Player Matchup

Hercules
Hercules
 
Hercules
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Coubiac-FR
Raijin
Level 21
God Stats
29W - 33L
1,375 SR
Queue Stats
140W - 130L
1,160 Elo+
Party 1
Hel
Hel
enzo47180
Hel
Level 18
God Stats
1W - 10L
1,200 SR
Queue Stats
84W - 92L
1,351 Elo+
Party 1
Set
Set
romainmokujin666
Set
Level 12
God Stats
1W - 3L
1,260 SR
Queue Stats
34W - 46L
965 Elo+
Party 1
Izanami
Izanami
sankytranky
Izanami
Level 18
God Stats
9W - 10L
1,348 SR
Queue Stats
14W - 17L
1,056 Elo+
Solo
Team Averages
Level 19
1,337 SR
1,206 Elo+

VS

Team Averages
Level 21
1,345 SR
1,119 Elo+
Fenrir
Fenrir
 
Fenrir
Level 22
God Stats
2W - 1L
1,027 SR
Queue Stats
37W - 39L
1,121 Elo+
Solo
Anubis
Anubis
Billldan
Anubis
Level 22
God Stats
67W - 63L
1,294 SR
Queue Stats
75W - 84L
1,052 Elo+
Solo
Sun Wukong
Sun Wukong
Daniusguti
Sun Wukong
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 23L
1,215 Elo+
Solo
Neith
Neith
EinradAsche6026
Neith
Level 20
God Stats
4W - 2L
1,701 SR
Queue Stats
166W - 189L
1,139 Elo+
Solo
Ra
Ra
NightShadow2001
Ra
Level 16
God Stats
27W - 21L
1,203 SR
Queue Stats
786W - 838L
1,066 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
1 / 3 / 0
5,120
465
2,049
4,257
1,314
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Raijin
Coubiac-FR
Raijin
7
0 / 4 / 2
4,745
431
2,353
6,323
1,572
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 4 / 1
5,659
514
5,970
6,089
1,501
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 2 / 1
4,871
443
789
4,950
1,088
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
sankytranky
Izanami
9
3 / 3 / 1
6,000
545
4,323
4,583
1,224
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
3 / 3 / 0
5,920
538
3,706
6,081
1,862
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Boots

Boots

+6%
Movement Speed

Anubis
Billldan
Anubis
11
1 / 1 / 0
6,244
568
2,774
2,490
1,063
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Daniusguti
Sun Wukong
10
5 / 2 / 1
6,159
560
3,636
6,312
5,249
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
3 / 1 / 4
5,523
502
4,320
3,437
1,080
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
3 / 1 / 2
5,695
518
2,094
5,978
1,806
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
7
Kills
15
16
Deaths
8
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
0
0.33
W
Fenrir
 
Fenrir
3
3
0
1
W
Anubis
Billldan
Anubis
1
1
0
1
L
Raijin
Coubiac-FR
Raijin
0
4
2
0.25
W
Sun Wukong
Daniusguti
Sun Wukong
5
2
1
2.75
W
3
1
4
5
W
3
1
2
4
L
3
4
1
0.88
L
0
2
1
0.25
L
Izanami
sankytranky
Izanami
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,484
Damage
16,530
26,202
Taken
24,298
6,699
Mitigated
11,060
4,869
Healing
7,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,049
1,080
0
458
4,257
1,314
145
654
3,603
0
9,131
W
Fenrir
 
Fenrir
3,706
712
0
2,571
6,081
1,862
0
1,104
4,977
0
30,700
W
Anubis
Billldan
Anubis
2,774
104
0
554
2,490
1,063
1,115
0
2,490
34,545
0
L
Raijin
Coubiac-FR
Raijin
2,353
416
0
819
6,323
1,572
91
1,304
5,019
19,159
0
W
Sun Wukong
Daniusguti
Sun Wukong
3,636
1,737
0
2,320
6,312
5,249
0
0
6,312
0
22,612
W
4,320
1,976
0
410
3,437
1,080
564
2,714
723
0
17,113
W
2,094
142
203
1,450
5,978
1,806
255
4,505
1,473
23,751
0
L
5,970
956
1,361
1,937
6,089
1,501
124
790
5,299
22,007
0
L
789
241
0
294
4,950
1,088
0
2,120
2,830
0
15,730
L
Izanami
sankytranky
Izanami
4,323
3,063
0
0
4,583
1,224
1,022
0
4,583
0
32,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,395
Gold Earned
29,541
159
Minions Killed
220
0
Camps Cleared
0
1,025,048
Distance Traveled
899,426
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,120
465
17
2
0
226,115
0
W
Fenrir
5,920
538
49
4
0
189,868
4
W
Anubis
6,244
568
65
6
0
117,248
0
L
Raijin
4,745
431
23
2
0
187,438
0
W
Sun Wukong
6,159
560
34
3
0
194,878
2
W
Neith
5,523
502
28
3
0
193,726
0
W
Ra
5,695
518
44
4
0
203,706
3
L
Hel
5,659
514
35
3
0
193,615
0
L
Set
4,871
443
27
2
0
239,473
0
L
Izanami
6,000
545
57
5
0
178,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role