Player Matchup

Fenrir
Fenrir
Bl0ack_justin1
Fenrir
Level 13
God Stats
4W - 2L
1,500 SR
Queue Stats
41W - 31L
1,061 Elo+
Party 1
Bellona
Bellona
JuMp_Blxck
Bellona
Level 27
God Stats
3W - 0L
1,697 SR
Queue Stats
6W - 7L
1,186 Elo+
Solo
Ratatoskr
Ratatoskr
Louna_025
Ratatoskr
Level 23
God Stats
3W - 10L
946 SR
Queue Stats
79W - 139L
1,086 Elo+
Party 2
Anubis
Anubis
eredalis
Anubis
Level 24
God Stats
9W - 5L
1,500 SR
Queue Stats
111W - 92L
1,138 Elo+
Party 1
Mercury
Mercury
ryder-alicia
Mercury
Level 30
God Stats
5W - 8L
1,300 SR
Queue Stats
64W - 109L
1,155 Elo+
Party 2
Team Averages
Level 23
1,389 SR
1,125 Elo+

VS

Team Averages
Level 23
1,464 SR
1,123 Elo+
Ares
Ares
Erik1dc
Ares
Level 24
God Stats
2W - 6L
1,122 SR
Queue Stats
55W - 34L
1,007 Elo+
Solo
Ra
Ra
S8shock17
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 37L
1,143 Elo+
Solo
Nemesis
Nemesis
alexsanpq
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 144L
1,163 Elo+
Solo
Athena
Athena
skiouros1on
Athena
Level 28
God Stats
18W - 21L
1,631 SR
Queue Stats
31W - 44L
1,072 Elo+
Solo
Loki
Loki
xlDxrk_Reaper
Loki
Level 25
God Stats
17W - 13L
1,569 SR
Queue Stats
120W - 161L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 6
7,795
459
7,145
10,371
3,652
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
JuMp_Blxck
Bellona
15
4 / 3 / 2
9,230
543
14,742
13,002
15,061
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
Louna_025
Ratatoskr
13
3 / 6 / 1
8,026
472
2,545
9,116
3,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
eredalis
Anubis
15
13 / 3 / 1
10,009
589
16,229
6,239
3,125
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
ryder-alicia
Mercury
5
0 / 2 / 1
5,572
328
474
2,581
586
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Erik1dc
Ares
12
3 / 3 / 2
7,952
468
5,624
10,637
4,256
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 8 / 6
8,754
515
4,283
11,068
2,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
alexsanpq
Nemesis
7
1 / 3 / 3
6,387
376
2,313
4,204
600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
12
6 / 7 / 5
8,575
504
5,032
19,442
5,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
5 / 3 / 4
9,454
556
6,510
11,886
3,562
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
23
Kills
19
20
Deaths
24
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
6
6
1
L
Ares
Erik1dc
Ares
3
3
2
1.33
W
Bellona
JuMp_Blxck
Bellona
4
3
2
1.67
W
Ratatoskr
Louna_025
Ratatoskr
3
6
1
0.58
L
4
8
6
0.88
L
Nemesis
alexsanpq
Nemesis
1
3
3
0.83
W
Anubis
eredalis
Anubis
13
3
1
4.5
W
Mercury
ryder-alicia
Mercury
0
2
1
0.25
L
Athena
6
7
5
1.21
L
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,135
Damage
23,762
41,309
Taken
57,237
25,716
Mitigated
16,800
8,515
Healing
12,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,145
2,882
0
1,938
10,371
3,652
1,026
3,518
6,853
0
24,439
L
Ares
Erik1dc
Ares
5,624
565
0
1,560
10,637
4,256
687
1,654
8,983
28,166
0
W
Bellona
JuMp_Blxck
Bellona
14,742
5,694
0
4,573
13,002
15,061
605
7,378
5,624
0
48,894
W
Ratatoskr
Louna_025
Ratatoskr
2,545
945
0
1,082
9,116
3,292
2,374
1,544
7,572
0
34,797
L
4,283
351
550
2,145
11,068
2,610
807
5,052
6,016
37,417
0
L
Nemesis
alexsanpq
Nemesis
2,313
1,409
0
372
4,204
600
105
1,084
3,120
0
9,986
W
Anubis
eredalis
Anubis
16,229
278
0
0
6,239
3,125
50
2,220
4,019
57,575
0
W
Mercury
ryder-alicia
Mercury
474
189
111
811
2,581
586
277
345
2,236
0
2,966
L
Athena
5,032
1,818
135
2,126
19,442
5,772
28
6,406
13,036
13,430
0
L
6,510
2,771
681
4,464
11,886
3,562
0
2,033
9,853
0
49,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,632
Gold Earned
41,122
255
Minions Killed
229
0
Camps Cleared
0
1,360,768
Distance Traveled
1,321,296
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,795
459
30
2
0
326,192
3
L
Ares
7,952
468
46
3
0
273,690
0
W
Bellona
9,230
543
71
4
0
330,417
0
W
Ratatoskr
8,026
472
69
4
0
320,212
0
L
Ra
8,754
515
69
4
0
253,689
1
L
Nemesis
6,387
376
13
1
0
164,269
0
W
Anubis
10,009
589
81
5
0
285,883
0
W
Mercury
5,572
328
4
0
0
98,064
0
L
Athena
8,575
504
13
1
0
287,815
0
L
Loki
9,454
556
88
5
0
341,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role