Player Matchup

Hercules
Hercules
 
Hercules
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Viliko
Aphrodite
Level 54
God Stats
6W - 5L
1,599 SR
Queue Stats
37W - 34L
1,590 Elo+
Solo
Cernunnos
Cernunnos
phelps4
Cernunnos
Level 84
God Stats
16W - 19L
1,462 SR
Queue Stats
150W - 149L
1,419 Elo+
Solo
Team Averages
Level 81
1,520 SR
1,503 Elo+

VS

Team Averages
Level 89
1,558 SR
1,453 Elo+
Izanami
Izanami
 
Izanami
Level 69
God Stats
3W - 3L
1,593 SR
Queue Stats
33W - 42L
1,366 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
TheEvertiPL
Zeus
Level 63
God Stats
12W - 7L
1,583 SR
Queue Stats
225W - 228L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
6 / 4 / 6
10,703
714
13,748
19,381
14,603
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Viliko
Aphrodite
13
1 / 2 / 10
9,957
664
8,065
11,241
4,696
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
phelps4
Cernunnos
15
8 / 0 / 3
11,301
753
12,029
14,065
4,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 5 / 5
9,020
601
7,369
12,725
3,932
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
 
Sobek
11
1 / 3 / 5
8,770
585
6,844
16,732
17,986
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
3 / 7 / 3
9,718
648
18,428
9,519
3,046
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
15
Kills
5
6
Deaths
15
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
4
6
2.25
L
Izanami
 
Izanami
1
5
5
0.7
L
Sobek
 
Sobek
1
3
5
1.17
L
3
7
3
0.64
W
Aphrodite
Viliko
Aphrodite
1
2
10
3
W
Cernunnos
phelps4
Cernunnos
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,842
Damage
32,641
44,687
Taken
38,976
24,098
Mitigated
24,964
26,561
Healing
3,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
13,748
3,954
593
4,324
19,381
14,603
512
10,531
8,850
4,308
27,691
L
Izanami
 
Izanami
7,369
5,018
0
276
12,725
3,932
111
2,628
10,097
0
32,302
L
Sobek
 
Sobek
6,844
727
0
2,466
16,732
17,986
0
5,650
11,082
13,485
0
L
18,428
1,604
0
1,068
9,519
3,046
0
1,187
8,332
50,788
0
W
Aphrodite
Viliko
Aphrodite
8,065
413
10,553
7,320
11,241
4,696
0
7,192
4,049
31,191
0
W
Cernunnos
phelps4
Cernunnos
12,029
6,072
0
3,771
14,065
4,799
2,306
7,609
6,456
0
77,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,961
Gold Earned
27,508
184
Minions Killed
127
0
Camps Cleared
0
864,613
Distance Traveled
793,762
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,703
714
30
2
0
258,353
1
L
Izanami
9,020
601
55
4
0
268,082
4
L
Sobek
8,770
585
6
0
0
284,428
5
L
Zeus
9,718
648
66
4
0
241,252
0
W
Aphrodite
9,957
664
45
3
0
305,623
5
W
Cernunnos
11,301
753
109
7
0
300,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role