Player Matchup

Ymir
Ymir
 
Ymir
Level 147
God Stats
0W - 1L
1,729 SR
Queue Stats
3W - 3L
1,555 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 116
God Stats
8W - 10L
1,700 SR
Queue Stats
113W - 166L
1,300 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 28
God Stats
2W - 6L
1,244 SR
Queue Stats
42W - 41L
1,289 Elo+
Party 2
Team Averages
Level 97
1,558 SR
1,381 Elo+

VS

Team Averages
Level 58
1,336 SR
1,280 Elo+
Ra
Ra
Brian-0_7
Ra
Level 9
God Stats
7W - 14L
1,267 SR
Queue Stats
206W - 242L
1,218 Elo+
Party 1
Neith
Neith
JohnWickDaB4ng3r
Neith
Level 23
God Stats
20W - 22L
1,416 SR
Queue Stats
84W - 102L
1,251 Elo+
Party 1
Chaac
Chaac
NeoDemix
Chaac
Level 142
God Stats
12W - 17L
1,326 SR
Queue Stats
271W - 292L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
4 / 4 / 7
11,114
617
7,803
16,328
18,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Da Ji
 
Da Ji
13
3 / 6 / 5
10,588
588
10,315
14,797
5,520
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
 
Scylla
15
5 / 5 / 5
11,116
618
12,314
10,304
3,291
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 7
10,709
595
4,304
11,965
3,295
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
8 / 6 / 6
12,277
682
13,636
14,467
5,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
NeoDemix
Chaac
17
6 / 1 / 8
12,808
712
14,114
14,209
9,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
12
Kills
15
15
Deaths
12
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
4
7
1.88
L
Da Ji
 
Da Ji
3
6
5
0.92
L
Scylla
 
Scylla
5
5
5
1.5
W
1
5
7
0.9
W
8
6
6
1.83
W
Chaac
NeoDemix
Chaac
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,432
Damage
32,054
41,429
Taken
40,641
26,959
Mitigated
18,345
3,067
Healing
14,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,803
303
0
750
16,328
18,148
64
2,771
13,557
30,201
0
L
Da Ji
 
Da Ji
10,315
2,605
0
1,401
14,797
5,520
0
1,105
13,692
0
34,461
L
Scylla
 
Scylla
12,314
227
0
916
10,304
3,291
809
548
9,756
43,549
0
W
4,304
239
608
867
11,965
3,295
105
5,018
6,947
18,258
0
W
13,636
6,915
0
4,360
14,467
5,207
1,570
6,663
7,804
0
48,981
W
Chaac
NeoDemix
Chaac
14,114
1,449
0
8,507
14,209
9,843
471
8,547
5,662
0
70,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,818
Gold Earned
35,794
135
Minions Killed
165
0
Camps Cleared
0
878,410
Distance Traveled
836,873
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,114
617
31
2
0
288,029
0
L
Da Ji
10,588
588
29
2
0
299,050
0
L
Scylla
11,116
618
75
4
0
291,331
3
W
Ra
10,709
595
26
1
0
254,232
1
W
Neith
12,277
682
73
4
0
268,634
0
W
Chaac
12,808
712
66
4
0
314,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role