les sourcils
Erlang Shen
16,805
8,337
751
11,289
34,318
41,137
399
7,731
26,587
0
64,881
W
Sun Wukong
Meraki-JH
Sun Wukong
21,240
4,296
0
7,314
28,001
32,551
17
13,416
14,585
0
54,891
L
Scylla
Poppa East
Scylla
31,280
1,863
1,610
2,734
22,631
6,615
0
4,016
18,615
114,338
0
L
Hun Batz
TAC_CRUSHERR
Hun Batz
15,381
3,694
0
4,446
24,592
8,940
0
7,808
16,784
0
75,980
W
18,960
470
9,304
7,291
21,279
7,525
0
8,792
12,487
96,461
0
W
Ne Zha
tragy66
Ne Zha
28,857
7,220
0
7,607
26,843
18,130
1,493
9,159
17,684
0
101,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,823
Gold Earned
50,417
245
Minions Killed
271
0
Camps Cleared
0
1,267,581
Distance Traveled
1,429,160
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
15,461
595
64
2
0
458,315
1
W
Sun Wukong
16,444
632
54
2
0
526,578
2
L
Scylla
15,941
613
121
5
0
389,043
3
L
Hun Batz
15,421
593
60
2
0
420,223
1
W
Hel
15,986
615
127
5
0
434,426
1
W
Ne Zha
17,987
692
90
3
0
468,156
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role